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About MrChaz

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  1. The thing with games is that provide an arena for the player to experience things in rather than a direct static one. This means that the player is very much responsible for message they take from the game. The other thing is that games require interaction which means that they have to provide some kind of incentive/ positive feedback to keep the player interested. This means that setting up any kind of negative experience causes all kinds of problems.
  2. Assassin's Creed II

    The fact they were apparently leaning on reviewers again leads me to believe it's not going to be that good. Heck, I'm not going to trust the reviews either which way now
  3. Lucidity

    Is that good, I honestly have no idea how that relates to it being good or not
  4. So how come PSN is so shit?

    Given the relative market share it's probably not worth the cost of porting xbla games from the x360 to the ps3. I might be talking out of my butt but I think sony might charge people bandwidth costs too. I can't remember where I got that idea from so take it with a large grain of salt.
  5. Lucidity

    Looks great but the actual gameplay gets really frustrating, it's a shame really because I want to like the game but it just doesn't play well
  6. I think my 360 is dying... AGAIN!

    I swear the ones you get back from the repair program are actually of a lower quality than new ones. Which is why I ended up buying a new arcade when my last one died out of warranty.
  7. Have people seen Machinarium?

    It's $17 or £12! Just buy it you tight gits
  8. Will Langdell choke to death on writs?

    Bullies always seem to eventually pick on the wrong person
  9. ODST - Your fathers Halo

    all for naught
  10. ODST - Your fathers Halo

    Yeah, just saw that bah
  11. ODST - Your fathers Halo

    Slightly surprised not to see an ODST thread. I have to say I enjoyed it more than I did 2 and 3. I feels much more like Halo 1 and brings you back to the old grenade-gun-melee combo. Brutes have replaced the Elites as an enemy to be feared. The return finite health also brings back a permanent penalty for mis-judgment or poor execution. All of that plus the night-time setting brings back some of the tension and forces you to slow down and assess a situation before piling in. The Hub parts also serve as a break from the action, something which Valve makes a lot of noise about doing. All in all I really liked the campaign and fire-fight is great fun too.
  12. Mass Effect 2

    No. Just no. With any luck you'll be able to suit her up in armour. If there was only a way to shut her up, that dialog was truly terrible
  13. Forza Motorsport 3

    You say that but to me the damage boils down to lower top speed, crap gear change and the steering pulls. That seems to happen no matter what so of crash you get in
  14. Scribblenauts review up!

    Having just listened to the Giant Bomb podcast and it's totally killed any excitement I had for this game It sounds like such a car wreck to actually play.