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Everything posted by Twig
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Haven't updated you recently so I figured I'd let you know that I did download the books and have started reading! It's... a bit slow because I hate reading on my computer. But I'll binge it tomorrow night so I'm ready for Saturday. ,
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Damn. That's a bummer.
- 270 replies
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BORING! EDIT: If you take the boombox all the way back to your tower, does Ned steal it later or does it just not show up in his bunker? Or is continuity BROKEN.
- 270 replies
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These are questions the demand answers.
- 270 replies
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Pff I don't have to use the outhouse. S'long as I remember to bring a trowel, I go anywhere I please! Wait, did Henry bathe in the nearby lake or creek?
- 270 replies
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Biggest thing I got out of this game is I kind of want to be a firewatch...er in 1989.
- 270 replies
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Yeah it was a rulebook.
- 270 replies
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There was a birthday card, a photo, and uh... something else. I forget what the third thing was. Immediately on the right once you get in the bunker.
- 270 replies
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Windows 10 is better than any previous Windows, though, and it's still free to upgrade from 7 or 8.
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Article's already been "corrected". Scalebound and GOW4 are not coming to PC.
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Hahaha, I ran around for like ten minutes trying to find the source of those goddamn bells. When I found the cave later I was so relieved to learn I wasn't just hearing things. PHEW.
- 270 replies
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David Lynch's Josh Brolin's Campo Santo's Fire Watch With Me: A Motion Picture Event
Twig replied to TychoCelchuuu's topic in Video Gaming
Hahahaha this got me. Good. -
Esports Today 2/9/2016: Overwatching a New Esport
Twig replied to Rob Zacny's topic in Esports Today Discussion
TF2 is getting competitive matchmaking in the [Valve-]near future. It's currently in closed beta. It's also received multiple huge balance patches of late, as well as new maps, new game modes, and junk. It's still more neglected than I'd personally like, but this past year has been really, really good for TF2. Hope they keep it up! -
Haha, I'm sure.
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I'd certainly be interested to see him take on a different genre. He's clearly got an amazing grasp of puzzle design (at least, in my opinion!). Curious to see how well he can handle something different. O: I do know he's also making his own game programming language, so I imagine it'll be using whatever that ends up being? Haha.
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I think calling it an "oversight" is a much more fair assessment than my much harsher "Bad Design"!! It's just frustrating, because it's one of the few issues I have with the game. I agree with everything in your post, except for the very last line, haha. I want to just clarify that however firm I am in my stance that this particular puzzle was a misstep, I fucking love this game. As I said, that puzzle is one of only a few minor issues. I adore it so very much. It's more than I ever thought it was going to be. I even like the philosophical ponderings, just because it gets me thinking. I don't for a second believe I understand what it all means as one cohesive theme (I'm waiting for someone much smarter than me to talk about it in order to coalesce my thoughts), but I've always been fond of vague ideas presented in a completely nonlinear fashion. I don't even necessarily agree with all the ideas I HAVE gleaned from The Witness, but nonetheless. I loved it. I was not so high on Braid's narrative/story/presentation/whatever, but I wonder if I would be today. I'm a different person. Then again, a lot of people I respected/respect panned Braid's text, so maybe I'd still be ambivalent, if not outright negative. I certainly wouldn't call The Witness pretentious, like I've seen people say across the internet. But, then, I think pretentious is a loaded term and is often used to dismiss a work because it's too complicated and people don't want to put in the effort. Well, whatever. I'm rambling. This game is fucking fantastic. I'm on board for whatever Blow makes next. I don't care what it is. I hope this game is successful!
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I don't need to be convinced that there's another way of looking at it, haha. My argument is not that the mechanic is Wrong somehow. It's that it's never taught to you in a way that every other mechanic in the game is taught to you - such that you are FORCED to learn a specific thing. There is definitely a puzzle out there in someone's head that would teach this specific thing in a simple manner, such that there would be no confusion. And the fact that there are so many people on these forums alone that interpreted the mechanic in wildly different ways, I would think, goes to show that, yeah, I'm onto something when I propose that this is not designed properly. SHRUG!
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David Lynch's Josh Brolin's Campo Santo's Fire Watch With Me: A Motion Picture Event
Twig replied to TychoCelchuuu's topic in Video Gaming
The game froze on a loading screen for me last night. Just as I was really getting into it! Was a real heart-breaker! I'll get back to it tonight, but yeah. Bummer. More proof I should've gone with the PC version. ): Of course then I'd have to deal with my case fan being really loud 'cause it's loose on the bearings. And my speakers keep buzzing really loudly, intermittently. I think I just need a new cable (it's like... at least a decade old...), but I don't want to deal with the hassle, sooo. -
I'm not making an assumption of anything. I'm stating, full up, that it is Bad Design. I don't give a shit, to be honest, if other puzzles can be solved using that mechanic. The fact that this is the only place it is REQUIRED, and it is never taught to you in a simple manner like literally every other mechanic? That is what makes it broken. There's no two ways about it, as far as I'm concerned. It's just Bad Design.
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David Lynch's Josh Brolin's Campo Santo's Fire Watch With Me: A Motion Picture Event
Twig replied to TychoCelchuuu's topic in Video Gaming
It runs poorly for me on PS4. ): Like not terrible, but a noticeable framerate drop when moving around, etc. I was originally planning to get it on PC, but I've been having weird issues with it lately, so I went PS4 just to be safe (and, admittedly, a little bit for the theme)! But it turns out safe wasn't so safe. D: Man it's got great style, though. Love those vistas. Mm-mmmm. -
What eot said!
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Yo can we make a spoiler thread already haha.
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Vindication! --- + puzzles question, tutorial area Good luck! That puzzle destroyed me, and I only solved it because I got lucky with a random guess!