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Everything posted by Murdoc
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Yeah that was the version where it felt all screwy, I'll give it another go, but it seemed like it had less options and less logical control scheme so I assumed it was an older version. Whatever is going on in that Dwarf Therapist scares me.
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That's another thing, I mean the hands free dvd thing is pretty awesome(porno jokes aside) and sadly is the main feature I'd be interested in. Classic adventuring game with this as someone mentioned would be pretty cool too, no controller, and voice activated; sure I'll bite. But really, if they made a Milo, HAl, Nintendo Robot Buddy, Jervis, Whatever to talk back to me when I tell "Xbox _______" that'd be another nerdy selling feature I'd be in; sort of like home was supposed to be this new interface for the Ps3, why not just make those voice features and a robot voice buddy the new interface of xbox... I'd get excited over that. Then you could have celebrity voice dlcs. Can get get master chief, marcus gears of war, glados, etc... that'd be fun. What if Peter Molyneux did it?! If they couldn't get him to go along with that get Remo to do a impersonation, then I can have Chris Remo as Peter Molyneux talking back to me as my xbox! Sadly, I'm not making a joke, I'd want that.
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Well I'm learning from the tutorial, whatever version that is, but then tried a version with the good tile set, but it seems weird if the good tile set is the "new version" since the option and hotkeys seem more basic and not as good. If I had the time to join in the succession I believe I would be in(mia in july) so put me down as half because I'm really digging whatever the hell this game is about. But be aware, I don't have many goals yet for it and whatever I came up with would mostly be a cluster fuck for someone to fix afterwards.
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Is it like Neptune's pride in that it's slow or is it like Neptune's pride in other ways? It's a shame the board game thing doesn't have Imperial. I really want to play it, but have no takers among my friends(also I have no friends where I live now, lol)
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Boy I don't keep up with reading this thread, I just read neat slivers of peoples lives. Anyway mines a cluster fuck, so hopefully it'll cheer someone up! Ok I'm done in the gaming industry, Burnt the right fuck out, but that old news. I'm on week 2(3? they are blending together) of my "retirement" which is actually just summer vacation. I actually got into school for September! So smooth sailing from here on out as long as I get a nice summer rest and work hard during school. Well sort of. I still need to get back on the westcoast, but aside from the money I had to spend to get out of my contract at Ubisoft and the money that most moving companies want I'm left with very little luxury. So there goes my European summer vacation and my Jamaican winter vacation.. ah well, I'm going to school! The problem is a family member needed to borrow some money, so that's gone. Furthermore I hired the cheapest movers I could find with the assumption I'll never see my goods again when they leave my apartment. The problem is I don't think they're ever coming to pick this shit up. The day they were supposed to a street festivle was going on and they refuse to double park for 15 minutes to get my stuff; it's friggin Montreal, everyone double parks, my land lord did it with two vehicles and two trailers for 2 hours the other day, there is no way in hell they are going to get parking. So it was recscheduled today at 10am. Because of street cleaners parking was WIDE OPEN. Like unbelievably wide open. They didn't show. I phone them, they didn't phone back, I phone them again, took them about ten minutes to figure out who I was and said they would be here around 2. Well good the fuck luck with getting parking at 2pm. Oh yeah my student loan was approved, they aren't covering the full cost of materials or transit, just tuition, want me to contribute 2k(fair enough) but then my "living expenses" are around $450 a month and I plan on using that money for materials, which means my "living" expenses are $250 a month... in fucking Vancouver. I budgeted around $2000 a month for myself, they seem to have a different point of view on how to live. So off to the banks to go into debt until the end of time, really if I had to do this I should have tried for the American schools where the tuition starts at 150k I mean what's an extra 100k or not in debt to banks? You're fucked either way. But fuck it, going to school. I just want to get the hell out of this fucking city and back to the west coast. *Sorry for the anger, not really that angry... well I am, but not that bitter about it?*
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The Idle Thumbs Podcast Episode 8: A Castro Situation
Murdoc replied to Jake's topic in Idle Thumbs Episodes & Streams
Oh boy that Creepy Watson video brought me so much joy. That's friggin awesome. -
After MS, EA, and halfway through Ubisoft's I really get the feeling this is the year casual gaming started to take over. Their still making the hardcore games, but really it was "hey heres some sequal shooter shit, but what we really want to talk about is ..... BLAAAAHHHHHHHHHHHHH* Edit: Ubisoft: Holy shit they actually showed their Populous 3 game. I was really excited about this, since I was a huge populous fan, it's just a shame it's very similar to Populous 3 and not 1. But either way, it's a really exciting game, just think Populous 3 with crazy ai ecosystem going on in the background that effect land, animals, flora, water, and other elements from the earth. It's super neat and was surprised they showed it because it was just a elaborate tech demo a few months ago. Rayman: Neat. I tell ya, all the cool shit from Ubisoft starts in France; which disappointed me greatly being in Montreal. Edit 2: Michal Jackson: The Video Game
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I still doubt mine will last through another playthrough of any game and personally I'd like to be done with it, but then ME3 will roll around or something and I'll need one. Just as long as I don't need to turn up the volume of my tv to drown out the noise of the 360, I might actually use it more. I wouldn't really call the MS keynote awful, I mean it was pretty typical with the way things are going at E3. It wasn't as slick as theirs last year or interesting, however, but with a large dedication to natal and no other announcements I was fundamentally interested in it did drag on. The horribly scripted conversations and such never disappointed though, but I'll reserve the king of those situations to Nintendo, as they seem to win that ever year. I have been pretty much a pc gamer for my adult life(teens - present) and I do like to play consol games, but I think over the last couple years my interest in what is new going on in them has shifted considerably. Gears of War 3, halo whatever, call of duty something? Meh. Camera/movement controls? Eh. I dunno, my interests just aren't in those things, so really to kind of get any sort of rise out of me they need to show some really innovated stuff or feature set that would change the way it handled... which I guess might be natal it just not in the direction I'm keen on. Even when a new console eventually gets announced I can't see getting all excited over it. Better graphics? Sure, neat, but it just seems the high budget titles have really hit a creative/risk dead end. We're finally seeing some really nice art and some really solid games now with this generation of console, but they all seem very straight forward game designs, many of which are handcrafted amusement rides.. and that kind of stuff just put me to sleep. Actually, not to go off on a tangent, but the realization that a call of duty is essentially using a Half Life 2 formula(though I prefer HL narrative) got me thinking of what Valve would do for Half Life 3 or whatever, I can't imagine them wanting to just do more of the same, but rather change that formula up quite a bit, Anyway, that was just a passing thought during the CoD stuff on the keynote.
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You wouldn't happen to have a version of the phoebus tile set that works with the version the tutorial works on? There are just little key commands and stuff that seemed more improved over the version I have with phoebus. The mayday stuff was neat, but phoebus actually made things distinguishable to me and just enhanced my enjoyment by quite a bit, but then I press a hotkey that should work and it doesn't so that decreases my enjoyment. Either way, I think at this point I'm "studying" the game, I'm immensely curious about the systems and everything going on, this is kind of taking the stuff that got me into game design(Populous, civ, sim city, dk) and excites the hell out of me, it's just this goes beyond any reasonable scope into something super hardcore and nerdy. So it might not be something I'd sit down and play, but just to explore what the hell this game is doing is just fucking fantastic. I really the feeling of whatever I am getting out of this.
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Guy over at ve had a pretty big write up on it this morning. I like the idea of making your character the biggest nob ever and the musical thing the thumbs talked about, but I think the pricing model/fact you need friends voip is what will turn me off. Since moving to the east coast Ive pretty much bee out of the loop on a regular crew to go gaming with and my mild interest in the game makes it a tough sell. Alternatively, I like the idea of what they are doing with crackdown 2's multi-player (I know not the same dev, but semi related enough to mention it)
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I honestly spewed something when that second revelation came up in the cast, hehe.
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Totally agree
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I really have to say, aside from the ending, he really was able to nail the 80s-90s style thriller movie without feeling like he was trying(like every other movie that trys to do it) That, movie aside, is pretty impressive.
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Alright maybe I'm just noticing it more lately or ending up watching more movies with in. Or the type of quirkiness has changed to something more recognizable or something. I do separate whatever that genre is doing from Wes Anderson's twee quirkiness stuff; which I really enjoy, it could just all just be a matter of execution.
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Yeah I'm in that boat. It was pretty fun, it was better then most coming of age movies or whatever, but it was trying to be so god damn quirky hipster shit that seems to becoming a genre on it's own, so some of it is neat, some of it is just there for the sake of it. Michael Cera is also starting to wear out his welcome as that character, but his alternate persona was pretty awesome.
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Also, after listening to the latest cast, we must play Telltale office rules!
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Erm, good point, as a non-fan of Fallout 3(that's right) you strike a very poignant cord there. Not to say I really need a Fallout game to be isometric, since the view point had nothing to do with me not liking Fallout 3. But I see what you mean and yeah that does kind of sour it.
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I'm going to be MIA in july; but will be back in aug, but would like another one sometime. I think a bit of a break will be nice though, not like the previous two have been super intense. It'd be nice to get a list of people that are willing to stick it out in the end (come back Marek, you can still change the course of the galaxy!) as the previous two games seemed to have toppled over because of a few key drop outs.
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I think Chris pretty much nailed the plausible reason; what I don't get is it pretty much happens so often in games today that why we need to get all bent out of shape over it. Granted if they trounced out one of my beloved classics I'd be dissapointed and probably think it's a shame, I may even go so far to post other ways they could have brought back the classic and still have it just as marketable. However, what I see is just a constant harping on that one little fact. I think the idea of whatever they are doing is interesting, they get instant credit from me by not having another army dude game. My comments stem more from the property that was being presented rather then trying to connect it to the previous titles. Also, wasn't Xcom in the future to this, maybe this is connected by the fact it's a prequel in a narrative sense? But as several people have mentioned, I don't think that matters so much as this is essentially a new property that retains a basic premise from the originals.
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Yeah I'm apparently using one, but I'm really a big fan of game art, so this needs to go quite a bit further to captivate me. That being said, it doesn't need to be said, so I don't want to be "that guy" bitching about the graphics of Dwarf Fortress. Ok, so day 2, I have some stuff going, I guess it's alright.But seriously, "Where's the game?!" lol, just joking, but honestly I'm getting the impression this is a game that I admire just out of the sheer size of it and systems involved, I want to hear about other peoples games and think it's the neatest thing ever, it's just something I don't enjoy doing myself. I started up Dungeon Keeper yesterday just because of that feeling(which, I never noticed until now, but wtf, DK 1's first few missions are exactly the first few missions of DK2, like gold placement is nearly identical, tutorial stuff is identical... that's kind of a disappointing realization, especially when I can't even remember the difference between the two games other then a few minor improvements... anyway not to derail... So I think I need a game like Dwarf Fortress, but more Dungeon Keeper, but more Dwarf Fortress then Dungeon Keeper since its a little too straight forward and simplistic at this point. Edit: Ok tried the Phoebus skin, looks cleaner then the Mayday one to me. Tried to start a real game now.... this thing is a lot bigger then I imagined it, like how its generating the world and how you start in it, it's actually really incredible, I'm thinking this may be the reason why it's ASCII. Unfortunately I think the version that works with Phoebus is really odl because the hotkeys aren't working and a lot of minor things that don't work as well, phooey.
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Agree, except about the cinematography, I didn't really note anything overly special about it. I was more impressed with the set designs and costumes; they really screamed budget. I think that was the most disappointing thing of them all, a set of actors that can be decent, a competent enough director, a really interesting time period that was executed convincingly by the art direction/production budget but then you have a lame ass script, an over done concept(at least that means it had potential to do something new with it), and schizophrenic approach to what this film was trying to convey. It went from classic horror, to slasher, to adventure, to cheesy something or other(superhero? or something like that, I know that type of plot twist was used way before the super hero movies, but most of them do it now so I'm calling it that). The cg was exceptionally poor in parts where it had to match the makeup fx. I heard the production of the movie had a lot of problems so now I'm currently wondering if they different vfx houses changed at some point because the were-wolf at the start of the movie looked nothing like the ones near the end, it was weird. It was just odd that at the start there was "sightseeings" of the wolf man, but had a totally different proportions/structure to the one we see later on, then when we see the actors in makeup switch between cg, it was like two different creatures, so poorly handled on that part to say the least.
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Wait, didn't someone already do that, like for a health meter? I think I might either be digging up a really bad joke or a repressed memory of a really dumb game...
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This is a game that sounds like something I'd be really interested in, but whenever I look it up I have no idea what I am looking at. It seems the cost of entry is high. : (
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I still kind of hope there is a larger meta game involved that is more like Xcom. Really the "game-play" portion that we've seen is a sliver and could just be what they are doing right now to sell the world, IP, and core combat mechanics. So I'm hoping there is a lot more going on in it, or will when it gets shipped. But something still feels off about it, can't quite describe what that is.
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Ubisoft Montreal was but I think they may have sent it to their smaller division(gameloft?gamesomething?) The game looks neat, but I'm starting to think I'm the only one in the world that just doesn't "get" the Scott Pilgrim series.