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Everything posted by Scrobbs
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Cologne is a beautiful city, great atmos. Berlin is supposed to be awesome too. Also, protip for Brussels - wander around the chocolate quarter (just off the awesome square) pretending to buy stuff. The shop owners will let you try one generally. If you visit enough shops, you will be quite full of lovely chocolate I also really like Nice - it's full of rude frenchmen, but great city. Britany at the other end of the country is worth a go too, mainly for the awesome countryside. Geneva is pretty dull, but very pretty. Great chocolate! I can also recommend Gent in Belgium, fairly dull too, but one of the oldest towns around if that rocks your boat. Rotterdam is much more friendly than Amsterdam if you feel the need to visit the Netherlands.
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So TP... me and thee then, if you're still up? 6/6.30 @ Old Nick? (For the sake of argument). http://www.beerintheevening.com/pubs/s/13/13121/Old_Nick/Holborn
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Depends how you think. The game was bitching on about treasure at that point, and you HAD loads of it. Shovels go hand in hand with treasure in piratey adventures.
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Hey, we tried. But yes, pretty poor.
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Yeh man, kind of sucks. I was out of work for most of the last 12 months. It does end after a while though. P.s. pink shirts rock.
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I can do tomoz eve!
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Actually, maybe I'm being a little unfair. The combat system is absolutely fantastic, although it does get a bit dry towards the end.
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I like that word too I've just remembered! There was a 'gun' section too. You know, where you have to man the gun to kill the baddy. The twist is that there were two of thethem! So you could choose your gun! The gun was also a fully automatic artillery piece, rate of fire was prolly 40 shells a minute or something.The baddy was a huge guy that appeared in an earlier part of the game. Another thing that made me think they'd just extended it for the sake of it - they ran out of bad guy ideas about halfway through, and merely recycled the bosses as and when needed. This was another factor of my lack of care. There were two crap motobike sections, and 1 crap 'rocket' type section where enemies came flying towards you. They were basically the same. And went on too long. The rocket section vaguely reminded me of a very similar old game, but I can't for the life of me remember it. It's not afterburner, but it's that kind of thing. Never play this game. Unless you're 'Game' (ltd), and allow me to redeem the game against another one, in which case, this game is double awesome with 4 guns of awesome and is nearly worth full price.
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Re: Four Lions:
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I see what you mean. The few hours that you would have played (the first, fairly normal section) was actually quite diverting. However, there was a definite point where it changed...from being fairly easy to follow what was going on, to being completely bonkers for the sake of it, and the story being a curious mixture of staid and off the wall. Instead of it being an evolving story, it seemed like it just became as weird as possible and laboured, perhaps just to make the game longer, as if they'd read reviews of games that took X hours and they said to themselves, "it has to be 1.5 times longer than that!". I stopped caring, skipped all the cutscenes and developed a sadistic streak of just wanting to finish it, despite being bored. It wasn't a terribly nice experience. The end of game boss was just bobbins. Total and absolute bobbins. Actually, now you've made me think about it more, I hate this game. If it had been the first 9 or 10 chapters, I think I would have had a more positive eventual outlook. The fact it went on and on and on. And on. Really got my goat. Can you tell?
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Heh, found out this afternoon that I have to be in a meeting in Leeds tomorrow, followed by some testing up here anyway. I won't make it either. Sorry.
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Just finished Bayonetta. I got it because the demo seemed quite fun. Kind of enjoyed the first half of it, then the story went sideways. Like a different person wrote the second half. The monsters were stupid, the story and locations got more and more ludicrous as time went on. I was skipping cutscenes jsut to get to the end quicker. This game was balls.
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Although not in game, some folk MUST remember the invisiclues you could get with the old Infocom games. I really liked them - 3 levels of clue, with the third level being the answer.
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Well if we do it monday, Old Nick around 6pm works for me.
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So tonight, sun or mon. If we settle on mon, I'm free from 6ish onwards, can get anywhere in central, but I work in Holborn, so that's favourite. Come on folks!
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I so so so want to get one. I'm sick of lugging large books around - but yes, 160 quid is a little much (Sony PRS thing that waterstones is flogging). E-ink screens are pretty bloody good though.
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Well, I can do monday if that's better.
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Who knows. There's no firm agreement! I only suggested a weekday because I can't make saturdays
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How about tuesday, 6pm onwards in Holborn area. There are zillions of places to go. Somewhere easy to find is the Melton Mowbrey(sp?) on Holborn road, just up from Chancery Lane tube.
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/stops playing. /watches YHBW (Ch4)
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I love that the little ships look like X-Wings, and the medium size ones look like Snowspeeders
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Holy shit! This game is insane. I'm enjoying the dubstep at the moment.
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Looking forward to playing cross platform L4D2 with a mate with a MBP. Hopefully should run it....?
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That leaves tonight only for me I'm afraid. If folk can do short notice, tonight, 7pm @ rising sun, then I'm game. Otherwise will have to be next week, not sure if that's good for Chris. However, should anyone want to meet next week anyway, then I'm down.
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Thursday at the Rising Sun? 7pm?