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Everything posted by Orv
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As previously stated, The Witcher and Dragon Age did not have a fixed definite-moral-compass, which was quite nice. To be honest, I think I'm more disappointed with Fable for doing it than I might be for another game, because Molyneux just continues to promise better morality systems, and fails to deliver. I like the guy, I really do. But he annoys the gamer part of me with frightening regularity.
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So I suffered a psychotic break recently, and had the Star Wars Collection on Steam, in my cart. It was on sale. 50 dollars, however, is still 35 dollars of shit. No long-term effects were observed, as I removed it from the cart and simply purchased Jedi Academy. This game confounded me when it came out, mainly because I was rubbish at video games back then. (Not that I'm any good now, mind you.) The rancor levels, the platforming (still suck at platforming), the godsdamned dark jedi. So I played through the first tier of missions in SP, dueled a friend for a while, got my monies worth. Age of Conan is installing, I have nothing to do for 3 hours, might as well finish off JA. It remains frustrating (albeit much easier now) and oddly hilarious. The combat still works well, it's still a mostly polished game (though some of the textures wig out very badly for me) and I enjoyed it. Two things. There is a level in the second mission tier, where-in you are told to meet a contact to get information about The Bad Sith Folk. He is sniped and is inconsequential to the story. What is consequential, is the fact that you are given, 1. A speederbike and 2. A lightsaber which may be used on the speederbike. If you are not grinning like a madman currently, you are either, A. A vegetable (In which case you're actually a nurse who peruses these forums on lunch break.) or B. Stupid (No offense.) Also. There are a couple blokes on foot when you start the larger section of the level, who say something when you jump on their heads with a speederbike. In a horrible, thick Cockney accent. My brain translated it as "The wizard?" To be perfectly fair, given that this level often produces screenshots like the one following this sentence. . . It's fair to say that my character is indeed, a magical, magical man. (The following post was formulated during the 20 minutes it took me to get through that level. I laughed too much and ran into walls a couple times. It might therefore be batshit insane.)
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I'll go ahead and throw Steve Erikson's Malazan Book of the Fallen series out there again. Still loving it, after the fifth book (four to go.) Also, in between I managed to catch up on my Conan some. I am both amused and appalled. The violence, yeah, alright, good stuff. The chauvinism? No likey. Ah well, 1930s, what do I expect.
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So I just saw the GameStop pre-order commercial, and as has become their standard (Conviction is when I started noticing this, but I'm sure it wasn't the first) it's stupid as all get out. That said, Fable III's morality system appears to still be using the two-sided sliding scale. Super evil/Super good. Shame, but I'm not sure I was expecting anything else.
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Timing and lots of it.
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Cat, you're playing Dwarf Fortress. I don't need to jinx it.
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Summoner name on US Realm is Kiith Nabaal. Hit me on Steam if you want to play, usually up for some of the LoL.
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I sadly won't be participating in this. MineCraft has allowed my DF to lapse too far to trust myself with a succession fort currently. Maybe later on, if you guys don't go Boatmurdered in year 3.
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So I started a new world (I burnt down my wooden treefort in the old one) and walked a bit away from the spawn, spent the first couple of nights doing the usual stuff for a new world, finding iron, etc. So I come out of my cave the third night and walk to the back of the hill I'm in, and hear MRAWAAAAAAAZASDASD. Zombies! I flee for the safety of my cave, before remember it's daylight. Huh? Turns out there was a dungeon 5 blocks into this hillside, so I opened it to the light, let the zombies burn. Went in the next day, looted the chests (string! fortuitous, as I'm not equipped for night-time hunting yet), the mossy cobblestone and gtfo. Hurrah, emergence.
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The Bethesda Podcast, featuring Nick Breckon
Orv replied to Wubbles's topic in Idle Thumbs Episodes & Streams
New Steam name for a day or two. -
Anyone want to give me an XBox so I can play this? Can barely run AC2 on my comp. It looks like my style of multiplayer. Fucking with people and mindgames is something I love in a multiplayer space.
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This is probably an epidemic among this community, but every time I play a fantasy game, with any sort of spell at all, I giggle maniacally and sing "The wizaaaaaaaaaard" to myself. More specific would have to be watching Seabiscuit with a friend the other day, and constantly thinking about horsebags. You've ruined my brain, people! I love it.
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*Cough* Unless you're paying in ruples or pesos or something devalued, they only charge 5/10 dollars, max. *Cough*
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I've tried most of 'em, but I'm sticking with McGloomy's.
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Uhm. Well. . . Maybe, uh. . . Erm. . . I think they might have. . .no. If they. . .nope. Oh, right. Dunkin Donuts. That's about it.
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This. I've been mucking about in SSP lately, and haven't done much on our server in a few days now. New LoL champion has also been keeping me busy. I really need to get to work on my shitty city though.
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All that remains are BG2 and IWD2 + Relevant expansions. And Temple of Elemental Evil, though I think they only have two releases left from this initial Hasbro debut, so probably not.
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As someone said in RPS comments, AC:B multiplayer is shaping up to be The Ship. As I replied; They appear to have fixed the major problems with The Ship. In The Ship (If you've never played this actual murder simulator), the players are the only ones on the level. No NPCs other than bartenders and shop keepers. This leads to the phenomenon of running into a player in the corridor, and worriedly backing away and circling around, looking at each other the entire time. AC:B seems to be fixing this by filling the city with duplicates of the 7 classes. Confirm/deny, Speedy? (The Ship also has other problems that more or less ruin gameplay, and AC:B seems to be fixing those. It remains to be seen.)
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So I'm postponing my giant Morrowind play-through in favor of Hellgate London. (Don't really know where else to post this, don't want to make a new thread.) Yeah, Hellgate London. I said it. Here's the thing. I'm a crazy person. I enjoy Hellgate. I really, really do. It's an enjoyable game, for me. I played through it when the multiplayer was working, and even ran the largest/richest/"best" guild in the NA server for a while. So yeah, I enjoy the game enough to play through it in SP. I, as previously stated, is crazeh. There's a sort of ulterior motive to this. Since I imagine most people here either didn't play, or didn't get very far, there's a specific portion of the game that's absolutely brilliant. Again, maybe I'm crazy and have a poor sense of humor for it, but I loved it. Techsmith 314 and the doctor whose name I can't quite place have some of the best NPC writing/interaction I've ever seen. It's astoundingly, jaw-droppingly hilarious stuff. So because I feel bad about forgetting the specifics of it, I'm going to go back in, document it, and preserve it. While playing all the way through the game. Am I crazy? Probably. Am I going to enjoy it? Already am.
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Thread Birthday Errki Happy!
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The last half a page makes me sad/angry. I'm not entirely sure which, because I'm too busy with MineCraft. . . Fuck.
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Hell must be populated with things creepier than skeletons, I'm afraid. As for fighting monsters, it's all about timing the Run Up, Swing, Dodge Back method.
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The ability for a single map to have different areas with different weather systems. Snow in the north, swamp in the east, desert past the swamp, etc. Also, thank you El Muerte for introducing me to Virtual Shackles. Awesome stuff.
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I will remix everything. EVERYTHING!!!
Orv replied to Snooglebum's topic in Idle Thumbs Episodes & Streams
I was just telling Thompson how I'd have to get after you to make a megamix. Awesome to hear! -
Considering I despise Half-Life, no, it ain't.