Cbirdsong

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Everything posted by Cbirdsong

  1. It's kind of odd how, in New Game +, the item drops are not adjusted. The enemies in Central Yharnam are significantly more durable than anything I had fought near the end of the standard game, but then they drop Blood Stone Shards and Coldblood Ore.
  2. If you can get away with it, running past stuff is a perfectly valid tactic! Just don't make it your primary one.
  3. I was about to finish the game and looked up how to get a +10 weapon, since I hadn't found anything.
  4. Yeah, I was waiting for someone to drop "Keysnian economics." It was right there.
  5. I've just gone through the Upper Cathedral Ward, and
  6. Non-video games

    I think you have the wrong non-video games thread. It also makes me sad that in 5th edition I'd have to make my own user-friendly monster stat blocks after they totally solved that problem last time around.
  7. Dark Souls(Demon's Souls successor)

    Yeah, by that point in Blighttown I was being the most careful. I definitely just stood back and unloaded a dozen arrows and wondered what the fuck that thing was.
  8. I explored the unseen village last night. Random spoilery questions:
  9. Did the patch fix the rest mode-related summoning issues?
  10. Yeah, cleared out Cainhurst! Boss only took two tries. That was the most Dark Souls-y area I've gone through yet. It's really baffling that the enemies in the courtyard are so damn difficult. Even the little worms down the hill are crazy strong. I guess that tiny area is this game's Valley of the Drakes.
  11. P.T (Playable Teaser for Silent Hills)

    Worth noting: if you don't own a PS4 yet, you should still be able to "purchase" it and download it later on: https://store.playstation.com/#!/en-us/games/pt/cid=UP4511-CUSA01127_00-PPPPPPPPTTTTTTTT
  12. Finally beat Rom, at around level 55-60, and I'm trying to figure out where to go next. The area that you're dumped in post-Rom is bonkers, Other areas I can go: - I am up to the boss in the nightmare frontier, but I was doing single digit damage amounts, so I probably shouldn't worry about that right now. - Cainhurst Castle, where the horrible tick monsters in the courtyard absolutely wreck me, so I definitely shouldn't worry about that right now.
  13. You could just set it in a sci-fi setting on the decline, as these games often are. Ammo for crazy ranged weapons/magic equivalent is limited because there just isn't a lot of it left in the world.
  14. I don't mind paying Zynga to remove ads because it sends a message that there are people who are willing to pay for quality ad-free/consumable-free games. It's voting with my dollars!
  15. The fact that you have to burn through your stack of consumables also makes me feel a lot less excited to try and co-op. I tried to help people fight Rom last night, and after three failures all I had to show for it was the need for a trip around Central Yarhnam to top off my blood vial stack. Related: Before doing that, I was trying to get help for my fight with Rom. Rang my bell / burned an insight, and half a second later a message popped up saying the server was going down and I needed to reboot the game. That felt great.
  16. Looking at the way this has been designed, Activision seems to have learned the lessons of the previous instrument boom-bust cycle, and they're setting up the new GH to create a sustainable long-term business, just like Harmonix did (and wants to continue). This time, they are not cashing in on a fad, just building something relatively modest, and designed around the series' still-compelling core.
  17. Non-video games

    Hidden information is key to Ticket to Ride, so you'll need multiple screens, but the Steam version can play with the Android tablet and iPad (but not iPhone ) versions. Catan is also heavy on the hidden info. I can't speak to the quality of that version, but I doubt it supports any sort of local multiplayer. Small World might support hot-seating. The iPad version is a great pass-and-play game. It's a pretty okay game overall - much better when you can speed through a game in ~10 minutes like you can on the digital versions. I think they all play together, like TTR. Talisman is overlong roll-to-move trash and it makes me sad that it is one of the few board games with a nice Steam version.
  18. It has nothing to do with PSN names and is very confusing: http://kotaku.com/a-helpful-guide-to-bloodbornes-confusing-multiplayer-op-1693582137 I think the process is trying to evoke a feeling of unknowable cosmic horror.
  19. Mimics are a pretty classic dumb D&D fantasy trope and would feel pretty weird in Bloodborne's setting, I think. I wasn't really expecting to see one (but I still hit almost every chest I see).
  20. This is related to another annoying thing about the healing system. Previously, when you were helping someone with a boss, you could take a few hits here and there and get healed by their flask, but now you have to spend your own consumables. A few failed summons in a row can leave you having spent half a stack of vials with nothing in return. It makes it feel like you have a lot more to lose by trying to help people, and it feels a lot more frustrating when the host does something fatally stupid halfway through a fight.
  21. The most efficient route I've found to farm up blood vials: spawn in at the Great Bridge, kill brute (2) + two werewolves (6), walk down through the house and kill the four regular dudes in there (0-2, plus some bonus bullets), head out the back door and clean out the area with two brutes (2-4) on your way back up to the Central Yharnam lamppost. Pretty short route, and you get 10-15 vials plus a bunch of echoes you can buy more vials with. (The consumable system is easily the worst part of this game.)
  22. After losing when he had only a sliver of health left, I ended up cheesing him in a similar way. If you invite him back to the chapel,