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Everything posted by brkl
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Yeees, but where's this picture of the Big Sister people keep talking about? Is it the GameInformer cover?
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Are you referring to the cover picture as the Big Sister? I'd wager that's the player character. Doesn't look like a sister...
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I wary of co-op in horror games. The safety of a friend by your side has to take away from it. They may work as games (I love co-op), but I doubt you can make them as scary.
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I can't tell you how many times I wish I could control the characters in previous games directly.
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Playing as a clunky Big Daddy sounds... annoying. But who knows. Scoops is on the case!
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I played through the short tutorial, but the updated engine is a bit too much for this laptop (can't be helped). Looks really promising, nicely detailed and well animated (as always!). The new interface seems ace. Pre-ordered the series, will play when I'm back in Finland.
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I never had that impression. But I can't see how Portal has some special dialogue with HL2 when almost every HL2 mod and Source-using game shares the same elements simply because they are the default settings of the engine. How about Glados and Shodan? That's something concrete.
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Security cameras? Duke Nukem had those, and a thousand other titles. Guns are pretty commonplace too. The floaty style of picking up is the same for any Source game, as is red for damage and the menu screen, unless the developers change them (they usually don't).
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The original one, of course. I guess that's a bit of a joke
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Idle News Podblast - 03/09/09: Countdown to Tears
brkl replied to Chris's topic in Idle Thumbs Episodes & Streams
Maybe yours? -
Yeah, and I agreed with you before that post... All those pictures show is that they both used Source. And they had graffiti... I guess... I don't even know what you tried to communicate with the specific pairs.
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Alone in the freaking Dark.
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How many babies do you need to paint a house? I don't think humour is going to destroy society, even if it's bad. What it's going to lead to is people just not batting an eyelid when they see or hear some stupid crap and moving on without caring at all.
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I installed some plasticky foamy stuff in my CPU to block noise. It was a sheet of the stuff, designed for that purpose. After a while, I started having problems opening the CPU door. Since nothing was wrong, I just didn't. I'm in Glasgow now, the 'puter is in Finland. My little brother opened the CPU, realizing that the stuff had melted and stuck on to a horizontal metal bar that was next to the door :X
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Holy shit.
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Hey, that's the Telltale Games person! 'Twas funny.
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He's read the comic... so obviously. I agree with him -- in the comic book, nuclear war was something the people talk about, but what do they know? It showed that people were scared, but even though Nixon was in charge, he probably wouldn't actually start a nuclear war.
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NCsoft Xmas party 07 - a semi ARG treasure hunt type thing wot we did
brkl replied to Spaff's topic in Idle Banter
Oh yeah, I was going to say that was rawesome but forgot. -
I'm pretty sure Total Annihilation didn't have pause. I bought that game and even played it for a bit. I'm not an RTS player at all, though. Having a pause button might these days actually allow me to play an RTS -- otherwise I just won't. Does DoW2 have pause?
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How many dogs this time? Can I have a kennel?
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NCsoft Xmas party 07 - a semi ARG treasure hunt type thing wot we did
brkl replied to Spaff's topic in Idle Banter
I always forget Christmas Crackers are not something you eat. -
Well, hey! Free advertizing for the podcast.
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Oh, god, I can just see that. "With this game, EA has conclusively proved that it truly is in the game." -- IGN.com
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Idle News Podblast - 03/09/09: Countdown to Tears
brkl replied to Chris's topic in Idle Thumbs Episodes & Streams
Movies can't make people cry. It's the stories that do so, not the cinematography!