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Everything posted by shammack
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What scary movies are in 2.35:1?
- 87 replies
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- the evil within
- resident evil 4
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(and 1 more)
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But if every cell in my body is replaced every x years, then the version of me that existed x years ago is already dead and I'm a new organism. I feel like I've been the same person the whole time, but that's just because I have those memories. For all I know I could be dying and being replaced by a new organism every time I go to sleep. If it's possible to maintain the illusion of continuous consciousness while your entire body is slowly being replaced due to aging, it seems like it could be theoretically possible to do the same thing while quickly moving all the pieces from one place to another. But we'll never know! A "builds humans in a different place" machine/suicide booth still sounds like a pretty sweet deal, though.
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If teleporting kills you, it would be a pretty good suicide method that wouldn't cause unnecessary distress for your friends and family. (They wouldn't even have to know!) Of course you'd be creating another copy that would presumably also want to commit suicide, but then that one could just teleport too. Thus solving the problem forever.
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I'm mostly in agreement with Jeff Gerstmann's statement, but it's weird to me that he'll take such a hard-line stance about things like Yoshi being a piece of shit or Majora's Mask being a bad game, but is apparently not willing to direct that energy into something that actually matters. Like, if there's ever a time when it's acceptable to just completely shut down the other side of the "debate" and not budge, it seems like this is it (given that we KNOW that the journalism crap was just made up as an excuse to justify the misogyny). He's right that his response feels toothless, but it didn't have to.
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Hatred: The Most Despicable Game of All Time?
shammack replied to Architecture's topic in Video Gaming
Agreed! I think this game looks pretty dumb but it's hard for me to get upset about what is obviously such a transparent attempt to generate outrage. -
The Uncle Who Works for Nintendo is the most I've ever enjoyed a Twine game, which is faint praise, but I think it's worth a look.
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I liked Stacking pretty well, didn't like Spacebase or the demos of Costume Quest, Trenched, or The Cave, and haven't been interested enough to play anything else. But I think it's cool that they're putting out such a wide variety of stuff even if not a lot of it appeals to me personally.
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(to be clear, I'm referring to sentiments like this, not to anything directed at me specifically, but yeah, that too)
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I did the same thing but was eventually pressured into saying something about it by everyone saying I'm an asshole if I don't, but I do think it was a mistake (or would be if anyone cared what I had to say). While it is important to show support, I definitely think we're prolonging this by continuing to respond to it. They think that people's anger means that they're "winning." If they weren't still inciting strong reactions I believe they would have gotten bored and had to go take a nap weeks ago.
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I did it once, when I was in college and had spare time. I wrote 50,000 words, but most of them were pure garbage just to inflate the word count. I didn't get much out of it. I feel like it's a pretty bad way to try to write something, but if it's really the only way you can motivate yourself to get it done, and you just want the satisfaction of being able to say you wrote something that technically qualifies as a novel regardless of quality, I guess it could be worthwhile?
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I use nearlyfreespeech.net for hosting. It's nice for me and my extremely low-traffic site because you only pay for the bandwidth you actually use. I think I put in like $15 once, several years ago, and have yet to have to pay more. Their policies are fine with porn as far as I can tell, as long as you have the rights to it.
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Windows 10: "It wouldn't be right to call it Windows 9."
shammack replied to Urthman's topic in Idle Banter
8 is literally garbage. When it came out and everyone was complaining about how horrible it was, I figured that it was probably mostly just hyperbole because people don't like change. But they weren't kidding! It's easily the least useable operating system I've ever encountered (and I ran Slackware Linux for years). And I have 8.1, which was supposedly a big improvement over the original release. -
Maybe that's the idea; it's a warning.
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Super Smash Bros. (Spoiler: Snake Kills Ganondorf)
shammack replied to tegan's topic in Video Gaming
I thought I was going to want to remap the controls, but when I tried it the way I thought I wanted it (putting normal attack on B, special on Y, and jump on A and X), it ended up feeling even weirder. So I figured if I'm going to have to get used to a control scheme no matter what, I might as well stick to the default. -
Damn it, but computers have become really complicated
shammack replied to Erkki's topic in Idle Banter
A follow-up on this in case anyone was curious: it wasn't a hardware problem. I transferred the entire contents of my laptop hard drive to a different laptop (for unrelated reasons) and it was still happening there too. I managed to get it to stop happening by going into the Accessibility settings under Mouse & Trackpad and turning off the "Enable dragging" option. I'm pretty sure I'd been using that option for a long time without issue, but I guess at some point something somewhere broke it. So now I can no longer drag things around without clicking, but that's much less annoying than the other problem, so good enough, I guess. -
Super Smash Bros. (Spoiler: Snake Kills Ganondorf)
shammack replied to tegan's topic in Video Gaming
I'm glad people on podcasts can finally stop murmuring about how unlikely it is that it'll be out this year. -
- 277 replies
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I got a new avatar
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I usually spend a good chunk of my weekend playing this; I've got 154 hours in it on Steam now. I've fallen off slightly in the last few weeks, but the achievements may pull me back in... and if not, there are new trucks and a new map expansion on the way before too long.
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Honestly I'm not sure that games are a great medium for expressing something personal and specific, because of all the concessions you have to make to player agency. You're not just dictating a story, but asking the player to actively participate in it. This depends on a certain amount of suspension of disbelief and emotional investment from the player, and if they're not buying into it, the whole thing quickly falls apart. You also have to account for all the things that the player might try to do that don't contribute to making whatever point you're trying to make, or you have to greatly restrict the options that are available (and then at a certain point, why are you even making an interactive thing in the first place?). It's not impossible, but I think it's pretty difficult to make a game that expresses something personal while also actually being satisfying to play. IMHO, sometimes games get cut a little too much slack for attempting the former while utterly failing at the latter. If you want to see my own failed attempt, feel free to check out this text adventure I made a couple of years ago. In that case I couched the personal crap in a few layers of ironic detachment and general silliness, but apparently I overdid it because nobody even seemed to realize that there was anything personal about it. (Or maybe they did and just didn't care.)
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Probably not?