dium

Phaedrus' Street Crew
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Everything posted by dium

  1. Tales of Graces f

    I'm probably more tolerant of Japanese character design than a lot of people here, but... man. That screenshot is hideous, and entirely because of that one girl. They managed to make her stick out like the sorest, most disease-ridden thumb possible. The guy is wearing something stupid-looking too, but compared to his female companion he looks great.
  2. 0x10c -- Next little number from Mojang

    I find it silly to talk about how good or bad the code is until someone in the conversation has actually worked with it, or at least looked at it. And even then, Notch seems to be uniquely targeted with this kind of criticism. Since when do consumers talk about developers in terms of code-aptitude? It's bizarre. Erkki brings up a good point, though, which is the game is written in Java... frankly, I think most performance issues stem from that single decision right there. If Notch were to have started Minecraft knowing how big it would get, and still choose to develop it in Java... that would be dumb.
  3. Star Wars Kinect

    wait... uwJQQux0TF0 ...insidious.
  4. YOUR WOLD!

    2000 dollars for special in-game potion access. SOLD
  5. Your first gaming device...

    I think those of us who got into gaming after the crash of the American console market will tend to have much less interesting answers to this question.
  6. Shadowrun Kickstarter

    So far I have only funded Kickstarters for things I'm a serious, capital-F Fan of, and so therefore I was willing to shell out for higher tiers. I think I'm gonna make a point of only investing in these things if they make me excited enough that I want the merch. I am not a serious capital-F Fan of very many things. I can probably count them on one hand. So the fact that two of them (Idle Thumbs and Schaefer adventure games) had kickstarters so close together was astounding and, frankly, hit my wallet pretty hard. I'm excited about this model of game funding conceptually, but there are very few things that could pop up and get money out of me at this point.
  7. 0x10c -- Next little number from Mojang

    I think people respond so well to Minecraft because it isn't simply a creative tool. On the flip side, you're right in the post you made higher up when you say it's not a super-compelling game to "just play through" (although I disagree when you claim it "wasn't a game" for a long time, but that's getting into a "what is art" sort of meaningless argument). The creative aspects and the survival aspects put constraints on each other, and those constraints are what the game is. If it frustrates you that it isn't one or the other, then I understand why you wouldn't like it; that's pretty much WHY I like it.
  8. Shadowrun Kickstarter

    I know I just defended the glut of Video game kickstarters in another thread, but I'm starting to wonder if we might have a whole page of kickstarter threads at this rate. Never played Shadowrun, either in table or video form. Don't know anything about it. Worth looking at?
  9. 0x10c -- Next little number from Mojang

    The first thing that came to mind when I read about the virtual computer was that people would be sharing code, and likely some of the first things shared would be UI. Maybe not graphical UI, but at least something like the unix command line. Orv: You answered a question about why he's a bad coder with the reason "because he's an absolutely horrendous programmer"? Ok.
  10. That's a good plan. I started reading the book as soon as I heard what it was, and finished it not long after... I sorta regret being so quick to pick it up.
  11. I'm dreading the probable backlash of people poo-pooing anyone "riding the wave" of the Doublefine Adventure kickstarter. You know, once we start seeing more and more recognizable names trying it, the novelty of it has worn off, and the natural meaningless cynicism of the internet rears its ugly head. I've never played a Jane Jensen game (my experience with adventure games is exclusively Lucasarts based), but I remember hearing good things about her and her entry in the Kings Quest series on an episode of Idle Thumbs. It would be cool if she could succeed, at very least to show how Doublefine's success wasn't a one-off fluke. I also hope that, in the case she isn't very successful, people don't immediately assume Doublefine's success was a one-off fluke.
  12. Something about being referred to as "readers" outside the Idle Thumbs podcast suddenly made me identify very strongly as part of a community (that I am barely part of in any active way). It was the first time I realized how familial and nick-namey the term is.
  13. "Adults Should Read Adult Books" - Joel Stein

    I had no idea who Joel Stein was. Now I know that he is a humor columnist? That article was probably supposed to be humorous? Oh dear. Whiffed that.
  14. "Adults Should Read Adult Books" - Joel Stein

    Can someone explain the relevancy of the Mieville-Moorcock jailor quote, now that it's been highlighted twice? It actually makes less sense to me after I looked up the context in which Mieville used it (he was defending genre fiction, ironically... but not unsurprisingly since he's a fantasty writer).
  15. "Adults Should Read Adult Books" - Joel Stein

    I pretty much agree. The judge-ey aspect of this whole thing is actually what I find most objectionable. I don't actually agree with this. I have fond memories of the Harry Potter series, and I think there's a lot of excellent things that went on in... well, in scope and fiction. But a lot of that prose was awkward and very little of it was technically interesting.
  16. "Adults Should Read Adult Books" - Joel Stein

    The only reason I can think of is that you could be reading something more fulfilling. The crux of it is that for any given book for young people, there is likely something more enriching you could be spending your limited life-hours reading instead. I am trying my hardest to word that in a way that sounds convincing, but it's hard because it's not actually a stance I agree with. There's a lot of value judgements being made based entirely on assumptions, and value judgements of literature are subjective even when you actually read the work in question. Is there another reason I'm missing, or is that basically it? For the record, I don't read much young adult fiction. Besides the last Harry Potter book (I started the series in Elementary school) I haven't read a YA book in my adult life. (You can probably deduce that my adult life hasn't existed very long) That said, I have been tempted to read The Hunger Games, and I may. A more compelling, very similar variant of the above argument would be: People need to read adult books, and there's a problem with how popular teen books are with adult audiences because it implies people don't read enough adult material and instead are trapped into the same level of literature they read when they were 16. THAT is a statement I agree with. But the article (and I assume Chris) take a stance that is significantly more hard line.
  17. I fully expected, when the bookcast was announced, that the books we would be reading would be exclusively literary. Or, if there was the odd piece of genre fiction, it would be some truly speculative scifi or something historical. This is exciting! This is what I WANT. I would be disappointed (and confused) if the thumbs guys got us all to read some fantasy thriller or popular young adult series. Besides the fact that I'm uninterested in that, it would just be weird. HOWEVER. I sincerely hope that all this won't be accompanied by additional pleas for gamers to age-up what they choose to read. Maybe I'm paranoid after recent twitter discussions, but man would that put a damper on my enjoyment of what should really just be about the books in question. Sooooo there's my preemptive opinion of this thing that doesn't exist yet. Watch out!
  18. "Adults Should Read Adult Books" - Joel Stein

    Oh WOW I hope this discussion gets out of everyone's system before the bookcast is recorded. Because I want to be able to enjoy the bookcast. Edit: That article is horrible, by the way. It took me a while to realize I agreed with some of it, because of all the implicit belittling (but permitting) of people who play games, like Pixar movies, comparing people who read YA fiction to mentally handicapped people (introducing that into an argument is always a slick move), etc. There was a point to be made there but he dicked it up with being a dick. Made it really hard for me to take his position seriously.
  19. Star Wars Kinect

    I think this broke me. Because I'm really happy it exists, but nothing about it is something I like.
  20. Your first gaming device...

    Gameboy. Gameboy pocket, actually. I'm a youngster. I played games on my parents PC before that; mostly educational stuff. But I can't remember very many specifics about the hardware. It was running Windows 3.0, whatever it was.
  21. Journey (thatgamecompany's next thing)

    Exceeded expectations. Possibly my favorite game of the last few years. Unquestionably the prettiest I've ever played.
  22. You know? I haven't laughed at "the wizard" meme in a long while, but for some reason seeing Chris play that song has re-ignited that old flame. "That old flame", in this case, meaning me laughing at the word "wizard" whenever anyone says it. I am a simple man.
  23. I was hoping the in-progress previews of the $100 dollar tier art prints would help me decide on which to get. They really didn't. I still want both of them. I'm gonna hafta make a decision anyway, since $200 dollars is too steep for me. If I had a record player I'd probably just splurge (that cover art looks awesome too!) but alas, I do not.
  24. Why morality systems are a mistake

    This actually sounds like my ideal. Some decisions may provide context for others, but I don't see why a game would need to keep track of how good or bad you've been in order to allow you to be good or bad. If there are consequences for my character doing something "evil" than I want to see those specific consequences. What I don't want is the game to reward or punish me based on being good or bad in general. Why must all games that give you moral choices insist on realizing some sort of karmic justice?