-
Content count
10456 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by Twig
-
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
Sure, bad movies can be fun! I'm absolutely not arguing against that. I love a lot of movies I'd classify as bad. I'm just saying that when someone uses the word "fun", it does not implicitly or inherently have the word "bad" skulking around in its shadow. Also, yes, I love lame one-liners. :3 Some of the movies are not good, though. Like the second Avengers movie. It was just kinda crummy all around. Still enjoyed the flashy bits, but the plot (what little there is for a dumb superhero flick) and the characters were just way weaker. Actually liked Ultron as a villain, he seemed all right, but the heroes just weren't up to their usual snuff. I feel like I'm going into too much detail for this thread. C'est la vie! -
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
It's both. And fun doesn't mean bad. It just means fun. I say this a someone who is just generally uninterested in superheroes. I think they be dumb, yo. -
Rat Fur Dead - Warhammer: Endtimes - Vermintide
Twig replied to Vulpes Absurda's topic in Video Gaming
oh god i just got it "rat fur dead" you are the worst/best This game looks real fun to me but every time I buy into these multiplayer games lately, all my friends quit on me after a week and I'm just like "but i still wanna... nevermind......" -
See! Everyone hate's Howl's. Even though it's great.
-
Fair question. Not sure, to be honest! I'd imagine only if you want to move around, but I don't know. Head movement tracking may be done with the camera and without any gyro sensors at all... Not sure. Don't know. Not sure!!!
-
Vive requires space. Oculus doesn't. Other than that, Vive is the clear winner, 100%. The feeling of actually physically being in a space is so much, so so so so much better than just being a floating head holding a controller. But I guess it also depends on the kinds of games people make.
-
It's been too long since I watched it (MONTHS, I SAY, MONTHS, OH MY!!!) so it's hard for me to argue at depth about this. I'll just copy what I wrote in my spreadsheet. The latter half of that poorly constructed text is just a thought about Mushishi in general that occurred to me and is not specific to Zoku-Shou. It ain't bad, but reading this I'm definitely remembering this. The first season was also formulaic, but I also feel like the first season was just made up of all The Good Shit from the manga. Like they picked the best stories and put 'em in there. The second season is kinda... the junk that's left. Not BAD, but definitely not as good. Haven't read the manga, so maybe I'm wrong about that. The point about Ginko sympathizing with the mushi, though, that's on point. That was bothering me almost the whole time. Not to say there weren't some episodes that showed that side of his character, but they were much fewer in number than the first season.
-
My anger was mostly faked, but yeah, I get that. It's true for a lot of fandoms, not just anime. It's kinda dumb, eh. The flipside of the coin is the people who lament the loss of the golden age of anime and insist everything today is utter shit.
-
Four a year, right now it's the fall major, presumably followed by the winter, then spring, then summer. Summer would be the international, then they'd start over. Compendium is available, but they're not doing a growing prize pool anymore (assuming they won't for winter or spring, either, but who knows if they will for TI6). The prize pool is a flat 3 million. Produced by ESL. http://blog.dota2.com/2015/09/announcing-the-frankfurt-major/
-
"Website blocked by Trend Micro Worry-Free Business Security Services" I don't think I've ever seen this message at work before! I work at a game dev so I could theoretically load a porn website and as long as no one saw it, I'd be in the clear. Ain't nothin' blocked unless it's a security risk.
-
why in the flying goddamn shit fuck is mushishi zoku shou HIGHER RANKED THAN THE ORIGINAL ARE YOU FUCKING KIDDING ME????
-
Please do so I'm not the only one expressing the opinion I hold. ):
-
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
Some people are just, for whatever reason, incapable of enjoying Old Shit. I myself have a real hard time with Deus Ex (the original), even though I know I should ostensibly love it. -
Undertale - No need to kill things, even if they try kill you
Twig replied to SuperBiasedMan's topic in Video Gaming
Holy shit is that real. -
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
-
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
Cause people like fun things, that's how! -
Yes more recommendations like this please!!!
-
ugh you are literally the worst human (in my experience, Howl's Moving Castle is among the lowest rated of the Miyazaki films among all the people i talk to about anime, so i was sort of surprised to see it brought up in that thread at all??) (i also have no strong opinions beside knowing i enjoy it)
-
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
ugh you are literally the worst of the humans -
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
Yo Star Wars is merely okay. The world of Star Wars is infinitely more interesting than the story of the movies. I think it's a shame the world is bogged down by such a mediocre plot and characters. Except Han and Chewie, I'm all about those bros. -
I don't see what everyone sees in that movie ...
Twig replied to Erkki's topic in Movies & Television
Mystery, Inc is really good, though. -
I think that the main issue here is that people are conflating ease-of-play and familiarity with simplicity. It's all familiar to us because we are gamers and we see this shit everywhere. But to a brand new person, just look at it objectively. Which game is easier to explain?
-
V has an emphasis on height that earlier games don't have. V has more intelligent guards that actually group up and search together and react to sounds and movement in more ways than see-or-don't-see. V has more angles of attack in nearly every single situation (not just in height but in direction). V has a much larger variety of tools than earlier games have, and is not just restricted to weapons and card keys. V has your buddy pals that can, if you allow them, do a lot of the work for you while you just play spotter. V has base-building and weapon-crafting and vehicles and a goddamn horse. I could go on with more and more specific examples, but eh. It is so, so, so wrong to insist that MGSV isn't more complex than earlier games. Absolutely bonkers. This isn't just "oh i feel like it has more stuff", it's a bullet-point, quantifiable, objective thing. I mean, hell, especially if you compare it to MGS1, which is a top-down 2D game for the vast majority of the time, to say that MGSV is just a version of that game that's made more modern just doesn't fly. There's nothing about MGSV that doesn't have more depth and more ridiculous bullshit than MGS1. MGS1 didn't even HAVE camera controls (for the most part). And that's not even talking about the world and game structure which is way more straightforward in the first game (infiltrate and follow instructions) than this game (go to chopper, pick mission, get off chopper, perform tasks, also perform optional tasks if you want, also go for s-rank if you want, and then when you're done leave by chopper or by leaving hotzone or by fultoning yourself on a damn storage container). WAYYYY more complex. MGS4 comes closest to MGSV's level of complexity, but even then that game is mostly just a linear rollercoaster ride. It's definitely not the sandbox the MGSV has built for you to play in. I'm definitely not just talking about the binary stealth when I use the word purity. The way aiming works in MGS1 is just "hold the button in the general direction" and it auto-aims. The only exception being the Nikita and the Stinger, which have their own extremely straightforward mechanics. It's extremely tight, and uncrowded. You release a game that plays like that today, but with better controls (notably analog stick support!) and man it'd be so easy to pick up. Just, conceptually, think about it from the perspective of someone who's never played games before. MGS1 vs MGSV. Which one's easier to explain? The games got more complicated over the years, absolutely, and that even includes comparing MGS4 to MGSV.
-
Kickstarter backers' names went into the pool.