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Everything posted by DanJW
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He's totally Horadric! Horadric is such an awesome word. Horadric.
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I think the whole of Tristram, bar Cain, was slaughtered at the start of Diablo 2. The guy is probably either Deckard Cain or the "author" Abd al-Hazir.
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A dead one? His full name was probably Jeremy Pwnzyoo.
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This account from a failed adventurer sounds like The Butcher to me... Cain's journal is a nice retelling of the story from the first two games as well.
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Maybe he is comparing them to brátwurst style sausages? Anyway, glad you had a tasty birthday Toblix!
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Lose
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Holy crap I was certain that splash page was Wrath of the Lich King related. It does look bloody fantastic. The music is excellent too. Can't wait to see what the other classes are. Looks like the Witch Doctor has replaced Necromancer. So much cool stuff going on in the demonstration. I'll need to watch it again before talking more. Nappi, the best way to play Diablo II is with a few friends over a LAN. To play it solo you have to be in the right "bubble-wrap-popping" mood.
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It should work as long as the creature is only made with parts from the free editor.
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You asked for it: MGS4 I find it interesting what people say about the clunky and overloaded combat engine. Because my experience with MGS3 was that while combat appeared awkward at first, once you have it down you realise how deep it is. The initial clunkiness is in fact the price paid for a very versatile system that isn't at first apparent, and I suspect the same is true for MGS4.
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Staff are working on updating the registration system, so hopefully these bastards will give us a respite soon.
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I wish there was a real person on that account, so that I could hurt them.
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More fun: read the amazon reviews for the game: http://www.amazon.co.uk/G2-Games-Limbo-Lost-PC/dp/B000EBREPY/ref=sr_1_6?ie=UTF8&s=video games&qid=1213275021&sr=8-6
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It seems they just took screenshots. The characters are badly superimposed over the top.
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OK, I take it all back. After watching the ending sequence on Youtube I now realise that the poeple who made this game are comedy geniuses,a lthough maybe not for the reasons they hoped: part 2:
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Bethesda are "looking into their options". I expect the rest of the plagiarised developers will just watch on while Bethesda's hounds tear them apart. It should be fun! There won't really be much left to go round in terms of compensation, but I'm sure they will be made an example of. edit: oh, you mean for instance, the individual environment artists at Bethesda? Who can say. One of the comments on this story I read pointed out that Oblivion was mostly made with middleware and procedural generation anyway
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Yeah, I looked in the save files and that's all they are, a PNG. All the info it needs is invisibly embedded I guess. Will Wright's Awesome Procedural Technology!
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It made me think of the videogaiden cgi soap opera thing.
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These took about 5 minutes each, just using the free version. I'm sure they could be better with fine tuning and the full app. The tortoise is me favourite. You should see the way he waddles about
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Yeah I was following this story; absolutely hilarious. I laughed all the way through the Neogaf thread. Check out the trailers on Gametrailers. The game would have been mildly hilarious anyway just because of how bad it is. It looks like 1995.
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Have a look on the sporepedia. You'll see that plenty of variation is possible.
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Dammit ginger have you not been paying attention to spore? Check out the website for a proper explanation, but in brief: You start witha a single-celled organism in a pac-man-like game. Once you have eaten a certain number of other cells or whatever, you get to go to the creature creator (or cell-creator at the beginning, I guess) and modify it slightly (there is a point/buy system). Different modifications affect your stats. After a certain point the single-cell becomes an aquatic animal. Later it becomes a land animal (this is the stage that the creature creator demoes). The stats thing carries through, so long legs make it faster, big claws mean it does more damage etc. Then you get a whole bunch of the creatures living in a village. Then you get a whole startup civilization. Then you get an interstellar civilisation that can mess around with everything.
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Yeah, it's actually half-believable. Basically:
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Well, The Happening was indeed pretty dull. It wasn't a complete train-wreck - the initial mystery is pretty chilling and there are some nice moments of tension. There was even some genuinely funny moments around the middle (some intentional, others perhaps not... 'oh no!'). But the final act just fizzled out and I realised that I was getting bored. The acting was variable too. It has an air of 70's B-movie. So yeah, watch it when it's on TV, but otherwise I wouldn't be too bothered.
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Out of the fogs of the past it emerges, borne from one of the lesser known of Idle Thumbs ancestors... an evolutionary dead end that should never have been able walk, squawk and eat flesh. A haunting tale of the future, perhaps even a prophecy of sorts, if the rumours are true. Dare you know what form your planet will take in just a few scant decades? Proceed only if you are of strong will, not easily offended and only if you have nothing better to do. Bonus points for matching an avatar to a current board member (the stick man one is free). You have been warned