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Everything posted by brkl
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Probably. Too lazy to check it, but I think 3D generally shoots both frames at the same time. You still get 24fps. The film's frame rate shouldn't be tied to how it's projected.
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From here: http://www.imdb.com/media/rm2035592960/tt1631867
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Where's the confusion? Or do you have some kind of sprinkler peripheral that covers you in water if there's rain in a game?
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Hey, if it doesn't get me wet or cold, I'd much prefer some occasional clouds or a rainstorm to constant sunshine.
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That's a damn rude kangaroo.
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Here's one: http://online.wsj.co...3270637790.html Maybe. Think negatively!
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Yeah, what is it lack of variation in weather? I think I've had one thunderstorm, one shower of rain and the rest is blue skies and sunshine.
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I suppose if I had big problems with sleep, I would use anything that could help. I don't, so I'm not willing to sacrifice seeing colours clearly.
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Now my monitor looks really murky and orange. I don't think I get it.
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Jesus christ, the checkpointing is so bad in this. If you leave the game (in frustration) in the middle of a mission, you have to play it through again. Okay. I'm on the second island and there's this mission where you have to go pick up some papers, but there are guys all around trying to kill you. The game decided that whenever I spawn at the last checkpoint before I reach the papers, I have zero health. None. I originally reached it with full health. Okay, when I reach the papers, suddenly guys turn up from both sides of the bridge I'm on. They have jeeps that cannot explode. I have the papers, but I can't just leave, which would be easy. I have to reach "the getaway vehicle". It's on the other side of the bridge from where I ran to cover. The game decides to start spawning rocket soldiers from a tiny hut I was just in. This is exactly in the direction I'm supposed to head, and when I finally do I reach the getaway vehicle, it "Needs a repair tool" and I die. Turns out I only ever liked clearing out camps and the Wanted Dead missions in this game, the rest is either filler or just incredibly frustrating. I uninstalled it, I don't have it in me to play through that mission again.
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The Wanted Dead missions are impossible if you can't find out who's the boss dude with that icon.
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I can't believe they called Cliffy B. an alcoholic on television.
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I just realized that Smaug is The Hobbit's Kurtz.
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It doesn't matter where it was from!
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That's because all movies have been 24 fps forever.
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Sorry, man, your post began So I thought it would be about technical stuff and skimmed it. I didn't notice that line. Thanks for the support!
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I guess nobody walks in South Carolina? I'll keep to two syllables from now on.
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I only detailed some of the reasons I think the LotR movies are bad adaptations after I was specifically asked to. No one directly commented on a single one, instead I've been mocked and had a cartoon drawn of myself. So this has been excellent.
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Poorly paced, too long, overly focused on huge battle scenes and bombast. Gimli. Kung fu fighting wizards. Surfing down stairs on a shield. Some characters lose a lot of what dimensionality they might have had (did I mention Gimli?). There's no sense of mystery to anything. For example, in Fellowship of the Ring it actually takes some time before it's clear that Strider is a Good Guy, but the movie is directed in such a straight way that there's never any question about it. All the towns and such are CGI'd to look pretty, but don't feel like places. There are many side plots that are so poorly integrated they should have been cut from the production at an early stage. Aragorn's romance, for instance. Some stuff works well, like Frodo & Sam's relationship, Gandalf and a few of the other characters. In Hobbit, we really don't need to be shown what Gandalf is doing when he's away. We only need some hint that there are bigger, mysterious things at work than Bilbo or even the dwarves can suspect. It's a lot simpler tale of adventure and should be easier to adapt. I was really hopeful when Guillermo Del Toro was attached to the project, as he has more vision and imagination than Peter Jackson. I doubt he would have seen the need to film every word Tolkien ever wrote and force it into a linear narrative.
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The Hobbit doesn't need four hours. Maybe two and a half, presuming someone actually spent some time figuring out how to best adapt it into a movie. Peter Jackson is completely incapable of doing any actual adaptation, which is why the LotR movies are so pedestrian. Unfortunately, it seems that the idea of quantity over quality from gaming culture has infected cinema and now people think they are getting more for their money if they have to sit in the theater for longer.
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It's like a photo taken with a very wide angle lens and very close up, except the perspective fails to affect her breasts or butt.
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Thank god for this tool. I'm so tired of manually typing out my Facebook death threats.
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Each one of the games suffers from having tons and tons of totally useless busywork that doesn't actually add at all to the game. It's a bit different in every game, but they never felt confident enough to leave out crap that doesn't matter. The Citadel in ME1 was a slog, ME2 had some assorted stuff that wasn't that bad and then it had the goddamn mining minigame, ME3 was filled to the brim with stuff you felt like you had to do because of the readiness counter, but was just a waste of everyone's time.