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Everything posted by Lu
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Idle Thumbs PAX Panel Live Stream?
Lu replied to GameDreamer's topic in Idle Thumbs Episodes & Streams
My head just went into explode mode. -
Idle Thumbs 51: Burnin' Down the Wolfman [Now with Video!]
Lu replied to Jake's topic in Idle Thumbs Episodes & Streams
I love you so much right now, Hermie. Coincidentally, that might also be because I've had some wine and I tend to love everything just a little bit more. Seriously though, I will mist the 'cast. Thanks for the hours of listening fun! -
Never really seemed to care? What studio wouldn't care about their own product? For some reason it sticks in my mind that they weren't happy at all with the fact that Treyarch was making main iterations to the series. Sources? I don't need no bloody sources, mwhahaha!
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That too and as I got older, I feel that my tastes have gotten more and more specific, so less and less excites me. It seems only normal.
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I watched Starship Troopers earlier today! One thing I noticed was that the special effects held up really well for a 13 year old film. Quite well done.
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Geez, Elmuerte, at least hear him out.
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Please don't be a poker game...
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Patch 1.1 balance changes: General Changes Friendly units will no longer provide vision after they've been killed. Enemy units previously revealed in vision cannot be targeted. Terran Changes Reaper build time increased from 40 seconds to 45 seconds. Bunker build time increased from 30 seconds to 35 seconds. Siege Tank damage decreased from 50 to 35, +15 against armored. Siege Tank upgrades decreased from 5 to 3, +2 against armored. Battlecruiser damage against ground units decreased from 10 to 8. Zerg Changes Ultralisk damage decreased from 15, +25 against Armored, to 15, +20 to armored. Ultralisk Ram attack is being removed. Protoss Changes Zealot build time increased from 33 seconds to 38 seconds. Warp Gate cooldown time increased from 23 seconds to 28 seconds.
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I hope they do patch. I really hope they do. Overhaul the clunky text chat system as well. It doesn't really encourage fun conversation. ALSO, developers, don't put your fucking text chat button on on the ~`-key.
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Oh man, a few BIG annoyances with this game, but multiplayer so far has been full of laughs. It's still really fun. The best moments are often still the ones where you completely sabotage yourself by achieving the opposite of what you wanted. xD There is something about Patters that... Makes me want to crush him to a pulp.
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Good thinking with the spreadsheet thing. I added my email to the thing. I have to say that I'm not a fan of the FFA though. The way me and my friends do it, is usually by playing a little league of 1vs1's where we simply rotate. Very fun. If you don't mind waiting a match or two so before it's your turn again.
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Man, I had sentries build a bunch of hallucinations of colossi to add to my ONE real colossus. Then as he ran into my army, including the hallucinations, he just quit. PSYCHOLOGICAL WARFARE, YO.
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Is anybody a sad human like me, and have not played any LucasArts adventure games?
Lu replied to Snooglebum's topic in Video Gaming
I've think you've outstayed your welcome, Snoogs. -
Patters making sweeping generalizations?! UNHEARD OF! In my mind, as Patski talked about that, I just imagined the entire thing starting off with one of his groans.
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And my esteemed colleague, can you clarify as to what side of the coin has proven lucky for our wonderful contestants? edit: IT WAS FUCKING HEADS. CONGRATULATIONS, DIBS. OR SOMETHING.
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Hurry up already!!
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As another Toss player, I'd rather not win than to cheese... Although proxy pylons in or near the enemies base are totally fair game to me. I like my zealot/sentry/stalker mix up, as it has proven relatively flexible. I'm trying to incorporate other units into the mix depending on what the enemy is doing, but I do feel I need to be a lot more aggressive. Sometimes I hold back too much. The other day, I played a ranked match against another Toss who tried to void rush me; noticed his almost empty base early and completely tore his shit up! best part in the match for me was when I took out 8 zealots with 3 stalkers and 2 sentries, without getting hit once.
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Yea, about how stuff would be shared with 'the cloud' and how Milo would be able to recognize more objects and stuff like that. It's the type of pie in the sky talking that Molyneux does. I'll believe it when I see it.
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Alright. Pick. Dibs first, heads or tails. Edit: I flipped a coin. Illeria watched me do it (rawr). Both of us know the outcome so now all you have to do is to pick.
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THE BASTARD. Also, binary choices are in. Personality points are also in. Hand-waggle is IN! WOOP! Cynicism aside, I think it could be cool, but we'll see. Molyneux has the tendency to make things sound way more advanced than they actually are.