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Everything posted by syntheticgerbil
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Damn it, but computers have become really complicated
syntheticgerbil replied to Erkki's topic in Idle Banter
Camtasia is "free" if you keep messing with a registry key to reset the trial. -
3 hours LESS? How the fuck?
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Please tell me there is an actual video of someone doing this.
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Oh uh, Siren Visual released both Genius Partys in a box set in Australia with subs: https://www.sirenvisual.com.au/Product/387.php They also have the sole English release of Kaiba.
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http://www.grammarphobia.com/blog/2012/11/robot-talk.html This is the only link I can find and it seems to say the original pronunciation would have been roh-bot? According to their 1956 Webster at least. I will still be weirded out when people say Rowbutt.
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I mean it's weird, you can rig 3D characters to get that extra nuance and flexibility and perhaps they already do and just don't utilize it, but I suppose it lends itself to working better with cartoony stuff like Pixar and the like. I think the thing is the usual movement style in for most Japanese animation is very restrained and they are animating the 3D characters that way as well. But I guess maybe the people using this method don't understand that you do get some kind of nuance even when a person is drawing such restrained animations by hand. Oh well. I don't know what to think of Otomo, I've been following his work for a while now, but it's like he decided to not really work on anything outside of a hand full of projects in the last decade. Steamboy didn't really have anything interesting going on with it although pretty and his Mushishi live action movie was terrible. I really love the Metropolis movie but he only wrote the script. Seems like the last thing I fully like by him was his short on Memories. Everything before I think is good, even that bizarre live action World Apartment Horror movie. I wish his earliest stuff would just get translated for completionist sake. He has two early live action films (one being an erotic movie I think) that I don't know a thing about. He also has over a decade worth of comics work not even anything like Akira. Yet the only English releases in the United States are continuous reprintings of the Akira book and one time Dark Horse decided to release Domu because it was sort of like Akira. In the UK his anthology Memories was published in English with a lot of great work with a significant amount of range and I there's a minor amount of scanlation work out there. I also like the warmth of his drawings which is partly what the Farewell to Arms short killed compared to the comic version.
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So I watched Short Peace in theatres. Man was that disappointing. Because it's a Katsuhiro Otomo thing, I was hoping for the brilliance of old anime anthologies like Robot Carnival, Neo-Tokyo, or his Memories project. Besides the brilliant opening by Koji Morimoto (which only lasts a few minutes unfortunately), the only traditionally animated short was directed by Otomo. However I found it to be kind of boring with a non-ending. Very unsatisfying. The rest were all pretty stale because all of the characters were 3D models with cel shading, desperately trying to look traditional amongst the painted backgrounds. They all animated so plain and were uninteresting to look at because of it. I never recommend 3D models of characters try to emulate that of traditional pen and ink drawings, as I have never once seen good results in terms of movement. That was just my feeling through most of short piece: boredom. I'll give the first short a pass because it was interesting enough in terms of story and it was pretty, but it would have been so much more successful had they just drawn the main character and used the 3D technique on the complicated dragon. The last short, Farewell to Weapons, is interesting because all of the characters are traditionally animated but they all enter identical 3D bodysuits and spend 90% of the short in them fighting another 3D robot. I have the awesome Otomo comic strip this was based on and it is kind of perfect for a short, but the only faithfully adapted parts were parts of the beginning and the ending. The rest was just padded out with tons of uninteresting and rigidly animated action sequences that were not anywhere as long in the original comic. It was like I was watching some obnoxious space marine video game being played for 15 minutes. The awful and disgusting polar bear short I could have done without seeing. Weird thing is that every review I've read for Short Peace seems overall positive and gives it a lot of praise. I don't feel like it's anywhere in the top tier of anime anthologies and it's a shame the most recent prominent ones Genius Party and Genius Party Beyond, will never been seen by a wide audience since only a company in Australia was interested in releasing an English version. It's a shame Sony and the like don't put their money behind releasing stuff like that anymore in the United States (or U.K.) unless it's relating to the Matrix or Halo. Also what's really bizarre is that Short Peace's blu-ray release is in the form of a PS3 game. The shorts are all there, but the "fifth short" is actually a video game written (and directed?) by Suda 51 called Ranko Tsukigime's Longest Day. Apparently this game is awful according to the existing reviews. These days with Suda 51, I'm really not surprised.
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I have been noticing a lot of people say "robutt" instead of "robot" lately. I thought for a bit that people were trying to add a little joke in there by saying butt, but it appears that is not so. Why are so many people pronouncing this word wrong?
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He's gonna have to start a new thread if he's gonna be doing new adventures! I'll tell a mod.
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Yes because then I would use the dagger to return the sands back into the hourglass of which they belong, but not before kissing a princess against her will.
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Oh that thread...
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Hey you lissen here Shammack, I'll play it when the time is right for me! (When the disc comes out I guess...)
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Haha, ye olde Micro-softe.
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I gave my download code to my Dad because he loves Tex Murphy. I don't really have time right now anyway. I'll just wait for the blu-ray in the mail and play it then. That Giant Bomb quick look has me totally psyched, I don't know what's with half of the comments saying it looks like crap or needs to be an endurance run. Whatever haters.
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Maybe Nintendo should have made the WiiU come with a fucking Pro Controller instead of charging $50. They already expected us to bring all the Wiimotes, they could have thrown us a bone.
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I feel like unless it's made by Boston Dynamics, it's not going to kill. Most robots are just designed to dance. Probably later there'll be more sexy dances and also fucking.
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They are public in Japan, and they went public in 1962, way before they ever knew what a video game was. Are you positive public companies in Japan work the same way as the United States and if Japanese stockholders share the same values? It's well known Japanese corporate structure is very different, so would the stock market there follow? 1989?!
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The Ultimate Playthrough, Metal Gears!?
syntheticgerbil replied to Reyturner's topic in Video Gaming
Oh god that was so hard to not screw up everytime. I also hate the pressure sensitive crap on MGS3 where if you push too hard on the right stick (I think?) you slit the guy's throat during CQC. Oh Reyturner, I don't know if you are trying to do a "canon" playthrough or not, but Ghost Babel is an alternate universe that splits after the first Metal Gear (so Metal Gear 2 never took place). Also the Acid games are a split universe after the evens of Metal Gear 2. Headache.- 198 replies
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Didn't he call multiple times for hints? I don't think that's a secret from the DF documentary, since it's pretty well documented he was playing most if not all of the LucasArts adventures. He might have gotten mad and not played Grim Fandango because The Dig came out and was somewhat mediocre or not his original vision.
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The Ultimate Playthrough, Metal Gears!?
syntheticgerbil replied to Reyturner's topic in Video Gaming
The original Metal Gear Solid also has a PC release which I think also includes the VR Missions. Did I already say that in this thread?- 198 replies
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Awkward.
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The Cave: Ron Gilbert's Double Fine Game (A Tim Schafer Production) (Not Double Fine Adventure)
syntheticgerbil replied to Nappi's topic in Video Gaming
I mean I wish I could feel that way and I was initially very excited for this game, but I had way more fun with Ron Gilbert's other recent games like Deathspank, Word Spiral, or Big, Big Castle. I still need to get to Scurvy Scallawags, -
The Ultimate Playthrough, Metal Gears!?
syntheticgerbil replied to Reyturner's topic in Video Gaming
I'd take Portable Ops out of there because it's complete shit and instead add Ghost Babel in there. The great cutscenes for Portables Ops are on Youtube, so if you want the story, you could just do that as they are so separate from the actual gameplay. Also did you ever play any of the Metal Gear Acids? They probably make no sense as part of this playthroughbut the second one was pretty fucking great. Also I'm glad you prefer Twin Snakes Thrik, since everyone seems to hate it for all of these small differences, usually improving game design as well as cutscenes and dialogue. The only anger I get is with the matrix type acrobatics shit, but it doesn't seem out of character since more ridiculous shit happens later in the series anyway. It's definitely preferable to characters jittering their heads up and down for minutes on the Playstation one.- 198 replies
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The Cave: Ron Gilbert's Double Fine Game (A Tim Schafer Production) (Not Double Fine Adventure)
syntheticgerbil replied to Nappi's topic in Video Gaming
Wow, just got to this game finally and what a disappointment. What is this game? I'm sure Ron Gilbert and company did not set out to design an easy adventure with the slowest traversal methods I've ever seen but it's nothing but that. I always loved that Secret of Monkey Island had multiple screens at the end saying things like, "A long walk, a brief row, and a short hike later..." in order to save you time on needless backtracking for simple tasks, but I guess The Cave wanted the opposite design philosophy and just instead decided to pad out the game by wasting a bunch of time. I'm kind of annoyed that I finished that painfully slow playthrough only to be rewarded with a few more pretty stills of the back story. Could they have at least played some music while looking at them so it would feel way less anticlimactic? I don't even know if I liked the puzzle design because I was just playing through a haze of slow walking, bad jumping mechanics, meticulous ladder climbing, and waiting 10 seconds to respawn every time I died (and usually at some arbitrary point way too far back). Didn't bring the character you need to solve the puzzle? Well that's fine, please switch to the one you need and spend a few minutes traversing all the way back to the same area in order to press one button. Also multiplayer is a mess. My soon to be wife wanted to play it with me, but instead it had even more added tedium because of the terrible camera. You just (politely try to) switch the camera so you can do what you want while the other player waits on you. It might as well be that shitty 2 players take turns style of Super Mario Bros. They don't even zoom the camera out to fit both of you on screen even when you are somewhat near eachother. The multiplayer mechanic really should have been a time saver to allow characters to simultaneously traverse and finish tasks at the same time, but instead it's yet another waste of time. Ugh. So she gave up on me with that and we played Ratchet and Clank All 4 One instead and had a blast. She would have gotten bored anyway had The Cave even fixed its multiplayer. I guess the only positives I can give the game is that it was of course gorgeous and sometimes the writing was funny. Otherwise I don't know why we are supposed to care about a talking cave in the end other than that he is either sarcastic or tries to nudge you not to be selfish/greedy/malicious at the end of the game. I suppose he wanted the best for the characters but I don't know if that mattered or if I even care. EDIT: I pretty much just repeated what everyone else said the last four pages. Ignore this drivel if you want.