
SpiderMonkey
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Everything posted by SpiderMonkey
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I'm not sure that's strictly true, because if someone wanted to film a war movie inside the church, they would've required the church's permission. What the church seems to be doing is making a landgrab for the virtual rights to any literal likeness of their building too. I'm no lawyer, so I've no idea whether there are precedents for this. Overall, I agree with you, it does cover other media. I think, though, that my second point stands here - the church didn't see it that way, and so belied their "games rrrr toys for misguided youth, they are not valid equivalent media forms" attitude.
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I'm still waiting to read an explanation of what charges the church would actually bring, if they were to go ahead with their legal action. Any quarter given by Sony will set a terrible precedent for all sorts of people whining about all sorts of free-roaming, real-world-ish games, so I'm with Sony on this one. What I heard from the Bishop sounded pretty uninformed - he was talking about the game as if it was something other than trite sci-fi aliens being shot at. He didn't have an answer for why it was okay for Doctor Who, but not for Sony. He was clearly talking from his own old man "video games rrrr a plague on youth today" prejudice.
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I found it interesting, but mostly because it seemed like a classic "turn a negative into a positive" thing. Four control methods? I can't help but feel like that happened because no one was particularly satisfied with any of them.
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http://www.gamesindustry.biz/content_page.php?aid=25524 Bill Gates has revealed that his vision for the future of gaming involves a new control system where players swing a bat or racket as they would in real life - but said it won't be the same as the Wii. Someone remind me when Bill Gates became a games designer, and when his vision became in any way relevant, let alone worthy of being the top story on the main industry news site?
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The developer pedigree is worthy of interest, but man if they haven't damned themselves to obscurity and terrible sales with such an utterly generic title. "Universe at War"? How stupidly uninspired.
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*raises hand* Bank Holiday crunch is awesome. As is thinking you are getting one job title, and getting a lower one with the same responsibilities. I dunno that this is really limited to the "shittier suburbs", unfortunately.
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Did anyone order anything then? Has it been dispatched/arrived?
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My favourite part of the story was how the Mail blurred out the photos of the goat's neck. Apparently goat-neck is too shocking for newspaper readers, but the picture of two dead Iraqi soldiers that the Telegraph splashed on its front page in 2003 is not. If they'd killed the goat at the event, it would've been pretty rough and wrong. As it is, it's just kinda stylish but poorly thought through. Sounds like the biggest problem was the OPS2 writer getting his facts wrong, which led to the Mail's outrage.
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Maybe it's just me, but the only thing that genuinely surprises me about this story is the suggestion that the guy was in any way associated with a university. Watching the show for just 2 minutes is enough to give the strong impression that either he has a mental disability, or is just very stupid. That's what made laughing at the show (or raging at it, as some prefer to do) so incredibly awkward. I'm not at all surprised that he's the kind of guy who has no comprehension of basic social etiquette of how to treat people (esp those of the opposite sex) and of the limits to how one can acceptably express one's anger.
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I'm disturbed at the lack of comments this thread has got. Some guys were playing it in work last week and it looked superb. Like a really heavily polished yet not particularly mentally challenging action movie, it just looked pure fun. My copy is arriving next week!
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I thought it was great, and everyone else was just expressing their too-cool-to-care sarcasm.
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I don't really understand why you need two websites. It seems greedy. Write more content for this website please someone.
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Recently, I've been trying to make sense of a trend I've noticed with the 360's release schedule. So very many of its major games are sci-fi based - Gears, Halo, Crackdown, Mass Effect, Bioshock, etc. They're all very different takes on sci-fi, but at their heart they're all very different from the trend a few years ago for gritty-urban-realism. But I can't make my mind up. Is this a serious renaissance for that spectrum of settings - that they are now doing millions of units and getting everyone excited again? Or are they a one-dimensional set of offerings from Microsoft that further serve to demonstrate how they can't sell to anyone except hardcore gamers? Both situations are very interesting. In the former case, I wonder what it will mean for the next round of urban games, and whether the sci-fi thing will cross that tipping point into becoming a genuine fad. In the latter case, what with all the gossip about the 360's sales plateauing, I wonder whether it leaves Sony with a serious opening to outflank Microsoft with. I can't really see sci-fi games becoming the new cool, and Sony has always done great business off the back of cool.
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I read that this morning and just thought "what a dick". It's comments like those that swing me away from adding a 360 to my Wii, and back towards the wait-and-see fence. Good job well paid, Mr. Executive. So far today though, this console generation seems to be mimicking the last one rather closely. First you've got your "lol Nintendo, more like Kidtendo!" crap, and then you get your people want to like Nintendo's offering but they can't seem to get enough AAA titles out of the door story. Someone remind me what comes next. Something about third-party games not selling as well as Nintendo's own games should be right around the corner.
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Heh, yeah I guess so. I think people are still making enough good games to keep everyone busy. And on top of that, there's dozens of games from the past decade that I'd love to have time to catch up on.
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6: There are a handful of games that I feel are going in really exciting directions, but I feel that too much of the industry is bogged down in dogma and conservatism. I'm also worried that rising budgets / success of the Wii / sales of stuff like Guitar Hero is going to lead to a focus away from epic, ambitious story-driven experiences and more towards game-y games. There's nothing wrong with this at all, except that I strongly prefer the former.
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I agree, but I don't see it as something limited to sci-fi. Good as the Call of Duty games were, for example, I can't say they left me as speechless as seeing two guys fight for their lives in a small room with one knife between them. Always easier to go for body counts in the hundreds rather than in the dozens.
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I'd also have to note that I consider today's revelations about a black 360 to be a mark firmly in the "rut" category. What kind of geeky name is "Elite"? And why are they unwinding their much discussed original design objectives for the box - weren't they supposed to be stepping away from the Xbox's black-monolith look?
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With quotes like this you can see how EA manage to make such original and fresh games
SpiderMonkey replied to Ginger's topic in Video Gaming
Corporate speak. I see it everywhere, it's not really limited to EA. I just feel bad for the guys who had to put their names to the stuff written by their PR department. -
It doesn't seem to be for developers any more. It seems to be trying to become a replacement for E3. I hear so much about press coverage and show floors and the talks being used to push product, rather than anything about educating developers. Seems a shame.
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I just bumped into this in the Eurogamer Miyamoto talk transcript 19:28:59 - Hmm... Is he going to announce anything new at all? and realised how very, very right you are.
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Excuse the bluntness, but I think that's kinda myopic. The history of games everything is littered with great ideas that got abandoned because someone screwed up the execution on them once, and then everyone else went "oh it must've been the idea that sucked". I think it's great that they are giving the idea a second go, and I think it's a flawed comparison since the scope of execution has obviously changed so much since VRML.
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The Playstation Home thing looks great. And what I like about it as well is that despite simply being a mash together of existing ideas (Second Life/Animal Crossing, Miis/The Sims, Achievements), it still smacks of genuine ambition on Sony's part. I have a lot of respect for that. It seems like a great gauntlet to throw down at Nintendo and Microsoft's feet, and I'm really excited to see how they respond in the coming year.
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I've wondered about this stuff too. Do they take 8 months or does it just descend into you both sat there doing nothing except playing, just with a handy built-in pause feature.
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I wish EA all the best with their new direction. I agree that they are making some moves in some more interesting directions. However I'm not sure that they can do it. I think they've grown to a size where they are going to really struggle to change a lot of things, without a bunch of pain in between the good-ish place they are now, and the good-ish place they might get to. And where there's pain, there's shareholder pressure and where there's shareholder pressure, there's uncertainty, doubt and eventually a fall back into old ways. I don't think the hate is going to go away. The hate is because they made hardcore gamers irrelevant, in terms of needing their support in order to sell a lot of games. I think in that respect, it's largely undeserved hate too. The only grudge I bear is how many great franchises they have that they won't do anything with.