Phaedrus' Street Crew
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Everything posted by Korax

  1. Jeff Goldblum

    This is why Jeff Goldblum is awesome. Start watching at about 3:27 or so. http://www.colbertnation.com/the-colbert-report-videos/249716/september-22-2009/tip-wag---guns-on-amtrak--fake-lesbians---battleship-audition
  2. What's the Name of the Game!?

    I did mean 76, but does that mean that 78 is instead?
  3. What's the Name of the Game!?

    Yes! You're on the right track. 74 75 76
  4. What's the Name of the Game!?

    Hmm, all these recent ones seem familiar, but I can't bring anything to mind. 67. 68. 69. 70.
  5. What's the Name of the Game!?

    Correct answers all around! I agree that 49's art style should make it obvious, but I think that it's been thoroughly overlooked, which is a shame.
  6. What's the Name of the Game!?

    If there's one thing I like to take screenshots of, it's toilets. But if there are TWO things, they're toilets and vending machines: 45. 46. 47. 48. 49. 50. 51. 52.
  7. What's the Name of the Game!?

    I knew 27 looked familiar, but I couldn't put my finger on it. 34 must be
  8. What's the Name of the Game!?

    24 Also, I'm supremely disappointed that nobody has linked this yet:
  9. Demon's Souls

    With one notable exception (Flamelurker), I found the bosses to be easy, too. I wouldn't worry about upgrade materials much. The lower-end versions of hardstone and sharpstone can be farmed if really necessary, and that's probably all you're going to need if you're not going for some specific build.
  10. AGDQ 2018

    Yep, that one works. Added the Bloodborne & Dark Souls 3 runs which are good and pretty much the only games I remembered to watch live.
  11. Demon's Souls

    I forget where the numbers come from, but you've got it right. There are 5 worlds, each with their associated Nexus archstone, and then the worlds are divided into 4 or 5 consecutive sections by boss battles. I think there's an arbitrary force field in world 1 that keeps you from progressing until you've beat a certain number of other bosses, but otherwise you can pick and choose where to go next. I'd echo the general Souls advice of going on the path of least resistance. If 2-1's a pain, try 1-2 or 3-1 and see how they go. Royal is considered to be a good newbie class because magic is pretty good against early enemies, and they start at level 1, allowing a bit more customization when you start statting up.
  12. AGDQ 2018

    Animorphs AND Rex Ronan? The awful games block isn't pulling any punches. If "zero bosses " is anything like "pacifism," it's by exploiting all sorts of glitches and the semantics of word definitions.
  13. Welp, my old, third-hand TV just decided to stop working correctly. Repairs look like they'll be in excess of $700-800, so I figured that it might just be time to get a new one. My main concern is video lag, as I use my TV almost exclusively for gaming. Other than that, I'm looking for something in the 40-50" range, with up to a $1000 price tag (though I'm a bit flexible with that). Suggestions?
  14. Crota 2Day: A Destiny 2 Forum Thread

    So... if I want to try raiding with fellow Thumbs, I have to go to a different community that I have no investment in and join their THIRD FOURTH overflow clan that might not actually have any of the people I'm trying to play with in it? Great.
  15. Hot In Space: Heat Signature

    I had a character that really liked using a concussion hammer.
  16. Left 4 Thumbs - The Homethumbing 2

    If there are people who want to play on weekends, I would totally be up for that. I had a lot of fun with both L4D's and it's been quite a while since I last played.
  17. Hot In Space: Heat Signature

    FUCK, I wasn't recording gameplay when one of the best moments happened to me. Earnest Kreka, rough-and-tumble space assassin, achieves his personal goal of stealing the Rotanev-Benezech Object and decides to go on one last mission: liberate the Offworld Security Stronghold. It's messy. A quiet shotgun and subverter grenades make short work of the first few groups of guards, but eventually the alarm sounds and guards start running and teleporting in from all over. Careful applications of swapper and sidewinder allow him to evade the majority of the crew, kill the pilot, and set a collision course. At this point, however, the ship is already so close to the stronghold that there are about 10 seconds left until impact. There are no nearby airlocks or windows to make a mad dash towards. It seems to be a pyrrhic victory, except... Earnest has a breach grenade. It will completely destroy one room in a ship, and he's been holding on to it his entire career, just in case. He throws it, trashing a section of hallway and leaping out with one second to spare. The ship smashes into the station, liberating it. A split-second later, Earnest comes tumbling through the void into the now-friendly station, which somehow catches him and pulls him to safety. He hangs up his guns and fades into legend.
  18. Horizon: Zero Dawn

    Hey, this came out! To some rather effusive praise. I've only played about 1.5 hours, so I expect (or hope, at least) that this will mostly stop when the game opens up, but HOLY SHIT does this game just want to grab you by the wrist and start cramming exposition into your ears. Did you know that you're an outcast? I'll let you know by talking out loud in a way that people never do that you're an outcast, just in case you missed it. Because that's what you are. An outcast. Who's been cast out. And shunned because you're an outcast. I sure hope you perform Dracula's Wedding, that my favorite. Then the tutorial can't decide whether it wants to hold your hand or pretend like it doesn't care. After deliberately failing a stealth section to see what happened, it reloads to a checkpoint (despite playing through what appears to be a dynamic reaction meant to keep you in the fiction), because GOD DAMN IT YOU'RE GOING TO LEARN TO STEALTH THREE TIMES IN A ROW, NOT JUST TWO. During a later sneaking area, I completely ignored the "tracking" tutorial because the enemies are completely predictable without it, and it just lets me go on with the tutorial prompt on the screen and other characters acting as if I'm following it. Like I said, this all seems like the typical overly-hand-held big-budget game opening, so I'm really looking forward to not having to deal with it any more, but it's incredibly annoying to play through. One thing that I can tell is going to bother me for the whole game is character faces. The game generally looks great. Detailed environments, detailed animations when moving around, really nice effects, etc. Some people have been lauding it as THE REASON to upgrade to a 4K TV. But then you start a conversation with someone and you get a screen full of close-ups, and man, does it not look good. Faces barely move, and when they do it's like a rubber Halloween mask has been pulled over a shoddy animatronic frame. Jedi Academy had more expressive mouth movements, and those were just animation spasms in response to the voice clips being played.
  19. West of Loathing

    Friends of the network Asymmetric released West of Loathing yesterday! It's a single-player wild west fantasy game replete with the stick figures and joke stylings of Kingdom of Loathing, and it's about 10 bucks right now: http://store.steampowered.com/app/597220/West_of_Loathing/ I've had fun with the hour or so I've played thus far, and it runs great on my Win10 tablet/netbook, so it's easy to play a bit during my lunch break and bus rides.
  20. Hitman: Steve Gaynor Edition

    Yeah, I loved doing this. As long as you don't exit the mission, the game keeps track of what challenges you complete even across save loading. Spending the time to plan and set up four different kills and then rapidly executing each one from a save game was very satisfying for me.
  21. The Big FPS Playthrough MISSION COMPLETE

    I wanted to like EYE so badly, but it is not a good game. Right off the bat its systems are completely unwieldy and opaque. Instead of a brief in-game sequence or in-menu tooltips, the tutorial is a big menu of pre-recorded videos. Videos that were made with a not-final version of the game, so some of the UI doesn't match, making it that much harder to figure out what the fuck you're trying to do. After a few hours, I got into some mission where I was just running down a long canyon for half an hour or more, trying to not die from giant enemies that took 5-10 minutes to kill. Even after popping on god mode, it was a boring slog, so I just stopped playing.
  22. Hitman: Steve Gaynor Edition