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Everything posted by syntheticgerbil
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What that dude was posting was inherently illegal already, he was using a rom hack, plus the argument over the last 6 pages of derivative content. It's still within their rights, especially if they feel this competes with Mario Maker. As amusing as any of this stuff is, why does this fan culture fail to understand what they are doing is always in risk of the copyright holder's whims? It's like when people who make fan video games get upset that the owner cancelled it. It's finally being cracked on in the recent years, but sadly it's only because of pressure from big corporations, not from individual copyright holders who continue to get screwed. Since the artists alleys aren't going away, it's a good thing because then you get to see people trying hard to put some original work on display.
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Idle Thumbs 227: Quiet The Clown
syntheticgerbil replied to Jake's topic in Idle Thumbs Episodes & Streams
Portable Ops had the ability to play specific female characters (Eva, Paramedic, Ursula, woman from Metal Gear Acid) the second you received/captured them as well even though it did the same where the main cutscenes were always Big Boss. But Portable Ops was a bad game and taking four characters at once into a mission made no sense. I guess there has to be a stepping stone somewhere. However I basically never strayed from being Big Boss in either games just because there's a lot to keep track of already in three to four different load outs for him, I didn't feel like customizing other characters even if they had better stats than Big Boss. -
Just buy a cot and lie down while watching Law and Order. That's how you work at home.
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Idle Thumbs 226: "Console Wars and Hedge Dog" or "The New Far Cry 2"
syntheticgerbil replied to Jake's topic in Idle Thumbs Episodes & Streams
I'd contest the addition of the tranquilizer gun breaks the game, but considering it adds the extra problem of not letting sleeping guards be discovered as opposed to just killing everyone on the screen and moving on, it evens out. Plus it's thematically more in line with the rest of the series and the narrative itself. Also Twin Snakes is much. much harder if you are trying to get all those damn dog tags, which aren't in the original game. -
Just guilt all your friends into paying for your presence.
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I am not a writer so I was going to assume I wrote a bunch of babbling nonsense even though i tried to directly quote you on why I said that and did not mean disrespect, but considering Ben understood what I said 100% I'm going to assume it's not me. I find it obnoxious that somehow what I'm saying should be tied to my attempts to have a career, and then be discounted on it. I don't own popular IP or characters myself, almost everything I have done has been work for hire for someone else who makes all the profit. Perhaps one day I can be a self starter and get something going for myself and really face these issues, but my sympathies simply lie in the artists/directors/writers/animators I like and what I have noticed some of them say on copyright issues such as this. Now I'm wondering if there are any huge and wealthy Let's Players that aren't a part of Disney/Polaris/Maker or any sort of media franchise? Also I didn't really think about it until now, but because of the Total Fuckwit ownership, we can say Disney had their hand in Gamergate.
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I can't tell what's happening. Is the helicopter dude just storming all your missions? Mostly I just wanted to tell you I love your use of the Goosebumps theme.
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Idle Thumbs 226: "Console Wars and Hedge Dog" or "The New Far Cry 2"
syntheticgerbil replied to Jake's topic in Idle Thumbs Episodes & Streams
Yeah, sorry I am not articulating it right and don't mean to be so eurocentrist. I guess it's not fair to be so critical since a lot of my favorite animated works are Japanese and employ this tactic, usually being the reason I fall in love with in. I imagine even the weird Link's Awakening ending I love is a part of this need for reflection. -
Idle Thumbs 226: "Console Wars and Hedge Dog" or "The New Far Cry 2"
syntheticgerbil replied to Jake's topic in Idle Thumbs Episodes & Streams
Twin Snakes is weird because Kojima seems to have separated himself from it either because of the Silicon Knight relationship or just regrets on letting another person handle it. Kojima himself had another director (Ryuhei Kitamura) hired to spice up the cutscenes: http://thesnakesoup.org/myth-articles/myth-silicon-knights-fucked-up-the-cutscenes-in-the-twin-snakes/ Other than the difference between some of the cutscenes I think Twin Snakes is superiror, most of the dialogue is the exact same, voice actors do a better job this time, graphics are better, gameplay is in line with MGS2. But Kojima also passed the buck when it came to Portable Ops' story later on even though it would appear it was supposed to be canon for it's included references into MGS4 cutscene. I've also heard both ways that while the game was mostly written by others, Kojima was responsible for the terrible Grey Fox retcon. In short, I have a hard time trusting anything Kojima says. My words and deeds. Yeah I agree, this stuff in general is something I find to be a problem with Japanese writing as a whole, not just Metal Gear Solid. It's not always a bad thing but often times it can seem hokey, especially when they wait to bring this sort of hamfisted philosophy in right at the end of the story and risk ruining everything before. I imagine it's just different sensibilities. I also chalk up the lingering shots to Japanese director sensibilities as well, since I've noticed they are much bigger on holds for shots concerning character emotions than directors in the United States. It's not necessarily a bad thing, but as a shitty ADD American I get impatient often. The briefing stuff in MGS4 was horribly painful. This is one reason I like that starting with Peacewalker Metal Gear moved the bulk of of the codecs and backstory to the tape system so that I can listen to them like a podcast or radio play while I do something else. -
Again, the only reason these people even make money in the first place is because of the Google blanket that allows them to generate ad money from talking over other people's copyrighted material. There is no economy here without Google as they allowed it to happen. If I'm not mistaken the stream model has moved to Twitch somewhat, but hasn't Twitch run into the same copyright issues that Google gives a blanket to concerning DMCA on Youtube? To me, this is very obvious why Nintendo decided to launch it's program with them for Youtube because Google has the tech in place and can help them sort the vast amount of uploads of a million hours worth of video. The precursor to this was the longplay uploads on archive.org, which is a nonprofit site. The whole idea from making money from game commentary is one that did not exist until Google's ad technology and allowance to upload increasingly long amounts hours of video. Cool dudes, my mind totally changed when you took the route of biting at me personally! Thank you.
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No disrespect intended, it's just saving you time if your purpose is to convince me personally of something rather than just talking out loud as a whole. I do not and will not agree with you that transformative work is strict enough and you presented it as a "the fact that every human work ever is built to some degree on the work of others" debate. There's nothing you can say or do to concerning the semantics of an originality debate that will change my mind at this point, I've thought long about it even though you wanted to construe I'm so willfilly naive because I'm an artist. I'm personally not worried about derailing one of the forums vague catch all threads though I just want to type less because this takes a lot of time to respond over and over. If it's important to say, talk away I think.
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That awkward moment when you are skipping dialogue and you realize that boog jiggle is not only attached to the sixaxis but the animation itself, so fast forwarding creates all kinds of bizarre polygonal boob flying. And then your wife is there laughing.
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I have no proposal, I want things to work they way they do now in regards to Youtube. I think Google is doing a good job even if some stuff falls through the cracks. This started because I was making a condescending remark in reference to Youtube dudes taking big cash for Xbone promotion all while the common complaint is that sharing their ad revenue is unfair. Or, I think they are being greedy for a relatively easy job. Also I think some sort of slant is being taken that I'm somehow pro big business in all of this and nothing could be further from the truth. All of the big time Let's Players that make all the money (and complain the loudest!) are owned by Maker (which is owned by Disney) that connects them with production values and crews no other person starting on Youtube should have. Disney has enough money, it owns almost the whole world in terms of media, game developers and game publishers in general do not even reach size of the behemoth Disney tendrils by far. If there's any problem with this idea that recording yourself playing video games should be a sustainable full time job, it's that big companies like Disney have already cornered and taken control of this market and have pushed the little guys out, not ad revenue sharing.
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Those some of the same issues I have copyright more or less, so I'm in complete agreement, but I don't think that means as it stands it's fundamentally broken as steps could be taken to prohibit IP from being traded forever with megacorporations, or just basically how it was before Disney got involved. It doesn't really pertain to the Youtubers since most copyrighted games not that old.
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Windows 10: "It wouldn't be right to call it Windows 9."
syntheticgerbil replied to Urthman's topic in Idle Banter
Ah, maybe it's a good thing my wife can't access this update still on her Samsung Ativ 7. She already had installed an exe to make the keyboard pop up more often but this sounds like a step backward. -
What's funny about our cats is they both hate car rides and will whine loudly the whole time individually, but if they are together in the same kennel, they calm down pretty quickly and fall asleep. Same with at the vet, my wife uses one of the cats for various vet tech training because you can kind of do whatever you want to him and he doesn't care or get agressive, but she brings the other cat along just to help keep him calm in the vet kennels.
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How much time do you want me to spend on all of this? There's like 7 people at a time who think what I'm saying is absolute BS. I can't fix Google's algorithms and they are constantly working on this stuff anyway as they are most assuredly aware of all of this stuff anyway, since the whole reason this little economy even exists is because of Google. I support revenue sharing and a refined content ID system, it's already working wellenough from my point of view (people who upload copyrighted songs and albums from musicians get to keep their upload but all ad revenue goes to the band), which means effective but not without error. In no way will I ever support altering copyright law or making sanctions for dudes to just talk for hours over a video game, ad revenue sharing is sanction enough.
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Power should lie in the hands of the copyright holder and they can determine whether they want to persue any kind of takedown, it's their right if they don't like someone watching a full stream of their story game even if it's just one person. Don't see how that is a problem. Just because some Until Dawn streams have a few hunded views doesn't discount that there are also the ones with 100,000+ views. I think what is happening here is everyone wants to say copyright law is fundamentally broken but doesn't exactly know how to express why. If the idea is it's fundamentally broken from the ground up, it's not even worth an argument anyway unless you guys somehow have some new proposal of a new world order of copyright entitlement (or lack thereof), but we are talking about the reality right now. But yeah if I support copyright law as it is, it's fundamentally broken just because we all say, so therefore everything I say is nonsense? Buh? I have issues with current copyright law but none of them are relevant to this Youtube argument. I prefer to have creators stay protected and of course big business is always going to be able to do legal wrangling easier just like anything else in life, that's beyond copyright law. I'm in no way going to defend the rights of this current fan culture climate we live in where everyone is trying to mooch when there are people out there big and small trying to create a living off their own IP.
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Because so many linear games are out there that get full streams and besides revenue sharing, I doubt each person is being paid, especially since a lot of these people might have like 300 views. Often games have elements of a movie. Youtubers use elements of someone else's copyrighted work. Why do we need to make special sanctions for this section of such an entitled industry when every other creative industry has this figured out? Seems to me to just be something to chalk up to more gamer outrage which I've had enough of. The fact that I have read so many articles on this very topic where there are comments of people admitting they didn't buy a game because of a Let's Play is evidence enough, doesn't matter how many or how little. You'll definitely see this happening with a game series where earlier ones are released and people just want to catch up. See Metal Gear Solid V and the amount of people out there skipping Peacewalker and watching a playthrough. And again it's not even an excuse, copyright law supports getting the streams removed, so it is a right. Whether or not it hurts finances is still irrelevant.
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So when Until Dawn has like 40 uploaded streams of a full playthrough out within the week, it's nothing but free advertising? Even then, even if you want to ignore that they are biting someone's content, as a copyright holder you control who you have advertise your game if you want to try that marketing angle route. Whether or not you have data that it can increase sales is irrelevant because it's your right to not have your copyrighted material advertised in that manner for better or worse. And the fact that everyone has a different take on how transformative a Youtube Let's Player or whatever is shows how flimsy any of this is and more than ever the protections and calls need to stay in the hands of the developers. I don't think it's that complicated, it's pretty much akin to Rifftrax, even though I didn't through out that idea because games are not equal to movies is always the argument, but I'd say it's pretty adept. Sure you can build your minecraft area and talk over it, but most of the stuff I see out there isn't much more than running commentary. It's just not that revolutionary to somehow make all these sanctions for this people. John Bain has enough cash.
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That was a good article that I would hope would help some understand. I think people who defend Quiet still won't understand why it's exactly in contrast with previous characters who they always cite. The End wasn't naked, used photosynthesis to regen health. Eva is most commonly said to be the same character somehow, but she's a femme fatale there to seduce Big Boss who blatantly gets her tits out on purpose the second they meet. At least with Eva she'll cover up (or undress more) depending on what's going on. And then as the article states that Big Boss himself is never shown to ogle Quiet, part of his characterisation with Eva is to ignore her advances, not look, and concentrate on his mission.
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Crying through sedatives, that's hardcore.
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I'm shedding tears!
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What could you possibly do with a bear at Mother Base?
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Why do you have such long lovely lashes Zeus?