Phaedrus' Street Crew
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About owenjones

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    Thumb Tourist
  1. This looks awesome! I am intrigued by this and Rogue System, a hardcore DCS-esque space combat sim: I do wish they were both on Greenlight so I could fav'n'forget.
  2. Why can't I enjoy System Shock 2?

    I bought it with the GOG sale, had never played it before. It's nerve racking / intense too have to play it how I used to have to play every FPS quick saving after every encounter. It's amazing just how easy and streamlined games have become. I'm in medical area right now. The first hybrid with a ranged weapon just walked into a tiny room I was looting. I literally yelled "OH SHIT' when he stormed through the door. Too intense!
  3. Antichamber

    Just completed it, pretty awesome game. I still feel like there are a lot of secrets I'm not aware of yet though.
  4. Proteus

    I wasn't going to buy this, I played the beta back in the day. Thought it was a cool experience, enjoyed my time with it; just wasn't super interested in seeing it again. Also if I'm remembering correctly the beta was not procedurally generated each time but just the same landmass. Then I learned today on the cast that there was a cadre of haters disparaging it because it's the anti-game apparently. Proteus you are so purchased!
  5. Antichamber

    You guys, already... beat it? This makes me feel like a 5 year old or something... I like how every time I feel I'm making good progress I hit the "real" puzzle of the section I'm at and it seems absolutely impossible
  6. Kentucky Route Zero - A Game in Five Acts

    Have been excited for this for a while, since seeing that awesome trailer a ways back. It got Greenlit on Steam so I only have to wait a little bit longer to check it out. RPS compared it favorably with Gabriel Garcia Marquez which is a huge endorsement for me. Glad you have favorable opinions as well.
  7. I disagree with this statement. If it were fun to kill bears, you wouldn't need an arbitrary system in place to encourage and reward their extermination. After the core killing bears experience is fun enough, you can add systems on top of that such as crafting/looting whatever. Instead it feels like they put the cart before the horse. Or in this case the wallet before the bear.
  8. Does anyone have a link to Nick Breckon's embedded journalism in Eve? Googling that term found no results.
  9. Fighting Game Backgrounds

    Man there's still something about hand-drawn/animated. Just recently picked up Rayman and it's beautiful. Makes me sad it's so rare.
  10. Going to start talking about this pre-cast as I just finished a couple of days ago and have been mulling some things over. As a late-late-twenty something a lot of this book hits hard. Will I look back on these and following years as comfortable and mature? Or will I remember them as safe and cowardly? When my friends get together we reminisce about the "crazy times!" in college and when we studied abroad (London, as chance would have it) will we reminisce about these years as well? Do we already remember such recent events with rose tinted glasses? The middle of the book was full of these self-doubts and I think was the strongest section, lots of questions, light on answers. The ending, and by that I mean "the twist" was almost unnecessary for me. I feel like he had shown so many different sides to the story already that it didn't need further muddling. Perhaps there's something about this that I'm overlooking? The book some too precisely written to me for this ending that seemed like a typical genre-fiction twist. I like how, in my opinion, the boy's and later young-men's, philosophizing is portrayed. It comes across as incredibly immature but also fervently believed by the boys and later young-men. I wouldn't call it psuedo-philosophy as they obviously know their references, but at least theoretical philosophy being discussed without the experience of age to give weight to their beliefs. It reminded my of having "philosophical discussions" with my friends in highschool, which in hindsight must've been similarly stunted. My favorite section in the book has to the memory of going to see the tide flow upriver. It struck me as absolutely the kindof thing you would suddenly remember years after the fact, when your memory starts cutting out the uninteresting stuff, but remains tied to some strong emotion that can still trigger it. It reminded me a lot of Eternal Sunshine for the Spotless Mind. Thank you guys for the recommendation and discussion! Sorry for my rambling thoughts.
  11. The Sense of an Ending

    Just finished my previous book and started reading Sense of an Ending last night, excited for the book cast!
  12. Starship Troopers

    Late to the party but I have to give more recommendations for The Forever War. Insanely good sci-fi. Possibly the best examination of the actual staggering distances involved in space, as in a ship fires a missile at another ship, then the crew waits for weeks to see if it was a hit, I've ever read. Really interesting stuff.
  13. Absolutely! That really encapsulates my thoughts on CKII well. I think the thing that kept me from other Paradox games was the numerous screenshots of sliders to adjust everything in minute increments. CKII cuts to the core of this, taxes are either Low Average High or Extreme, not 5.4% instead of 5.3% tax rate. That level of granularity makes much more sense to me.
  14. Thumbs of Legends

    Is this a thing? I would be down for some League of Thumbs. I play on the US server, and I'm pretty decent at all positions except Jungling and Lich.
  15. Prison Architect

    I'm disappointed that they couldn't figure out how to make Subversion.