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Everything posted by Twig
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Idle Thumbs 196: Ode on a Grecian Hat Sale
Twig replied to Jake's topic in Idle Thumbs Episodes & Streams
I loved it! -
And it was good! Yessss.
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Every now and then (i.e., every couple years) Valve says they are working on it, but it's not far along, also they don't say how many people are on it or anything, really. I think a few of the leaks have indicated that there's at least an ongoing project, but I don't remember.
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THE HYPE IS REAAAAAAAAALLLLLLLLLL (http://www.neogaf.com/forum/showthread.php?t=989201)
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I always use "r" but I am more willing to accept "l" there, because the actual sound is like this weird combination of the two. M OVER N THOUGH? NO WAY!! This is just making me sad that I basically forgot everything that I learned about the Japanese language except this dumb nonsense. I need to relearn the language from scratch.
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???? I don't know how I feel about wanting this game, now... That's really long.
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continued near-end-of-game stuff
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Ahem, hem. It's "senpai", not "sempai". Yes, I know there are various ways to romanize the Japanese language, but fuck you it's "senpai". There's no "m" in the Japanese language, but there is an "n"! And then there's ma mi mu me mo na ni nu ne no. RIGHT?! RIGHT!!
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This is where I'm at, except I'd also be playing the third game for the first time. D:
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Hello! Great! This place is cooler, anyway!
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Well hello rohlf I'm TheOneGuy or Jonathan or maybe I was also Twig on there at one point I don't remember.
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Well wouldn't you know it, I ended up actually liking Lupin III: The Woman Called Fujiko quite a bit? This is in spite of the rampant pointless titillation, which is... well, very rampant. And there are other issues, too. The actual stories that take place vary from not-so-good to good, and then suddenly it ramps up at the end and Fujiko's just like "Yeah I'm pretty fuckin' rad." I'm surprised I liked it as much as I did. And then I watched Lupin III: Daisuke Jigen's Gravestone, which, again, has a scene with Fujiko that's just... It's actually worse. But then the rest of the two-parter was just oozing with style and I loved it all except for the aforementioned scene which I'm about to describe (warning, it's graphic) Like what the fuck. It makes me mad. The rest of it was so good, exactly the kind of thing I want from Lupin. I hope hope hope the new series has less (i.e., none) of the shit I just described and more of the awesome style
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Are you rohlfinator like the rohlfinator who used to post on N-Sider? Hello!
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Soooo this happened. https://www.youtube.com/watch?v=cvNYIEN1vIg http://www.wired.com/2015/02/wheel-of-time-tv-pilot/ I don't even have words.
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Well thinking on it I've heard it both ways. Overused and stolen. Usually stolen stuff ends up overused, too.
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Idle Thumbs 196: Ode on a Grecian Hat Sale
Twig replied to Jake's topic in Idle Thumbs Episodes & Streams
GOG doesn't do achievements at all. Although it's possible they might come GOG Galaxy's release. Whenever/whatever that is. -
I've frequently heard "hack" (in the context of comedians) used for someone who brazenly steals someone else's jokes.
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Nope!
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Yeah GG is just an old group given name and a "pretty" face (inasmuch as they have probably attracted a fair number of new people under the guise of ETHICS!!!)
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The problem with individual-game threads is that people are weird and afraid to post in a thread that's really old, even though it's perfectly fine.
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Um okay episode six of the Mine Fujiko series is her seducing a high school girl to steal a pendant. Um okay... EDIT: oh no don't worry it's okay because this high school girl was actually an undercover cop - who's actually a dude who i think is in love with inspector zenigata?? And in the next episode we almost made it without seeing her bare breasts, but then she removes her bikini top in the last scene. Of course. Hmm I sure hope the new Lupin series goes back to being a goofy crime-of-the-week nonsense thing. But not too goofy. But also definitely definitely not this not-goofy.
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Haha yeah. Everything that happened in the cave was so good, I sorta wish we had a recording of it. "Oh I forgot I can just phase out." ...
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I was using a controller. Also sorry you don't have to "accept" gathering nodes. But you do for looting corpses or chests or whatever. This is as opposed to DA:O where you only need be within like five feet of the object instead of right on top of it. And facing it, because heaven forbid you accidentally look the wrong way. And there's no looting animation in DA:O. It just opens the window and you can immediately take all the items if you want. It's much snappier and much much much much better.
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Well, fair enough. It may be because I played a rogue in DA2 vs a warrior in DA:I. In fact, that's almost certainly why I feel that way, now that I think about it. Honestly I wish Dragon Age just had no combat whatsoever if they're not going to go back to DA:O's combat. I'm not as high on DA:O as a lot of people, but it was definitely the best combat in the series, and was actually challenging in a good way, rather than just frustrating and slow and boring. But... I think I'd feel differently about DA:I if they had a usable tactical combat mode. Who knows. Bioware just really dropped the ball on this game. It's so pretty, and big, and wonderful!!! Except when it's not. As to your first point: yes, that's true, I definitely did a lot more sidequesting than I should have. I'm similar in that I find it hard to ignore side stuff, especially in an RPG when sometimes the sidequests are the best content. Turns out that's not the case in this game. The sidequests are almost universally bad. I did the same thing in Kingdoms of Amalur: Reckoning, despite being told not to, but I really enjoyed the combat in that game. BUT! It's not just the sidequests. Everything you have to do in that game takes a long time to do. I don't really feel like digging up my initial posts in this thread, but basically, it feels like Bioware wanted to have as much fidelity in the animations and movements of every action in the game that they willingly sacrificed the feel of the speed of the game to do so. Harvesting a plant or a mineral takes three times as long as it should because you have to stop, bend over, accept the item, then stand back up before you can move onto the next one that's like three feet away sometimes. (I eventually stopped gathering shit altogether.) Accelerating to top speed from a complete stop takes far longer than it ever has in any of their games. Adjusting my position by a small amount is sort of a pain in the ass because I kept overshooting it because of the way the start-moving animation works. It's just bleghhhhh. There's a really good game in here, but it's drowning in a pond of filth.