Tanukitsune

Phaedrus' Street Crew
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Everything posted by Tanukitsune

  1. Shooty games with many bullets

    The one thing about Jamestown has over the other bullet hell games is great learning curves. It may seems annoying, but you can't see the real ending on the "normal" difficulty setting, you have the beat the game on this setting to unlock a harder mode and then again until you reach the highest difficulty and you can see the real ending. You actually learn to be better at these kind of games this way!
  2. Legend of Grimrock - Tile based Dungeon Crawler!

    I'm pretty sure there was only one per treasure room, but you could always keep it for the next treasure room?
  3. I've heard about quite a few people who put blatant copies, ripoffs and similar of original games on the Apple market place, they get taken down but... What happens next? Does anybody know if the people who, for example, sold Pokémon Yellow, which was really just a bunch a screenshots got punished in anyway? The news never seems to mention this part, I'd hate to think that you could just port a game you don't own and not even get a slap on the wrist. With so many journalist and iOS game makers here, somebody must know, right?
  4. Shooty games with many bullets

    As far I know, the games have an easier iOS version and the orignal arcade version, you can even buy them separately if you want to.
  5. Shooty games with many bullets

    I know, right? And yet it WORKS! I even 1CC a few on easy! The only one which was harder to play on iOS was Deathsmiles, because you had to make the character flip from left to right and that cause some problems, but for the rest? It worked perfectly!
  6. Shooty games with many bullets

    It's either that or pay 80$ for the 360 version... I'll take the water downed version. XP
  7. Shooty games with many bullets

    I only played some shmups because of the last Cave sale on iOS, and I actually 1CC a few of them (on easy), but it was my first 1CC so it's a start? I think they may have cancelled Raiden Fighters in Europe, I can't remember how long ago I pre-ordered it. But frankly, I'd rather have a Gradius-style game with power ups, I miss being the one filling the screen with bullets now it's the other way around.
  8. How long will you give a game to "convince" you?

    I just had a "convincing" moment right now, I was playing Crusader: No Remorse and enjoying... at least at the beginning, when the game was starting to get needlessly tedious. When I reached the elevator I thought the end of the level was near, but no, I still had quite a way to go, so I quit...
  9. iOS gaming: Just what happens to the blatant ripoff makers?

    While I'm glad to hear that the scam apps are unlikely to get any of the money they got from the people that fall for it, what would happen to the money? Does Apple keep it or do you get a refund? I'm also not that happy to hear that all they get is a ban and the loss what they pay for that year's fee. Maybe if they got an actual fine or jail time people wouldn't do it that often. And how do these games get past the Apple people? Your app will be turned down if it's risque, but they don't care if it's an obvious rip-off?
  10. How long will you give a game to "convince" you?

    I have no time limit to convince me, but I happen to have a mirror on the closet door (this wasn't always my room) where I sometimes look at my face and see what expression I have when I'm playing a game. Sometimes it's the only way I'll admit I'm not enjoying or hating the game, but sometimes I will continue to play until I can pinpoint WHY I'm not enjoying the game and then I'll keep that information and use it to avoid future disappointments. And sometimes when I feel like quitting, I cheat to see if that make the game more fun or less of a slog, it can actually work in some cases...
  11. Legend of Grimrock - Tile based Dungeon Crawler!

    I think Lands of Lore story hurt the game, if that makes any sense. Once you enter a long dungeon, the story just stops until you reach your objective, which made me feel like I'm not making any progress. Grimrock had barely any story, but like Floordje said, the dream sequence do give you a sense of story progression. Anyway, I'll give Stonekeep a go.
  12. Recently completed video games

    Yeah, I actually played this on normal, instead of my usual easy setting choice, and did pretty well. The main reason some people don't like to use this thread is because they'd say that talking about BioShock 2 talk belongs in the Bioshock 2 thread. But if the other thread is kinda dead or the other thread doesn't exist, it doesn't really matter. Anyway, after forcing me through the slog of A Valley Without Wind, I played Noitu Love 2 and it was GLORIOUS! It was great to play a non-stop action game with creative looking bosses and several unlockable playable characters! I really hope everybody buys this little gem so Konjak can make Iconoclasts?
  13. Legend of Grimrock - Tile based Dungeon Crawler!

    This is mildly related, but I got Lands of Lore from GOG and after a while I could see how this game influenced (or was the inspiration for) Grimrock. But... I prefer Grimrock. I know it's not fair to compare it to an older game, but they clearly saw the flaws in the older games and got rid of them.
  14. Gifts - Stuff for Free

    OK, the racing games are: -A.I.M. Racing -Adrenaline -A-Race Extreme Show -Classic Car Racing -Death Track: Resurrection -Hard Truck Apocalypse -Hard Truck Apocalypse: Rise of the Clans -King of the Road -Off-Road Drive -RC Cars -Rig N' Roll -UAZ Racing 4x4
  15. Gifts - Stuff for Free

    I just remembered I bought the 1C Collection over at Gamersgate and it has a few games I already own like King's Bounty, Pathologic, Necrovison which have a gift option. It also has many racing games I will never bother to play and strategy games I'll try to play and get frustrated because I'm dumb... Anyway, if anybody has Gamersgate I'll post the racing games and I'll look to see if there is anything else I already own. Some have serial keys which MIGHT work on Steam? I've only played a few, so technically I can give away most of them, but it's going to take some time for me to figure out which ones I'll keep, probably the shooters, the RPGs and some of the strategy games. PS: It looks like if you buy a game at Gamersgate and get another in a bundle, you can always gift it? That's why I have a Pathologic to spare.
  16. Lone Survivor

    I failed the first time I arrived at the basement too, I even had to restart but the second time I played I... EDIT: I forgot, it seems that it's possible to make a pacifist run, so maybe running out of ammo isn't the end? I remember my character freaking out when he did run out, though!
  17. A Valley without Wind

    Well, it does have permadeath, but with randomly generated characters, who cares? I unlocked a wind repellent thing which lowered the tier of the bosses area, and I just made a mad rush to it, since I was playing on easy, it was pretty easy. And boy is the boss ugly, and not in a good way! Oh, did you know that the game never ends? You just unlock new continents with new overlords and new areas, but still, I don't care anymore... Their wiki has thing that make the game sound a bit pretentious. You have to earn the right to be pretentious! -The enemies are boring, ugly and badly animated. -The world looks better, but not that much, you've seen one screen, you've seen all the outer world screen of that area! -Inner areas are boring and monotonous! Sure the game tries to tell where the good stuff is so you don't wander but still, it's boring! -People who called this a "Metroidvania" are lying, there is no real exploration since the game tells you were everything more or less is, there is no "get item A to reach area B". While you do get powers, you get more or less at random and none of them are necessary to complete the game! Only get this game if you want to grind and explore "effectively" a.k.a. "the boring way".
  18. A Valley without Wind

    The game is really starting to annoy me now, it might be a procedurally generated free roaming "metroidvania", but after fighting those slime I mentioned, I can think of a single situation where anything I've got would have changed the game that much. It seems to be all about the spells, many enemies are immune or get minimal damage from spells of a certain time, but that's about it. You constantly have to check on BOTH maps, one tells you about the screen you're in and the other lets you know what might be in the next screens, you can't really explore, you just go where the game says there is something decent on the map, there are also secret areas in the map, but I think the game tells you about that too? If it does that's stupid, if it doesn't then it's contradicting the previous statement of "DON'T GO THERE UNLESS I TELL YOU TO!". I still have no idea what settlements do, they have characters I can switch with with a certain scroll, and they seem to have a job, but I have no idea of what I should do there, the game says there are "Guardian Forces" you can unlock there, but it doesn't tell you how to unlock them! I think I'm in a meh-hate relation with this game, the game is getting ridiculously boring now and unless I find out something interesting about the game, I might be done with it, I'm fed up of searching for damn spell ingredients.
  19. A Valley without Wind

    The game only tells you your mission once you leave the first area for good. You must defeat the "big bad" and you can the very moment you leave the first area, but you'll probably die without upgrades. I haven't advanced a tier yet, but I think I have the ability to? It seems that it upgrades the settlement or something else of your choose and it also upgrades the monsters. Also you must fight the monsters to unlock new powers that you can get with these canister things, but if you might them even more, a new enemy appears! I have no idea why I seem to be liking this now, I guess it's because of the upgrades? I can finally double jump? I've yet to use the resource I've collected to make anything but spells though. I think you try to at least complete the first area, it may be procedurally generated, but I'm sure it's just a tutorial level for everyone. The game seemed to start for real the moment I left it.
  20. Chris Hülsbeck's Turrican Kickstarter

    I miss my Amiga... I never played the Turrican games but I knew of them, too late to get them though. I think you can get the possibly inferior Megadrive version on the VC though? Still, I listened to the music online and it's awesome enough for me to want it anyway!
  21. Gifts - Stuff for Free

    I found a message from a mod at Telltale saying that it's good for a season.
  22. A Valley without Wind

    Steam kinda forced the demo unto every Steam user, I only noticed it after buying it... The game is full of gravestone that serve as tutorials as in " I died because I didn't know this button did this thing!". The world looks nice enough, but the rest... UGH! The characters look UGLY! I know you shouldn't be attached to them because the game insists they are going to drop like flies, but still, SO UGLY! It's supposed to be part Terraria, part Metroidvania, but the Terraria part has destroyed the Metroidvania part, sure you still need to find items to access certain area, but you can create platforms in thin air (apparently you get less in harder diffiuculties), which takes half the fun from the game. I don't know if it's because of my difficulty settings, but the first enemy I encountered was a slime that just a barrier and the second was just a jumping light effect. It seems the game a lot of depth, but with the horrid, TERRIBLE look, I'm not sure I'll ever be able to play enough to find out. (And I tolerate early 3D polygonal games!)
  23. Gifts - Stuff for Free

    Guys, through a technical glitch, Telltale gave me TWO Steam codes for The Walking Dead, my first pre-order didn't register, so I made another, but somehow they took it as two pre-orders... Anyway, they said I can giveaway the code to anybody who wants it, and I'm pretty sure it's the whole season?
  24. Amanita Design and GOG: This could get ugly.

    Amanita Design gave GOG some exclusive content to make up for the mistake and then made it non-exclusive by giving it in the Humble Bundle and added even more content making the GOG version of Botanicula inferior even if you got the pre-order bonuses?
  25. Lone Survivor

    For those of you that bought the game from his site before it was on Steam, here are instructions to get either updates through his site or a Steam key. The poor guy feels bad for making a profit and will be taking down the special edition soon!