syntheticgerbil

Phaedrus' Street Crew
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Everything posted by syntheticgerbil

  1. I'm going to come to Tanukitsune's defense and say I have heard the term point and click used in reference to mouse controlled games in general many times throughout the 90s, especially RTS, but more often than not, it is yes, now used for adventures almost exclusively. Haha, those oar rows... You know I think if you do like 20 or so, Malcolm starts saying 997, 998, and confuses the guard, then you get off the island. THAT IS ONLY ONE OF 6 WAYS, ADVENTURER. God, Kyrandia 3 is a mess. Such a shame. Oh man, more terrible design. I hope you figure out the way to place the gems on the altars, because I remember that taking forever. A tip though, the best way to get those gemstones is the save first, try a spot, then load if a gemstone doesn't appear. This is no excuse, it's terrible design, but it'll alleviate some of the frustration of puzzles like that. Once you get out of the jungle though, the game starts being less idiotic, more linear, and making more sense in terms of puzzles, so hopefully it'll end up nicer near the end. I think later one you have to still collect x amount of stupid thing once or twice, but then you should be good. That game was very pretty, I played the demo. I did not think it was going to be very fun or interesting to play thought. Maybe it's because I have played a lot of adventures, but I have way less patience for un-top notch adventure game design these days. Also the second game looked gorgeous as well, but same thing... I do want to play all those Daedelic games, even if the gameplay and stories are mediocre. Their art direction for everything is strong enough that I feel like I should just attempt to get into them, even if Whispered World didn't end up so well.
  2. Scott Pilgrim [graphic novel/motion picture]

    This thread... it is now for babies. IvmIzxO0-n4
  3. I've played Discworld 2 twice through. I remember it as being really easy, almost an apology for the first game. Am I wrong about this?
  4. DeathSpank

    I'm betting this sequel will have the more adventurey and well rounded bits that weren't really in the first one. This is also where the pirate parts went to. This should be fun. I think my forum review may have come off a little bit too negative, but I'm betting this sequel will be great and have everything I already wanted. That also explains that funky ending. I don't think this is wishful thinking, I'm sure this is will be good and I'm excited.
  5. I think besides one or two parts I specifically remember as stupid puzzling, you really shouldn't have a problem getting stuck with Full Throttle. I remember some instances in the game if you only half do what will most likely solve the puzzle, it'll fill in the blanks for you. There's also a lot of fast clicking beat 'em up road rage stuff, which is pretty easy. So I think the first hour or so of the game shouldn't present a problem. The art? That's probably the best route to take. It's hard to recommend many good adventures because they all seem to have some kind of idiosyncratic hang up that makes it hard for someone who hasn't played ten adventures previously. More so for parser or text adventures and even more so for any game carrying the older design philosophies of player punishment. A lot of adventure game types won't agree with this but I find The Longest Journey to be seriously hard to get into and to have terrible design, writing, and story. So much of the way the characters acted just made me cringe, the diary carrying was just the poorest amateur writing, and the dialogue, while good in a few points, just carried on immensely long. It's like they didn't play their own game and see immense editing was required. The puzzles were almost non existent between all of the slow talking. A lot of people recommend TLJ as a good intro and token adventure and it has gotten a lot of praise over the years, so I feel like the odd man out on this, but it just seems like such a disjointed start that could possibly alienate many trying to get into the genre.
  6. Scott Pilgrim [video game]

    I don't know if you are mocking me or not, but that stupid Diablo Cody movie was just a part of long running failure to connect with my former so-called friends. Yeah, this isn't the place for that, but that is just my experience everytime with people who go for hyped goods. They just end up, "too cool for school" I guess, since I can't think of anything better to say. Also, I should note, I think you took my slam against Oni Press maybe harder than I meant earlier. I do own a few Oni Press books, as well as many Double Feature issues, but my experience with them, what they market, and the kind of mediocre stuff they put out has not been good. While all indie comic publishers do this with several books, they almost exclusively carry books that market well to junk and fairweathered culture type. That is to say though, if I ever get around to forcing myself to create a few of these comic ideas I have half started or floating around, I would not hesitate to submit to Oni for publishing.
  7. I'm going to go out on a limb and say really the most essential LucasArts adventures to play are Full Throttle and Grim Fandango for various reasons. Almost all of the rest are good and shine about the other adventures of the time, but those two have the strongest story, characters, and creativity out of any adventure I've ever played still. Yeah that and The Last Crusade seemed like something a lot of non PC game player kids I knew had somehow played when I was much younger in schools. And this is what sucks most about LucasArts. Compared to Sierra and a few other companies, their games have been been really sluggish or nonexistant in any kind of value rerelease outside of Germany and other particular European countries. The digital distribution of the old LA adventures started last year looks like it has come to a halt. It's ridiculous a company that made all these great games and is still around can't keep the fucking things available constantly one way or another. The biggest problem with the need for abandonware is that developers disappear and go under. LucasArts hasn't ever. Yeah this series is great, they are a personal favorite of mine. The music is especially amazing in every single game. The first one plays more like an RPG or old style fantasy dungeon crawling game in a way merged with a point and click mentality, and I love it for it. It might strike some people as odd, since it's sort of to much of a hybrid for many. The second Kyrandia I agree is just the best in terms of game design, story, art, and animation. That game was just gorgeous to look at. I often wish the third Kyrandia wasn't so strange in game design. Besides having way too many puzzles that need you to collect x amount of y to go on, the multiple paths thing (which everyone always calls for in adventures) just tends to make the game ultra confusing. I also felt like the incorporation of many prerendered 3D scenes and objects brought the art direction precedent set by the second one down a notch, which is a shame. Yeah Kyrandia, great games to get into that aren't always talked about that much. I wouldn't recommend them to someone who wasn't played adventure games before, though. It's strange the LA adventures are almost the best in terms of introductions and at the same time design. I think that doesn't happen often with other genres.
  8. Eric Chahi's Project Dust

    Just curious, has Eric Chahi only been messing with this game after coming back to the games industry and making the deluxe version of Another World?
  9. Scott Pilgrim [video game]

    I completely see where Patters is coming from. I'm so disturbed that this stupid comic that's been around for over half a decade is now suddenly ridiculously overhyped within a few of the more "hip" people I know. So I don't know how much experience people have had with shit that suddenly gets hyped. It can make great things seem cheap, it can make crap seem like it's worth your time, and it can also lead to a large period of anti-hype. I always go by Public Enemy when they say, "Don't believe the hype." So now we have this comic that certain people will think less of you if you never gave it a chance, probably not so much with the regular Thumbs, but you know. You can't shrug off a piece of media for failing to tickle any of your bits of fancy once it's been hyped to the teeth, because then everyone expects you to somehow at least try to be in tune with this vehicle that everyone else is currently lest you become the asshole that hates everything. The most recent extremity of this I can think of is that garbage Juno movie I was dragged to and certain friends of mine proclaiming I don't have a heart or something for thinking it was mediocre to the core. Then said friends started their kick on Moldy Peaches, thinking for whatever reason this band deserved to be within ear rape of me. When people start listening to the unlistenable because it's cool... well, anyway I have a lot different friends now who either don't believe the hype, are adverse to it, or just take the stuff with a grain of salt. Life's happier that way. And uh... with that, I'll take up whatever Nachimir said and dodge Mr. Defensive here. Anyway to sum up, game animation is good (much more technically skilled, rounded, and constructed than the comic), I might see the movie when it's in Red Box, and the comic still embodies much of what I hate about the current U.S. independent comics. I can see both sides of this issue, but sometimes playing good games based on bad licenses can be like having above average sex with a person you don't like/are unattracted to. I don't know if Brutal Legend comics within the license type issue, but I'm sure a liking of Metal helps immensely. I'm not interested in motorcycles or vehicles in general but it did not hinder my eternal love for Full Throttle. I think it's a personal preference thing.
  10. My girlfriend and I were supposed to see Babies but ran out of time after deciding not to see it the last weekend it was playing around us because the reviews seemed to indicate it wasn't very interesting and it was sort of about nothing in particular. I guess steer clear, Miffy?
  11. Scott Pilgrim [video game]

    You don't have to read the whole ugly ass comic to be familiar with what it is and what it's about. Really now. You can jump all the bandwagons you want, but this Scott Pilgrim shit is getting so out of hand now. The six page Amazon preview will suffice at the very least. It shows exactly why I avoid almost 100% of what Oni Press puts out (That and the godawfulness of Jim Mahfood), in my eyes. I think both the movie and the game do a damn good job showing themselves as way more appealing and worthwhile. It's a shame the source material is just so underdeveloped in terms of art style and seemingly vapid in terms of story (again I haven't read all six volumes). The amount of defensiveness and "I was there first" from the fans that I'm hearing is almost like when punk rock was continually attempted to be brought back late 90s/early 00s at the mall. NPR though, really? This is almost the most major stretch in defensiveness I've seen on any forum for a while besides some guy explaining to me that water coolers cost a lot of money to keep in working condition and that this is why the art for the Special Edition of Monkey Island looks bad. It's not that classic though.
  12. Surely you've touched an Indiana Jones somewhere?
  13. Scott Pilgrim [video game]

    Read it at Barnes and Noble and get your grubby hands all over the inside pages.
  14. Costume Quest

    Yeah, I think that's probably it for me too. I would think at least the art direction would be way stronger, since it's Double Fine and all.
  15. Milo

    Poor little Milo, we are making him grow up.
  16. Scott Pilgrim [video game]

    Yeah Miffy, so no critiquing unless you've read every volume and jumped on the bandwagon! GEEZ!
  17. Costume Quest

    This seriously isn't looking to be any fun. I don't know about you, Murdoc, but I found Epic Mickey super ugly in motion, just as ugly as it is in stills. Costume Quest seems to be forming the same. These character designs are so uninspired, the game is about some generic Halloween crap story, and I hardly even think the gameplay is going to be much worth raving about (that part, a hunch). Depending on Schafer's credit in this game, I might end up giving it a pass. Bring on the next of the four, I suppose.
  18. All I'm saying is that my favorite member of NSync was Justin Timberlake not only because of how cute he was but because he was a sassy bad boy who just didn't give a fuck.
  19. You're just saying that because you have the biggest god damn hard on for Remo.
  20. Michigan: Report from Hell

    This thread doesn't belong in gaming, but I'm having a really hard time getting this game. It was only released in the UK, and I could not buy it from Amazon UK even when it was still readily available since Amazon.co.uk will sell me everything except games for whatever reason. So I just won the game on Ebay UK but no luck as the seller refused to ship to the US for whatever reason. Sucks too, because I won at 8 pounds as opposed to the 25-50 pounds I've seen it everywhere else on the internet. Is there anyone over the Atlantic that might be able to find me a decently priced copy of Michigan that would be up to sending it to me? I mean if anything you can always extort it for a high price on Amazon as most people seem to do with old games. I sort of prefer to have the original case and manual, not to be too choosy, just an OCD thing. Thanks ahead of time to anyone who wants to help. Maybe I can obtain some North American game you guys need as a trade?
  21. Michigan: Report from Hell

    Ah, I actually decided to not buy this game a short time after the thread, especially at the extravagant prices it was selling at when I started this thread.
  22. Eric Chahi's Project Dust

    From dust only comes more dust. From ashes can only come life.
  23. Life

    God, I hope to never find myself in a room filled with these:
  24. Eric Chahi's Project Dust

    I think Project Dust was talked about in the E3 thread. I'm interested, but only because of Chahi, really. There's the boxed edition of the new Another World, but I don't know if that's any help Kolzig. http://www.amazon.co.uk/Another-World-15th-Anniversary-PC/dp/B000MMUVFK/ref=sr_1_2?ie=UTF8&s=video games&qid=1282063664&sr=8-2
  25. Sad video game music

    Huh? That ended up being nothing like I was expecting. Now that you mention it, that Majora's Mask song is really great. I forgot most of that game only having finished it once. Here's my real contribution to the thread involving songs that hurt so good. My favorite type of music is sad or melancholy but it's not something I often put on. So really this thread has been a treat. First up is super fucking short, but I could listen to it forever: gsNwJnU88Is In some ways, a lot of Full Throttle's atmosphere felt like growing up, or leaving childhood behind as I eventually played it every year since the first grade. Things in the game made more since. Things got sadder. You felt for the characters more. Too much of this game really still leaves an impact on me for all it's bad ass and comedy nature. It's a strange mixture I love. Maureen's theme here is like the crown upon all of that feeling. I feel like this is a strange choice for another sad game song that has left an impact: http://www.scummbar.com/mi2/MI4-CD2/34%20-%20Meeting%20a%20Monkey%20in%20the%20Woods.mp3 Problem is, it's in the worst Monkey Island game, at a part which is arbitrary, you might not even be around long enough to hear the song. But even though a lot of the music in EMI is top notch, I think it gets overlooked just because the game is not top notch, or something people look forward to playing again. This song simply, "Meeting a Monkey in the Woods" is kind of upbeat, but seems so down on it's luck. I immediately noticed it playing the first time and it's a theme I would love to be reused elsewhere in Monkey Island instead of confined to this small spot in the game. It's just that good and different. Such a shame. This last one I only know of a direct link: http://imuse.mixnmojo.com/media/fan/underg.mp3 Just the best Underground Tunnels version I've ever heard from Monkey Island 2. Not exactly sad, but the melancholy is definitely there. I guess I can only contribute LucasArts games to this because those games mean the most to me out of any others for their abilities to evoke a wide range of emotions. I'd say Grim Fandango hit that special sad nerve the most, but I can't think of any song that really goes along with that, since most of the music is much more upbeat or swanky, not to mention danceable. The sad Sanspoof song makes me laugh just because of where it appears in the game. Also I just realized this is not a spoiler because that never actually happens: Beyond Good and Evil had some sad parts and was good and all, but I guess I think of the soundtrack more as a fun time with some great tunes rather than for it's sorrowful parts. That could be also because the soundtrack rip I have has people talking over it on some points. Is there a soundtrack rip not like this?