Twig

Phaedrus' Street Crew
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Everything posted by Twig

  1. Bastion

    Yes, I remember 3 quite vividly and 4 somewhat vaguely. I loooved 3 as a child. (Now, not so much. Its flaws are much more apparent.) And I disagree with this. It does not look good. For its time, I suppose, but now that we know what 3D environments SHOULD look like, 3 (I will not speak of 4, as it is "vague") is somewhat hideous. Moreover, it really stands out that the sprites are 2D and the environments are 3D when you start rotating the camera.
  2. Bastion

    I have no idea what that is and it all looks the same to me.
  3. Bastion

    I'll freely admit that my disdain for the character art is largely rooted in a deep, seething hatred for mixing 2D and 3D in video games. I hate it. Oh god do I hate it. It always looks wrong to me. ]:
  4. Bastion

    The character art is not good, but the level art is really awesome. And I love the idea of building the world in a dungeon-crawler. I'm in.
  5. I am also open to Wii/DS/PSP/iPod Touch 3G as alternatives to PC!
  6. And Yet It Moves

    I bought and played the PC version on Steam a while ago. It's... okay. Frankly I found it to be one of those games that theoretically has a lot of potential but doesn't really deliver. Maybe the WiiWare version (which I hear allows full rotational control, as opposed to only four directions in the PC version) is better! I don't know!
  7. Sam & Max: The Devil's Playhouse

    ...No, I really doubt it. It just means "here is everything you can get for now." I mean, maybe you're right, but what seems much more likely to me is: they'll take a break from S&M for BttF, JP, and whatever else they have lined up (that isn't poker!). Also, I finished the episode last night. It was great! Except for one thing, which is really more of a personal problem: something always feels wrong to me when . It fits the world of Sam and Max more than most times it's used, but it still bugs me. One of those things that just crawls under my skin and won't get out.
  8. I am willfully participating in groupthink here. I sold my 360. ):
  9. WTF is Telltale's new game?

    PAX starts tomorrow. On the rare occasions I am around to wait in anticipation, I don't usually get emails/etc. for new episodes until about this late in the day (sometimes later). The reveal probably happen soon enough. Unless: the game doesn't exist. O:O:O:
  10. WTF is Telltale's new game?

    The more time passes, the more I allow myself to be fooled into the belief that the cards are a TRICK and there's really a lot more to this game than one might think. D: D: D:
  11. Rumor? XBox Live to get Premium accounts?

    Couldn't you just... buy points instead.
  12. WTF is Telltale's new game?

    Valve will never do otherwise. One could argue that the L4D2 baseball bat preorder bonus is an example of the bad sort of bonus, but it really is just a graphical replacement for other weapons. And everyone can use it if even only one person has it. I'd apologize for going too far off-topic but it's not like we know what the hell this is about and we have no new info so OH WELLLLL.
  13. WTF is Telltale's new game?

    Yes... I was running with the joke! Also, as an aside, I love that brief snippet of music in the teaser.
  14. WTF is Telltale's new game?

    I know what you mean. But you're wrong. Look, I hate poker, but even I know that "just a mini game within a game" almost always turns out shit. A dedicated poker game would likely be a million times better. And many people like poker. That's what I guessed Irrational's game was on their voicemail thing, but it didn't turn out to be true. And I replied to TTG's tweetthing with the same, so I expect this to be untrue as well.):
  15. WTF is Telltale's new game?

    Poker is not Tic-Tac-Toe.
  16. WTF is Telltale's new game?

    I did say "sequel" which implies things change! Not true at all! The potential for hilarious banter in a poker game is endless. And since they're all known for the hilarious things they say... Poker is a great avenue for this kind of mashup. But I still hold out hope for more.
  17. WTF is Telltale's new game?

    Looks like a sequel to Texas Hold'Em to me! I am holding out hope for more, though, as I am not a fan of poker. ):
  18. Eric Chahi's Project Dust

    I am a happy person. This is good news to wake up to! EDIT: I know you said you'd like to not have to buy it twice, but Another World is available on GOG.com. The remastered "HD" version, even. http://www.gog.com/en/gamecard/another_world_15th_anniversary_edition
  19. BioShock Infinite

    There are people who like games stringing them along a direct path (no doubt the majority), and there are people who like games that open the world and allow for real creativity, both in gameplay and story. There are also people who seem, for whatever reason, incapable of seeing the sandbox when it's right in front of their face, and then there are people who see the sandbox when it was never even intended. I don't think it's a matter as simple as "people don't want to play around" anymore. You've just got dudes who prefer different things. Also, while I agree that cheesemints might encourage some people to try new things, killing X dudes in 20 seconds is not a good example of that. A really good example is the Left 4 Dead cheesemints, where you get rewarded for things like killing people with cars as the tank, or dragging people through spit as the smoker, etc.
  20. BioShock Infinite

    I caught on pretty quick that there was something wrong in that Mass Effect thing. It was pretty obvious, especially once you meet the crazy dude. If anything, I thought it was too obvious. That is a much more sensible position, and I can empathize with your situation, even if I don't agree. Floating city, sunken city, it's all the same to me. Self-contained awesomeness. As long as what happens WITHIN the city makes sense, then I don't give a rat's behind what happens below, as long as it looks pretty (or doesn't look ugly). I can't imagine why, as it seems like the majority of the people in this thread have stated that they share your opinion.
  21. BioShock Infinite

    One of my biggest fears when I was a kid was of eventually becoming an astronaut (never happened, obviously ;_ and getting stuck floating in the middle of space without anyone around. I'm pretty sure I had recurring nightmares about this (and also getting lost out on the ocean, again by myself). So, I agree. But this game, from the trailer and the interviews/demo-writeups, doesn't look/sound like it will be as much about isolation. Which is perfectly fine for me. Also: RPS interview up: http://www.rockpapershotgun.com/2010/08/13/the-bioshock-infinite-ken-levine-interview/ Definitely sounds like it is indeed a game with Bioshock mechanics in a fantastical, but different world. It also sounds like there will be SOME sort of connection, but who knows what at this point.
  22. BioShock Infinite

    I completely disagree with the implication that games have to invoke a feeling of isolation in order to be "atmospheric."
  23. BioShock Infinite

    I completely agree with this. I suspect this is probably the case, anyway, but who really knows at this point. One of the interviews (naturally, I completely forget which one) has Ken Levine specifically mention Final Fantasy. Even if there is a connection, it will probably be a rather small one (hopefully), and I can safely ignore it if I find it unsatisfactory. I have a special talent of being able to ignore things I don't like.
  24. BioShock Infinite

    Well, I'm pretty excited. I also don't give two shits about the name. Wasn't System Shock essentially the same thing, just set in a dystopian future instead of a dystopian past? (I never played it or its sequel, but that's the impression I've developed over the years.) Whatever call it Shit in a Can and I'd still be interested based on the trailer and the developer.
  25. A friend and I have been pondering a dynamic cheesemint generation system for a few years now. Neither of us has any idea how to really go about it (despite both being CS majors - so either it's actually a hard thing to do or we're both dumb! probably the latter!), but we both think it would make cheesemints about a million times more interesting than they currently are. I have nothing against them as they are in their current state, though. Just for the record.