hitoshi

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  • Content count

    9
  • Joined

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About hitoshi

  • Rank
    snatcher
  • Birthday 10/30/1986

Contact Methods

  • Website URL
    http://www.576konzol.hu

Converted

  • Location
    Budapest
  • Occupation
    journalist
  • Favorite Games
    Monkey Island, Shenmue, Metal Gear Solid
  1. Can the PS3 save Sony?

    Eurogamer Said so?
  2. Excellent Wii video on .... IGN

    My mistake, you're right! Mea culpa Thrik: My opinion is based on the footages seen from Red Steel and Metroid Prime - the two suffers from the same problem, to aim accuretly, you have to "go out" from the screen, it not just looks really bad but i assume it feels ankward too. It's a great ide to use the wiimote for strategies, and that's true, it isn't as effective as a mouse would be, but it's hell a lot better then using the standard controller - it gives you a bigger movement freedom than anything else on consoles. Except of specially designed first/third party mouses of course
  3. Excellent Wii video on .... IGN

    Red Steel is...awful. Not the game itself, but the controls - the aiming is bad as hell, i don't know why they decided to use THIS method: it would be a lot easier if the wiimote could be used as a mouse with a fixed crosshair, and the analog stick could be used to strafe - move around. It looks like Wii is not as good for FPS's as it may look like. Rail shooters please... Still waiting for a decent game, not Mario / Zelda / Samus Aran. Show use MORE from Heroes please, Suda51!
  4. Can the PS3 save Sony?

    Phil Harrison himself said that the "next-generation" (PS4<) will not benefit neither from blu-ray, nor any other formats - as we all know, the future is digital distribution. THat's why Microsoft's fight with HD-DVD is meaningless, and they really know that - it doesn't matter which format "wins", it's just something to spend time with. But - the Playstation brand never sounded that bad since it was introduced back in '94: we have seen nothing from the machine, except some mediocre demos running from early devkits. It's just a great looking plastic balloon with a big dump of hype inside. It could easily pop off.
  5. Doom 3 engine problems.

    Yes you are, the levels will start to grow rapidly. According to Shacknews, the DNF team is formed by only 20 people - sorry, minus one, yesterday, Keith Schuler left 3Drealms. The DNF project ship is not sailing as smoothly as it should be: it's frightening, but ten years have elapsed since the announcement of the game and there's still no public progress. I don't think that it will be released anytime soon, not in this year especially.
  6. Steven Colbert Bridge

    I care - the bridge is being built just a few kilometeres away from my apartment (just to be clear - the whole voting thing is just suggestion for the name of the bridge, the real name will be decided by a geographical council)
  7. Can the PS3 save Sony?

    It's a straight story, if Sony does not bring up good games - games what they really need, not just bringing up old franchises - then they will be forced to lower not just the prices, but their expectations also. The market has changed since the launch of PS2, Microsoft really plays its cards well, Xbox 360 sales are not as high as they should be, but the software support is awesome: just look at this year's lineup, or the Q1 of 2007 - games like Dead Rising, Gears of War, Mass Effect and Lost Planet can give a huge boost to Xbox: don't forget that the machine-selling games (like MGS4, DMC4) for PS3 are not going to come out before the end of next year! (Of course, PS2's lineup wasn't very good either, the machine's biggest selling point was the built-in DVD player - but the situation is not the same this time, people are not as interested in Blu-Ray now as they were back when the DVD-Boom happened!)
  8. Doom 3 engine problems.

    Interesting tidbit - i don't consider myself an FPS fan, but i've picked up every decent shooters in the past years. I've never ever waited for Prey, but after playing a little bit with the preview version, I felt absolutely thrilled. In my opinion, Prey is farly the most exciting and innovative FPS since - don't know, Half life? True, the levels and the whole game is pretty straightforward, the feeling is a little bit the same when playing with Doom3, but it's a lot more interesting. The ideas, like changing gravity, walking on the walls, using portals is pretty good, not to mention the presentation - the story is a little weak, and the scripted events are a little bit annoying, but the level design is awesome, especially when you are halfway in the game: it's when the true fun starts. It turned out to be good, not to mention it gave me back the hope and faith for / in DNF.. It could have been better, that's true, the features we've seen back in '98 are missing, and now, Valve is going to play those cards - but it can be solved. That's what sequels are for, aren't they?