miffy495

Phaedrus' Street Crew
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Everything posted by miffy495

  1. I don't think I've been to the main page in ages. I get the podcast through iTunes, and come straight to the forum url. Who goes to the main page, anyway?
  2. Grand Thumb Auto XV: Significant Digits

    Glad you had fun when you finally got online. Sorry I'd had to leave before that point. Next week, you'll be able to connect, and I won't have to leave after an hour. Better times ahead? Looks like it.
  3. Dantes Inferno trailer

    That would be a photoshop of the infamous John Romero ad for Daikatana. Damn fine work, though.
  4. Grand Thumb Auto XV: Significant Digits

    Very true. It looks like attendance may be up this week too! Pity I have to run away so early, but at least I'll get to see some of it.
  5. GTAIV: The Lost and the Damned

    I'm guessing he means summoning via calling the guy who'll drop fresh bikes off at your location. Unless I'm wrong, and he's a filthy cheater...
  6. The last song you got stuck in your head.

    No worries. I've actually tried getting into it twice before. For whatever reason, I can't put serious time into any emulated game, no matter how good. The legal copy I owned on PS1 was fraught with horrible loading time issues, so now that I've gone cartridge based and have made it to the final battle with Lavos, I'm quite pleased with myself.
  7. Dantes Inferno trailer

    Developed by Raven, produced/published/whatever by Id. Like Return To Castle Wolfenstein or Quake IV. Those were both Raven games as well, but count as Id in the grander scheme of things.
  8. Ninjatown! (DS)

    I've been on the fence about this one for ages. I really should pick it up soon...
  9. The last song you got stuck in your head.

    I'm very aware of that. However, ever try ebaying a copy? If you can afford it, may I borrow one of your mountains of gold?
  10. The last song you got stuck in your head.

    You playing Chrono Trigger DS right now too?
  11. I shoot things with my Wii

    Just beat director's cut. Now have dual wield available. As I figured, the limited number of credits was a complete non-factor in this mode given how short the levels are. Despite the extreme ease of the game, highly recommended. Probably going to go back dual-wielding pretty soon as well. Maybe with extra zombie mode turned on. Fun times ahead!
  12. Dantes Inferno trailer

    Heretic 2 doesn't seem to be on Steam, from what I can tell. The only one available is called Heretic: Shadow of the Serpent Riders, which I assume is the first one. Don't really know a lot about the series though, so maybe it's a total pack, like the Commander Keen one?
  13. Burnout Paradise

    Burnout it way too arcade for a wheel to do you any good. Toblix, if I spot you online at the same time as me, I'd be happy to have a race or two. Multiplayer is accessed through the dpad menu and integrated seamlessly with the main game. Really well done, actually.
  14. Dantes Inferno trailer

    Heretic, Hexen, Hexen 2, and the Hexen expansion are $10 for the whole pack on Steam. Or Hexen by itself is $5. Just sayin'. I got them all as part of the Id complete pack a while back.
  15. Dragonball Z games

    Sounds like it loved you pretty intensely...
  16. Dantes Inferno trailer

    No, that's be their adaptation of Emma. Sneaking around matchmaking. I can see it all now...
  17. I shoot things with my Wii

    Also, played another hour and a half of Director's Cut after work tonight. Turns out it's not harder. I'm actually dying far less. As in, I haven't died again yet. I've beaten all 5 bosses that I've fought so far without taking a hit. The trick is to max out the stats on one gun early rather than to buy all the guns at low levels. Also, shoot the motherfuckers in the head. Lag, something that wasn't an issue during the regular story mode, is showing up a lot more in Director's Cut as well. I'm almost getting the feeling that the reason the "deleted scenes" were deleted was that they were too intense for the system to handle well. Throwing all those zombies at you at once with smoke effects and the like going on tends to make the poor little Wii chug a bit. Not enough to make it unplayable by any means, but enough to be noticeable when the camera is panning across a room and you need to hit a powerup. A few times I was positive I'd hit the damn thing, but the system stuttered and I lost that bonus-point and movie unlocking golden brain. Dammit. A second playthrough is actually making me realize how much care the developers put into each of their levels. One standout thing I picked up on was that the level set in a hospital actually has some foreshadowing it it. The boss of that one has supernatural abilities, and going through a second time made me realize that blobs I figured were part of the film grain effect (which I bitched about for GTA: Lost and Damned, but actually works really well here) were actually the boss appearing to me early, almost like a real horror movie where you'd get brief flashes of the monster before the shit really goes down. Little details, damned impressive.
  18. I shoot things with my Wii

    Just looked into it. Oh my god. This has just shot from something I couldn't care less about to one of my most anticipated Wii titles in about 20 seconds. Hell yes.
  19. I shoot things with my Wii

    I will absolutely be investigating this. Say, in about 10 minutes. Damn, suddenly I'm really excited for the possibilities of Dead Space Wii. First person light gun dismemberment? Yes fucking please!
  20. (IGN.com)

    "This game will knock you out, then take embarrassing photos of your unconscious body!" - IGN.com This is the only forum I frequent with anything resembling regularity. That is a fucking amazing story toblix, way to fight the power. So bloody cool.
  21. I shoot things with my Wii

    Wait, it has a specific gun? Damn, I wish I'd known that before I got it. It's nice to have a Perfect Shot and the standard Zapper, but I'd also quite like something like a sawed off shotgun. Imagining myself going through the dual-wield mode with a shotgun in my right hand and a pistol in my left makes me feel very happy. brkl, Umbrella Chronicles is already paid for, so I guess I'll have to wait and see. Is Dead Space going to be light-gun styled? I heard first person bits, but I didn't realize that's what they meant...
  22. Just making sure we're on for the usual time. Not having a thread these past couple of weeks may have contributed to the low turnout, so let's get the word out there. Tuesday, February 24th, 2100GMT/4:00pm EST/1:00pm PST. Working out what time that is for you is the only barrier for entry. That and having one of us on Live. All are welcome, though having the Lost and Damned expansion will probably be a plus this week, as I believe the vast majority, if not all, of the regular players have it and will likely want to get their Road Rash on. All you newcomers, if you have the chance come fire some rockets with us. We're quite friendly, honest.
  23. I shoot things with my Wii

    Sorry to resurrect this thread once again, but it does seem oddly appropriate for a genre that largely focuses on zombies. On that note, I just finished my first (of many) run-through of House Of The Dead: Overkill. Overall, get this damn game if you have a Wii. It's not as hilarious as some reviews made it out to be (I get the feeling game reviewers experience so little [intentional] humor while working on reviews that when they see something pretty funny they build it up more than it's worth) but still has a handful of moments that had me laughing out loud. Oddly, for a game this short, it took me around 2 weeks to beat. Lots going on lately, and my game time has for the most part come only in half hour bursts. About the length of one of the game's levels, then. This means that each time I've had a free half hour, I've booted up the Wii. And yeah, it's excellent. I don't know how much detail I can go into without spoiling things. All the best moments of this game are due to how insanely over-the-top it goes, and describing that would ruin the fun. All I think I can really talk about are the game mechanics. Shooting works as you'd expect. You point at something, press the B button, and that something explodes. How it explodes is up to you. Given that the game is one-handed, I have a couple of complaints. Oddly, both of these stem from the fact that I'm playing it with a Nyko Perfect Shot. Since getting it and playing lots and lots of shooters for the Wii with it (or really, the same 4 shooters over and over) I've come to love that tiny little plastic hand cannon. Why then is the biggest excuse to bust it out in a long time seemingly designed without it in mind? I speak here, of firing grenades and switching weapons. You can carry two weapons at a time, which you choose before entering a mission. Great idea, and some enemies (zombie cops with riot shields, for example) don't get phased by your standard handgun, so it's very nice to have a shotgun that'll still take their asses down on reserve. Unfortunately, each weapon is mapped to the 1 or 2 button, respectively. This means having to interrupt myself to bring my left hand to the controller and tap the button for the gun I want. Fair enough I guess, and they had to map it to something, but doing so on the fly is very disarming in the midst of a swarm. Grenades are mapped to the - button, and you get them rarely enough that it doesn't really make a big deal, but having to aim when I want the grenade to go and then tap the top of my controller is counter-intuitive. I can't imagine doing this with a standard Wii zapper, where your left hand is on the back of the controller the whole time. Nyko Perfect Shot is the way to go if you want a gun shell for your wiimote in this game. While we're on control issues, my first playthrough of the first mission in Director's Cut mode (extended levels unlocked when you beat the game) I got stuck in some reload loop. Reloading is done by shaking the controller, and the game thought for a minute that the controller was shaking a lot. As I got my face ripped off, this was quite bothersome. Luckily, it got reset when I died and hit continue. The bosses are ridiculously easy. I died a couple of times throughout the game, but not while fighting them. Creative bosses, yes, but very quick to die. The game already flashes their weak points to you when the fight starts, so why does it need to circle them mid-battle? Bah, I say. I did die significantly more than usual when I played Director's Cut, so I suspect they may have upped the difficulty for this mode. Only played the first level yet though, so I can't be sure. They definitely added different guns you can buy. Dying is actually handled quite well in this game. Instead of having a limited number of continues like in 2 & 3 or Ghost Squad, when you choose to continue, the game lops off half of whatever score you've acquired so far. Theoretically, as long as you have more than 2 points, you have infinite continues. It's also broken up into levels, so you're much less likely to need continues. How many times can you die in a half hour chunk of not-that-hard game? Director's Cut brings it back to credits. Specifically, 3 credits to finish the level. I died twice that round. One legit, one because of that damn reloading glitch. I hate having a game that I've already paid my damn $60 for use a limited continues system. Feels like an archaic holdover from arcades and there's no need for it as I don't put quarters into my Wii to play. Still, this is the bonus mode that is completely separate from the main game, so I won't hold it against it too much. It's optional, so whatever. Unless it's WAY harder, 3 credits is plenty anyway. What else can be said that's spoiler-free? Get yourself a perfect shot and play the hell out of this game. I'm excited for beating Director's Cut next to unlock the dual wield mode. I have two gun shells, why the hell not have two guns? Biggest workout my Wii has had since No More Heroes. Even the old HotD games I'd only play for an hour or so every now and then. It feels good to have a reason to dust off the poor neglected little guy for a reason other than the girlfriend wanting to have a go at Wii Fit. EDIT: Oh, and I still don't have Umbrella Chronicles. This game has prompted me to order it off the interwebs though, so hopefully soon I'll be able to offer a comparison for those interested.
  24. I'm also a fan of the long podcasts. I have about a 45 minute trip to school both ways every day, plus a half hour to walk my dog. I really appreciate filling the majority of that time with Thumb goodness.
  25. (IGN.com)

    "This game cured my rape fixation!" - IGN.com