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Everything posted by Squid Division
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How big was the meet and how many people were people able to meet?
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Idle Thumbs Steam group and ID exchange
Squid Division replied to Chris's topic in Multiplayer Networking
Be sure to check out the Battlethumb thread for BC2 PC goodness. Also, as I went to friend you, I saw your icon was The Stig, and it was awesome. -
I'm in. I have hours in, but only as a medic, so rest assured I still suck.
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Torchlight is on sale, but it's not multiplayer.
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The Idle Thumbs Podcast Episode 4: Super Expert Pro
Squid Division replied to Jake's topic in Idle Thumbs Episodes & Streams
I'm only 20 min in, but I'm somewhat stunned as to how hyper Jake is, hasn't been like that in a while; hyper-Jake is way better. Good cast so far. -
Grand Thumb Auto 55: The Awesome Rocket Trick
Squid Division replied to toblix's topic in Multiplayer Networking
What day/time does the GTA stuff go on? I may jump in, so I can drive my car into walls non-stop. -
Broken Steel was easily my least favorite, the enemies were just kinda cheap. Point Lookout was probably my favorite content in any of Fallout 3. My order for someone to buy would be: Point Lookout Broken Steel The Pitt (amazing atmosphere, it's just great going around the world, but the gameplay lacks a little) Operation Anchorage Mothership Zeta
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I've never heard that it will, and I can't find anything that says it will. So...deny?
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Well if it's worth anything, I'm very much the same, I'm awful at every online shooter on PC and can only ever manage as a Medic on TF2, but I'm actually doing pretty well at this game. Might have something to do with the more accurate weapons and only being 5 vs. 5
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ok this is for a computer which will NOT run Lead and Gold, but isn't TOO far away from being ok on 800x600 Duo Core 1.83 1.5 gigs of RAM ATI Mobility Radeon X1300 Here are the minimum requirements that look like they should be able to run the game really well. OS: XP/Vista/Windows 7 Processor: Dual-core processor (Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 5200+ 2.6 GHz) Memory: 1.5 GB RAM Hard Drive: 2.0 GB free space Graphics: DirectX 9.0c/Shader3.0 compatible, VRAM 512 MB (NVIDIA GeForce 7800 series or ATI Radeon X1900) Sound: DirectX 9.0c compatible sound cards DirectX®: DirectX 9.0c
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How old is your laptop? Mine is 4 years old and it can almost run it at 800x600. I'll check the specs and post them here in a bit so you can compare.
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You know the drill. GT: Squid Division Eastern US time
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I don't disagree with anything you said, but to play devil's advocate, it's not any different on the other side in the US. Also, [to be clear, no one in this thread has indicated anything like this, but many in America have] people act like politics are any different now than they have ever been, and that it's categorically worse. No Country For Old Men syndrome if you will. Politics in this country, and from what I've heard/studied, have always been in just about every country. The most famous example is the Congressman beating the living shit out of another one with his cane while the second man was still sitting in his chair.
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Not sure if people wanted to do a weekly thing. Sounds like we might have a good number judging from people's interest and people's friends' interest. The available dates seem to be Monday, Thursday, and Friday. Monday works best for me, but I won't be too upset with people choose a different day.
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So has anyone seen anything they DON'T like? This game keeps looking better and better with each trailer. For some reason I'm really looking forward to the hunting and horse wrangling. I hope your horse can die/be lost/get stolen or something because it's really fun when you develop a relationship in a game where under no circumstances will you let that happen usually to your own harm.
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For me Perfect Dark has always been about the multiplayer (called the Combat Simulator in the game). It is customizable to the point of no other FPS since. You can set up AI bots and define their behavior (Venge sim goes after the person who killed him last, Judge sim goes after the person in first, Peace sim just runs around disarming everyone, Kaze sim is the craziest motherfucker ever). The multiplayer is very much more arcade-y and Goldeneye-like, or Timesplitters-like if you've played those (many Rare people went on to make the Timesplitters games).
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Any idea how to unlock the rest of the weapons for the combat simulator? Lots of the guns are missing.
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The first thing I booted up was the Combat Simulator and noticed that most of the stuff wasn't there. I had forgotten that you had to unlock it all, but how's that going to work when you're not all on the same console? Also I don't see an option to divide teams up how you want, it's only what the game generates, which is never two humans on the same team unless you do humans vs. simulants. That said, it's never been so fun to get gang rushed by kaze sims. Anyone figure out if you can do a ranked match with friends, or is it random only?
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I am playing it on 360. Just putting it out there. I think I'll start a new thread lest it clog up this one.
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or 360
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Weirdly I just started playing the first ME:SE yesterday for the first time. I find that it's actually easier to play the game in the original mode because all the actions are on screen, but it's also really damned boring as there's virtually no sound. The voices in the original mode for ME2:SE will hopefully fix that; or they could, you know, fix the interface on the new one.
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The Idle Thumbs Podcast Episode 3: "Your Buddy, Space Marine" or "The Capper"
Squid Division replied to Chris's topic in Idle Thumbs Episodes & Streams
I confess I forget what Steve's name is half the time. Even before the reboot he was Scoops to me. Jake will always be Jake "Video Games" Rodkin (gotta say the whole thing. I think the community should get Chris a good nickname, Boost doesn't fit for me. -
I hope this is how valve actually reveals whatever they're pulling with this stuff. It'd be so much better to let people discover it out through the arg and then officially announce it afterwards instead of doing all this arg then just announcing it like it was any other game.
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"Art games aren't innovative and innovation isn't good"
Squid Division posted a topic in Video Gaming
Gah. This fucking website. Destructoid posted an editorial today called "Art games aren't innovative and innovation isn't good", and it is a wonderous pile of shit. I agree with a few of his points; that Indie games aren't necessarily innovative by the virtue of being Indie games, and that innovation does not equal quality. He brings up Edmund, a game I've never heard of, but sounds interesting. He argues that because other art forms have shown rape, that a video game doing it isn't innovative. I think that by virtue of it being in a video game, it's completely different because it's interactive, in the same sense that the Airport level in Call of Duty could have been. He later brings up Bioshock, completely forgetting that it was a breakthrough hit and not an established or sure-fire blockbuster, and Halo which he cites as being more clever simply because it has backstory. This doesn't make any sense, giving your game backstory doesn't make it clever, and nor does your game not having a backstory and existing solely within itself make it lack 'backbone'. Next he discusses innovation not being equative to quality, which is true, but innovation does equal artistic worth. If a game is incredibly innovative, but is unbelievably unpolished, it may not be a good, but it inherently has more artistic worth because it pushes the boundaries of the medium than a game that isn't innovative but does what it does well. I find the Mirror's Edge part particularly funny as he sites it as an innovative game that people still didn't like. When, as far as everyone I've talked to and everything I've read about the game, the game floundered it was not because of the innovative mechanics, but because of the arbitrary imposition of traditional big budget gun gameplay. Not sure what I expect from a site that features this though. -
Actually this game might be the one to try and jump into. The progression of the small campaigns that follow Napoleon would serve as a pretty good tutorial without being boring. I definitely wouldn't jump into the grand campaign (the entire map of Europe) first though, go through the story line. Strong narrative would be far too strong a term, the 'narrative' just means that you start on a small map of northern/central Italy, then once you beat that you go to Egypt/Holy land, and finally after that the entire map of Europe. The Total War series is pretty much entirely emergent gameplay, especially for the campaigns, but these smaller campaigns guide and focus you a bit more which is far more friendly for a newcomer.