syntheticgerbil

Phaedrus' Street Crew
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Everything posted by syntheticgerbil

  1. Fuck Steve, grats Steve 3.

    Yes, please fill up my work day soon with more recordings!
  2. Evan Dorkin

    I have the small book with that strip. It's much more Hectic Planet heavy than really dealing with Milk and Cheese. The six pages that Evan did are the best looking and best written thing in the whole anthology, even though yeah, it sucks. It's a weird crossover strip existing in another universe of characters (called Munden's Bar) which involves the Ninja Turtles at some point (in a different strip).
  3. The Last of Us

    Sounds like a damage control sort of thing. I'm guessing subsequent trailers will tell us more of what to expect then.
  4. Life

    Oh man, love triangle. This should be fun. The times of your life, Speedy.
  5. The Last of Us

    Thrik, tell me the truth, did you make this?
  6. The Last of Us

    Well I mean, if we just ignore the trailers, then there's nothing to discuss and speculate for internet fun. They will be guarding all of the boxes of guns and killing you as you reach for them until Ellen Page lunges at them with her knife. This is all legit.
  7. The Last of Us

    I guess shootfest was the wrong word. I meant more like Uncharted 1 where you run out of bullets, get out of cover, pick up an enemy gun, run back to cover, repeat. That's what I'm imagining when I see a trailer not showing much in the way of platforming and set traversal: the aspect of Uncharted I don't like. I imagine it's more survival horror, but I'm just getting bad flashbacks of waves of enemies and low ammo. Little defensive there, eh? These are my impressions from a trailer. That is what is what a trailer is for, to give you an impression of what to expect, otherwise they might as well just have a 10 second clip of the game title fading in and out until they get gameplay footage for what you require. So yeah, that's what I got from it. Sorry it's not to your liking. Yeah I know, but I did state so. If I'm cool for hating on zombie everything now, sign me up. I can get so much pussy being a hipster. ... Well, that was fun.
  8. The Last of Us

    I really like the new melee stuff more than anything else in Uncharted 3 as well. Sucks this looks like their new game is going more towards the boring shootfest Uncharted 1 was. Also, everything about this game already annoys me. Artwise, it's just more of the same looking stuff from Uncharted but more bland because it's just ruined rooms and dilapidated buildings, so boring. The characters bug the hell out of me. I hate that the girl was probably based on Ellen Page, who is already annoying as all hell. Zombies are boring, I'm absolutely tired of this shit. The story seems nonexistent and the characters don't have the same kind of likability of the main characters in Uncharted. This is all speaking maturely from the video preview, but I'm just not at all excited. I was kind of hoping their next would be a whole different game with a whole different look. This just looks like bland Uncharted with zombies.
  9. Plug your shit

    Oooo, what's that game?
  10. Plug your shit

    Very true. The game kind of sucks to play, I can't convince anyone to start. I'll probably just record video of my favorite things for portfolio reasons at some point.
  11. Evan Dorkin

    Haha, I saw you post this time on the big news post for the Dork stuff to start coming out again. I need to get this book, I think my only questions were whether it contained every Milk and Cheese strip up until now, but supposedly it does. I will probably just go ahead and give my straggler Milk and Cheese comics and anthologies away to a used book store and get this hardcover soon.
  12. Plug your shit

    Oops, I think I put in a bad link. This might work, but it still requires you to allow the app into your Facebook account.
  13. Uncharted 3: the Uncharteningest

    Too bad it's all downhill from there.
  14. Plug your shit

    Hey this is kind of a quiet release since this game remains very buggy and unpolished as well as missing some art assets, but the past few months I've been killing myself over this silly Facebook game for Syfy using their dumb B-Movie monsters from recent years: http://apps.facebook.com/syfymonsterisland/ I did a little bit of art, mostly the Monkey and editing other people's art, but all of the character animations are mine. It's rough around the edges and frustrating to play as well as bugging you too much to pay like most Facebook games, but I'm vaguely proud. It's the biggest thing I've worked on so far in life at least.
  15. Life

    Fucking boat that shit. Boat everything.
  16. Holiday giveaway of 2011

    :scary::scary::scary: Oh god did you mean to do this?!
  17. Prince of Persia 3: The Clunky Ass

    So after months of struggling through Prince of Persia 3D in my quest to play all Prince of Persias finally in order, I have finally finished it. I can't believe this game once received good to lukewarm reviews. I can't believe it seems to have some kind of cult following around internet forums. I'm guessing it's all people still running Pentium 2s, but still... Has else anyone here forced themselves to finish Prince of Persia 3D? I'm not fully sure but I'm guessing this game had a long development time judging by the atrocious graphics. In 1999 a game like this shouldn't have looked so bad. What's hilarious is that the intro is passable but awkward 3D which seems to have been farmed out to a different company. Suddenly after the intro, all cutscenes use in game models with blurry and smudgy textures and chunky 3D that moves all stilted and has the worst lip synching ever where the 3D mouths just kind of open up into a diamond shape and go back again. This is continued throughout the game up until the ending movie where the scene abruptly changes back to the company that did the intro, almost like a bad glitch in the movie file. I suppose this stuff wouldn't be so horrible in game if it were mixed with backgrounds that showed someone was actually trying, but almost everything is a square room or jagged blurry and stretched organic surface that makes no sense on how to traverse it. There is hardly any architecture which to speak of. Everything is gaudy or unidentifiable. I started playing this game with the Dreamcast version first, because I heard it fixed the game's notorious bugs, and while it did, they also apparently just chopped off a third of the game because levels were broken or uneven. I don't blame them, there was one level which consisted of me going up a bunch of cliff face platforms one by one, fighting a guy, going back down new platforms one by one, only to go back up again and repeat the same thing about three times over. There was no slick jumping or really any thinking involved. Most of the thinking in this game is just trying to distinguish what jagged polygon is scalable and which isn't. So I just went ahead and played the PC version, bugs and all, because even if I'm playing a bad game, I'd like it complete. There was a lot of idiotic platforming sins like me having to walk with moving platforms I'm standing on because the game's collision detection or something is screwed up and making me slide off to my death if I dare stand still. Overall there wasn't really any notable bugs, although I did install the patch first. But the major bug that does exist is that all enemies are kind of screwed up. This isn't really a bad thing since the combat is complete ass. It comes off as a bunch of sword dorks who were really excited about their "realistic" fighting animations and not actually making a good game. If I did have to do a battle legitmately, it just involved a lot of reloading (luckily the PC version has instant reload and save, an awesome feature preventing madness) until I was not significantly hurt upon finishing the battle. Instead of doing this, I could get enemies stuck and immovable about 80% of the time by either dancing by pressing sword moves over and over from a distance (kind of looks like a gay disco since the game is so gaudy and the enemies sometimes dance too while bad techno music plays) or I could just coax an enemies outside of their boundaries in which they'd just freeze. There was one guy who was stuck inside a floor and a major boss fight where the boss was just running into a wall. Great hilarity and even though it shows poorly on the game, I don't miss the fighting at all, the clunkiness of everything else that is supposed to make Prince of Persia classic is bad enough. This game controls so bad. Everything is slow. The Prince climbs and jumps so mindnumbingly slow. When you run, apparently it's impossible for humans to turn without going in some kind of half assed loops, so I frequently would just hit walls over and over, coming to a complete stop. The way you climb and get off ropes is one of the most idiotic platform mechanics I've ever encountered. I can't believe anyone thought that would be cool to put in the game. He even dies slow. It's sort of fitting this prince is so chunky even though he's supposed to be the same guy from 1 and 2. I would love a detailed account of how involved Jordan Mechner was in this or what he contributed as design consultant, because it almost seems like he's disappointed in that making of video. Has he ever said anything publicly about what garbage Prince of Persia 3D is? It seems very obvious that he didn't have much input in the story, which involves a man who has a buff tiger as a son who is interested in having sex with the prince's wife. Anyway, I already went on to Sands of Time after this crap to cleanse myself and beat it within two days. It is so incredibly different and good that I think it nearly erased Prince of Persia 3D from history. Too bad Warrior Within is next up for me and I'm going to feel this pain all over again.
  18. Prince of Persia 3: The Clunky Ass

    Beat the stupid side card game/strategy Battles of Prince of Persia. It was incredibly ugly for a Prince of Persia game and also crap. The story was just walls of text to explain the plot between Sands of Time and Warrior Within. Also somewhat complicated for whatever reason. I don't know what else to say. The redeeming quality was that it was addictive in the way I just wanted to get it over to play the next game in the series.
  19. Uncharted 3: the Uncharteningest

    I finished this one and was really looking forward to it. I did all the way past crushing mode on single player in a week. The main issue is while it has a lot that will please people of Uncharted 2, minus a lot of gunplay plus added brawler type gameplay (which I love), the game does really let you control much. There's levels where I'm just walking through things while people talk. There's way too much of this. In fact, there's a ridiculous amount in the last third, where I'm of the opinion it shouldn't be at all. For instance, there's a part where you ride a horse near the end and some guy talks to you. There is no way to make the horse fly off of a cliff, even though the character tells you not to. You do nothing at all but press up. It's so dumb. Also, almost all of the puzzles are concentrated in the first third of the game, leaving some crazy unbalance where the game moves really slow in the beginning and then loses any kind of cerebral stuff at the end. The game just feels incredibly rushed. The story has a stupid amount of plotholes and the final act of the story is not very eventful and feels very forced. Sure it all looks amazing as usual, but the quality greatly dipped after the cruise ship. However, the game was simply amazing and I couldn't put it down, even with the slow start, for the first two thirds. The mentioned cruise ship part is so amazing. I loved every bit of it. There's a lot of awesome chase sequences that I couldn't get enough of. The puzzles that were there were trickier than the dumb crap in 1 and 2, which was nice. And the game looked amazing as usual, I wish I could have seen more of those parts. The sand effects were so awesome but used so little to great effect.
  20. Black Friday Deals

    No More Heroes for PS3 is on Amazon right now for $20 new. I guess it's not the cheapest sale, but I took the bait.
  21. Rayman Origins

    I feel like I'll probably go on for a few paragraphs about this, but I'm really tired and I have to drive to another city tomorrow morning. So here is the most idiotic tweening video I can find. l3N11cgruXY VROOOOOOOOOOOOOM!
  22. Rayman Origins

    Obvious tweens were deployed in some parts, most notably in one part with Rayman's hair, but it doesn't really seem to dominate from every video I've seen since the beginning of this thread. But I don't want to do the links! So much work! I think the animation looks great!
  23. Rayman Origins

    I recommend Rayman 3 for Gameboy Advance however if you want more goodness of the first game but with a much smoother control scheme. The graphics and animation are very well done and the level design is impeccable. I think the portable is levels above the actual Rayman 3 and should not be missed if going through a series playthrough. I really need to do this Origins though!
  24. I just want a new PC, is that so much to ask?

    I love where this thread went. Keep it going.
  25. Life

    Ah I see, I think we needed to be connected first. I like the new site, it's very slick and simple. I'm curious as to how it looked before.