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Everything posted by Doorselfin

  1. Just wanted to share this incredibly versatile gif I was compelled to make.
  2. Walking Dead Season the Second

    GOOD JOB, NICK. So did any Dota Today fans notice The Chasers cameo? Also possibly Gone Home's Christmas duck? They did.
  3. The Last of Us - Left Behind

    I loved just about every minute of this. The amazingly heartfelt relationship, the parallels and contrast between past and present situations and settings, and the ending was spot on. I'm also really curious to know what Hot Scoops thought about how they approached the relationship themes. (PS. Druckman is a Thumbs Games Themes Stealer)
  4. I'd also love to get in on this, if it is actually a thing! Steam ID is Doorselfin
  5. A couple of weeks ago I made a thing that's not exactly the theme song for the 70's TV sitcom The Cast of Us, but it's not too far off.
  6. God, some of the looks Molyneux gives Sean while he's talking are terrifying. I feel like he could stare me into a hole. Great job, Sean!
  7. So I played an all-mid game last night with a few people. I picked KotL. In retrospect I am a huge asshole.
  8. Oh man, I just played my first Keeper of the Light game last night, and holy hell is he fun. I didn't even really get a chance to use his spirit abilities all that much, but the constant nuking with Illuminate was so damn satisfying.
  9. Virtue's Last Reward

    I played this all the way through, and while I thoroughly enjoyed it I think I vastly preferred 999. It's perhaps because this time I was expecting the BIG REVEAL, which ended up being perhaps a bit too large in scope and open-ended for me to really get a sense of satisfaction at the end. I also didn't really like the polygonal characters this time around, but that's just nitpicking.
  10. Far Cry 3

    Haha what. This seems a bit excessive, but I do something similar by not unjamming the radio towers. That way all you see is a bunch of black, and some major encampment/quest markers. No topography, nothing. I only unjam them when I'm running out of things to do, since they unlock a few sidequests. Also that blindfire revelation, what. That's amazing. Best FPS cover system ever.
  11. Far Cry 3

    ANECDOTE: It was the middle of the night, and I stumbled across an enemy outpost across a large river. I got myself into a great vantage position, hiding in some long grass behind a tree. I pull out my silenced sniper rifle, and start taking strategic potshots, taking them out in a clean, orderly manner. No-one has seen me. As my magazine runs empty, I'm feeling pretty chuffed with how well I'm managing to stealth this encounter. I begin to reload, and as my Far Cry guy (Cry Guy) is banging the fresh mag into the rifle, a crocodile pounces from the water and pulls me under. I proceed to mash buttons in a quicktime event where Cry Guy is stabbing the everloving bejezus of this crocodile. I finally triumph, and swim to the surface to grab some air. When I poke my head out from the water, I'm staring at about five guys unloading their assault rifles at me. WAKKA WAKKA. The best I've found is a pair of 'Pink Handcuffs' in underground ruins, supposedly untouched for decades.
  12. Far Cry 3

    You can pet them... with your machete. Grenades still roll down hills. As far as I can tell there are no more camp respawns. Once you clear out an outpost, your buddies roll in and take over, and it becomes a safehouse/fast travel point/bounty board hub. You'll still have hostile groups in the area, so you might stumble on a small scouting group while you're hunting or something which is actually kind of cool and feels organic. Actually, something I love the feeling of is walking down the road, hearing a vehicle in the distance, thinking 'oh shit' and running into the bushes and hiding, watching and waiting for it to drive by only to see that it's full of friendlies and sighing a gasp of relief.
  13. Far Cry 3

    So this is out in Australia this week, a week before the US for some reason, and I've put a few good hours into it so far. Wanted to write down some thought points on it and figured I'd share it with Thumbs guys. Initial impressions are pretty good. I'm enjoying it. The open world aspect of the game feels very much like Far Cry 2, and the first thing I did was jump off a cliff and make sure there were still the gross "heal from critical state" animations. There were. But there were a bunch of things that bugged me, most of which are the 'game-venient' changes that slap you out of the zone every so often. Things like no diegetic map (a huge travesty), lots of mission notifications, the ability to watch dozens of enemies through fucking walls (completely shocked me), a persistent minimap, and fast travel from anywhere you are to main hubs (teleport out of danger zones what). I also didn't realise that there was an RPG-esque skill tree system. You get EXP for killing dudes and you spend it in the three different trees to unlock various buffs and abilities, such as sprint-sliding around everywhere like a dork. It's weird. The best things by far have been the pleasant discovery of how well the game is built for stealth. There's the Dishonored-esque dark vision which you activate by tagging dudes on the DSLR camera you're apparently lugging around, a detection indicator, silent takedowns and the ability to drag bodies (both of which you have to unlock, unfortunately). To top it all off, the game rewards you extremely generously if you manage to take down an outpost without being detected, something like 3x the EXP from just shooting all the mans. Also, the bow is rad and somebody mentioned cold beer and I smiled. Anyway, if you guys have super specific questions about Far Cry 3 I'll try and answer them.
  14. Dishonored - or - GIFs By Breckon

    Holy crap, you guys. More insane Dishonored lording. Shooting a bullet, slowing time, and hitting the bullet with your sword? WHAT.
  15. I've also got some keys if anybody is interested. Playing with Thumbs is fun.
  16. I think I'm DireTired of Diretide. I mean, the candy-stealing mechanic and fast-paced levelling is fun enough and I've been using it as a chance to experiment with new heroes, but holy crap the Roshan nonsense at the end just feels like a huge drag. It's definitely made me appreciate the regular game a lot more.
  17. Aw nuts, and I was having such a hell of a time playing him.
  18. Yes, me! I want to get some Thumb community games in, but don't really know how to go about it via the group. My steam name is the same as this forums handle. I play on US West and want to play more games with people I kinda have an affiliation with!
  19. Dishonored - or - GIFs By Breckon

    Patience, ghosting and no-kills... I played this game incorrectly. I think is how you're supposed to roll as a Dishonored Lord:
  20. Players better than bots? Interesting you say that. In the first co-op bot match I played, we lost horribly and one of the team members yelled at us all for wasting his time. Needless to say I went back to bots after that, but I might give it another shot. Comforting to know that I'm already across all the tips you mentioned, but HOLY SHIT I didn't even realise you could turn off auto-attack. Looking forward to not mashing buttons, thanks! I'll definitely keep working at getting more matches under my belt, just hope that I don't run into too many other Carries.
  21. Man, I have no idea how to get better at this game, I've had maybe 8 or so hours with it and I still get trounced on normal 5v5 bot matches. Drow Ranger was recommended to me since I don't like to juggle too many active skills (I'm terrible at micro) and I like to stay far away. I like the way she plays, I just don't know how I can improve. Any general thoughts or training tips people can offer?