syntheticgerbil

Phaedrus' Street Crew
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Everything posted by syntheticgerbil

  1. The Whispered World - 23 April

    Wait what? Copy protection spoiled the cutscene animation?
  2. Movie/TV recommendations

    I should really check out more Bakshi movies. I've always hated his cheap out crap on what I've seen, but he's always been a business man first it seems. There's also a great talk floating around on the internet with him saying new ideas and new studios are best to make when the economy is bad. Also Bakshi can draw really interesting and well formed characters. There was some artbook released a few years ago that's great. I never would have thought he could draw like that.
  3. Castle Crashers PS3

    Yeah, I hear you. You can spend up to 15 minutes sometimes just getting an online game going well. Sometimes it might only take 30 seconds. The errors and lag tend to be really inconsistent. On the bright side, The Behemoth have been collecting a bug list on their forums including the problematic error messages given starting a multiplayer quest like you are having, so they seem to be hinting a patch might be coming soon.
  4. Video games

    I've actually gotten very careful about that. Forums are fun and very easy to pick up and start posting, but when I'm refreshing for the past hour on one forum, I know I'm wasting time not doing what I am talking about in the first place. It comes and goes as a bigger problem.
  5. Ye Olden Queste Fore Glorye

    I remember the first four games being pretty good, with three being the worst, and two and four being tied in awesomeness. I started to play five but I couldn't stand it. It just seemed incredibly boring and ugly. Not sure how they hold up because it's been almost a decade since I've played one. I did enjoy playing the game with each different path (or character). I always found it fun to see how things alter for just changing your skillset. Also if you love puns, you're going to think Quest for Glory is side splitting.
  6. Recently completed video games

    I guess I should really message you through the PS3 box thingy. I made a thread here, but I don't know if any other Thumbs are playing: http://www.idlethumbs.net/forums/showthread.php?t=7419 I'm not really sure about the connection errors. It seems like when I play with my friend often times the invite says "game no longer exists," when he's still sitting on the initial game screen he created waiting for me. Usually we have to leave and try again, and eventually it works. It seems like accepting the invite as fast as you can helps but I could be talking out of my ass. But if you want to play anytime in the evenings 7 PM or after central time, I've got more than enough characters I have to level up and it's very fun to pick up and play anywhere.
  7. Toonstruck... 2?!

    I was much younger, had way less games to play or any in queue to finish, and Toonstruck looks and moves nice in the very least. Zanydu had all the greatest parts. Way ahead of Bud Tucker and Chronomaster. Both of those games were complete trash to me. I don't know a thing about Hopkins FBI.
  8. WTF is Telltale's new game?

    Ahhhhh, pixelated video capture implants.
  9. Idle Thumbs PAX Panel Live Stream?

    I'm actually guessing it's because Gaynor called them out first on the last podcast.
  10. Toonstruck... 2?!

    I should probably sign just because I must have beaten Toonstruck like four times, but I don't think I ever really enjoyed it much.
  11. The Witness by Jonathan Blow

    I'm still going to guess this is going to be an interesting game based on Braid, but the more I think about it, it seems Blow has a lot to follow up with to Braid. The video looks like an alright game, but so far I just get the feeling it's just a series of puzzles in a 3D wrapper (a very stale 3D wrapper, although with nice lighting). I guess I'll still anticipate it though. I'm not going to read Blow's blog post though, I don't like how he talks.
  12. Video games

    Actually this is a major problem for me as well. I was originally going to balk at your post in some attempt to be positive for games, but I have felt for years like most major games keep being marketed to boys who are really into Marvel comics or something. It's very frustrating. That and I get sick of games when I can see through how they are made too well and where I'm gonna be taken. Formulas can start to wear thin even if I know I'm in for playing a genre game.
  13. Bastion

    That's funny because that's exactly what Deathspank did. Not one bit of dialogue in that game was near serious or having any kind of character or plot point. Every bit of dialogue was the set up for a joke and every action was the set up for a let down. It really got on my nerves after a while. Not sure how long you spent with the game. All this besides that the game thinks it's hilarious to kill turtles, eat poop, and collect poop. You seem to be talking more about Monkey Island for that kind of humor. Deathspank is almost on par with a Leslie Nielsen movie with the kind of "non-stop laughs." That said Bastion does not seem to be the bastion for high time comedy and great writing, but it may bring something to the table in terms of gameplay.
  14. Duke Nukem Forever Canned [and then not]

    I think you've got it, Thunderpeel. I do remember a 4-5 year period of the Duke 3D popularity for both myself and many friends. By the time I was 12 I had no longer cared about Duke Nukem and was on to other games. I am 24 by the way, but I was also playing the side scroller Dukes in the first grade, if that makes any difference. But I'm not excited about this new game so I guess I'm not a poser.
  15. Video games

    I'll probably get tired of it soon, I think taking breaks and doing something else for a couple of years is fine and probably necessary. I stop playing games when I feel they are becoming too stressful and just do something else with my time for a while, like read something. I get the feeling everyone will always be back.
  16. Movie/TV recommendations

    Haha, it's true, this one post was a funny uproar to me: http://www.cartoonbrew.com/feature-film/directors-of-disney-pixar-and-dreamworks-films.html I guess I can't help but read it even though it's a trainwreck sometimes.
  17. Recently completed video games

    Oh wow, I thought this was a stickied thread. Oh well. Double post. I beat Castle Crashers last night with a friend. This is not going to end here, since there are like 25 characters and a ton to get super addicted to for the next 2 years time, but I haven't had this much a co-op blast forever. I wish I could get my girlfriend to play, but I think she's afraid it will be too hard. I like beat 'em ups sometimes, but I don't always go looking for them. The map screen, stats, money, items, and such are enough to keep me interested. I have been wanting to play this game for a long time now but I haven't gotten around to buying a 360 yet (feel like I gotta beat games on the systems I have first and all), and so the PSN release was worth the wait. Seems like there's some new additions but exactly what isn't known yet. I loved all the characters, animations, bosses, and variety in the levels. Some stuff was very strange or just surprising. The obvious joke you think the end is going to build up to is not anything like you are predicting, trust me. The only draw backs I think are, I feel compelled to earn everything for all characters, which will take time, but I wish the moves between characters varied a lot more. A lot of powers are just duplicates of other characters. Really the best way to play is four players, as the game is super tough alone, even though you get less enemies. I liked the way you could just join someones team online and play a few levels and have a blast. I think there's mics, but those are lame, it's a lot more fun to do weird motions with your character in order to get other people to see secrets they missed or trying to help figure out how to get through parts. So yeah, it's not really fully beaten, but I'm sure I get the idea. Good stuff.
  18. Bastion

    Yeah I think a couple of the characters had that bad Wind Waker look that Costume Quest did, but a lot of them are great and I like the way they are textured, even though I think it's output prerendered 3D. In a way, it's funny how much Wind Waker was bashed for having such simplistic characters, but when you think about it, the nuances and their designs is a lot more well thought out on first glance. The manual drawings really show a distinctness that perhaps the 3D in Wind Waker couldn't convey at 100%. I'm sort of just enamoured with the art style even though it's a little rough, but I think this is a game I could possibly enjoy. Is it wrong of me to haved hoped this wasn't a game that wasn't being developed in Japan (and it's not by the way)? I thought it looked somewhat Japanese in terms of design and art, but the only reason is Japanese dungeon crawlers/RPGs tend to get really tedious and run my nerves up quick. They also tend to be super hard. I think that's one of the things many Japanese developers are moving away from though these days, I hear.
  19. Life

    Haha, I almost thought you were a spam bot, Murdoc. Anyway, I hope things are only uphill at this point.
  20. New Oddworld Games On The Way

    Seriously? That's it? A remake for Stranger's Wrath? Are they testing the waters? Truthfully, though this is good news to me, since as an Oddworld fan I have never finished Stranger's Wrath. I bought it and started it long ago when I was first starting college and it got lost in the fray. I've just been concentrating on other games since. A remake on PS3 would be a good excuse to play it.
  21. Movie/TV recommendations

    I think he posts there in the forums though, so he probably had some help, but I know the guy was mostly talking to many of the animators that used to work with Williams to find out the original intention (since Williams' mouth is shut tight) and finding the best sources like Japanese Anamorphic DVDs and old laserdiscs in order to put together the best quality. Not sure if many professional older animators post on SA forums as well, but I'm sure there's probably a few. Yeah, I agree, this is how I see it, but a lot of people will will really get into it and argue that the Aladdin similarities are merely coincidences and other kind of pro-Disney mudslinging. Many times if Richard Williams gets mentioned on Cartoonbrew, Disney animators sometimes appear in the comments to chew him out or put down the Thief movie. My favorite part is this chase scene with the checkers and the flat floors. I've never seen anything that amazing. Roger Rabbit was well done for it's time, but some of the stuff in The Thief and the Cobbler surpasses almost any of the animation ever created so far. I think it would be my favorite animated movie if it were finished as intended, but even in the Recobbled cut, too many major key scenes are left as just boards near then end and some of the stuff goes on a bit long. From what I understand, one of the problems was Williams intended to cut a lot of scenes that had hard work on them, that the producers didn't like to hear since they were expensive or well done. Usually I guess most animation doesn't get cut after the boarding stage, but apparently Williams had been doing just whatever he felt in the 20 years prior to funding as well as just animating until he felt like the scene was finished, so it might have been leftovers. I don't really know, there should probably be some definitive book on this movie. The animation for the end should be seen by everyone somehow, when the huge domino effect happens. It's the most over the top and complicated animation I've ever seen. It almost the work of an insane person(s).
  22. I wanna know what you guys think of my goddamn DLC

    This was bugging me.
  23. Duke Nukem Forever Canned [and then not]

    In a way, it seems to me that someone needed to do some damage control for the games industry. This is a good thing though.
  24. Movie/TV recommendations

    Thief and the Cobbler is amazing. I actually bought many of the rare footage DVDs directly from the guy who made the Recobbled cut. I'm not sure why you are crediting SomethingAwful forum members, when it's really just one guy who had put it together, Garrett Gilchrist. Really what had killed Thief and the Cobbler was just Aladdin. The history to Richard Williams' movie is even a little bit more sordid than that, involving Jeffrey Katzenberg, Disney (then and now), Eisner, and a lot of Williams' interned animations that had worked on it prior to Aladdin. All of the stuff Aladdin stole or "referenced" in terms of style, look, character deisng, and animation is a little bit too close for comfort. Richard Williams doesn't speak about it ever, but I would gather he feels more than a bit betrayed by his former interns and workers, especially Aladdin's director, Eric fucking Goldberg. The 1993 workprint I think is what Richard Williams may have taken with him after being fired, which I think only consisted of all finished scenes and pencils, not really a fully told story or finished. I kind of wish the movie were only unfinished at the most (although finished would be ideal) since the whole ordeal makes me super angry and I have nothing to do with it whatsoever. Also sometime mid nineties Disney got the full rights to Thief and the Cobbler and released some version that has added audio to reference Aladdin, as if it's a story taking place afterwards.
  25. WTF is Telltale's new game?

    Okay... so it's poker, yet where are the women who strip for you? Am I missing something?