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Everything posted by Erkki
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It was really good up until somewhere in the middle where it started jumping between random scenes that didn't really fit. It seemed like the author was just trying to put every scene he liked from the game into the video. And G-man didn't really fit.
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oh, i get it. both games will try to process the commands, but one will get a "this post is a duplicate" blabla message when trying to post it.
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haha.. two games running in the same thread.
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For some reason BSPlayer opened it when I clicked the link and it didn't work, but then I copied the link into Windos Media Player and it wokred.
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Installed it at this new computer we are testing at work, but didn't have time to play. There was a bit of lag -- although everything else is top notch (AMD 64bit 3500MHz or so, 2GB ram etc.) the video card is a Radeon X300.
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The phone rings. Oh, no -- how long have you been asleep? Sure, it was a tough night, but-- This is bad. This is very bad. The phone rings. ----- 9:05 by Adam Cadre Version 1.01 (10 February 2000) / Serial number 9502 Written in Inform 6.21, library 6/10 ----- Bedroom (on the bed) This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing is to be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room. On the endtable are a telephone, a wallet (which is closed) and some keys. The phone rings. >
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The phone rings. Oh, no -- how long have you been asleep? Sure, it was a tough night, but-- This is bad. This is very bad. The phone rings. ----- 9:05 by Adam Cadre Version 1.01 (10 February 2000) / Serial number 9502 Written in Inform 6.21, library 6/10 ----- Bedroom (on the bed) This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing is to be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room. On the endtable are a telephone, a wallet (which is closed) and some keys. The phone rings. >
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The phone rings. Oh, no -- how long have you been asleep? Sure, it was a tough night, but-- This is bad. This is very bad. The phone rings. ----- 9:05 by Adam Cadre Version 1.01 (10 February 2000) / Serial number 9502 Written in Inform 6.21, library 6/10 ----- Bedroom (on the bed) This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing is to be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room. On the endtable are a telephone, a wallet (which is closed) and some keys. The phone rings. >
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I can see your house from where I'm sitting
Erkki replied to Intrepid Homoludens's topic in Idle Banter
Trep seems to have quite a narrow view of the world Tallinn is apparently locaded inside Coffeyville Country Club. http://maps.google.com/maps?q=Tallinn,Estonia&sll=37.062500,-95.677068&spn=0.061890,0.116751&sspn=31.687500,59.776478&hl=en -
that domain still exists? apparently it does, so why am I asking? quit.
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.od8888 .od88bo. ...ood88888888 d8888888888b 888888888888888888 d888888888888b 888888888888888888 88888888888888 888888888888888888 Y888888888888P 8888888888888 Y8888888888P 888888888888 Y88P 888888888888 ...oooo.. 888888888888 ....oooo88888 .o8888888888888o.888888888888 88888888888888888.d888888888888888888888888888888 888888888888888P'88888888888888888888888888888888 88888888888888P 8888888888P Y8888888888888 888888888P 888888888 888888888888 88888888 88888888 888888888888 88888888 88888888 888888888888 88888888 88888888 888888888888 88888888. 88888888. 888888888888 888888888 88888888b .888888888888 888888888b 888888888b.. ..o8888888888888 d8888888888b. Y888888888888888888888888888888b ood88888888888888b. 8888888888888888888888888888 8888888888888888888bo Y88888888888P 8888888888 ---------------------SOFTWARE----------------------- ---------------------PRESENTS----------------------- UPP INTIALIZED EXE: 10:40:27 10/15/02 128.0 MEGABYTE HEAP VIDEO WAIT SUCCESSFULLY ENABLED! GL_VENDOR: ATI TECHNOLOGIES INC. LOADING GL_QUAKE.... USING LUMINANCE LIGHTMAPS.... VIDEO MODE 640X480 TEXT_ONLY INITIALIZED. SOUND INITIALIZATION.... INITIALIZING CORE AUDIO.... FAILED! AUDIO SUPPORT DISABLED QUICKTIME CD DRIVER FAILED. BUILDING MESHES.... BUILDING ARENA.... RETICULATING SPLINES.... EXECING QUAKE.RC EXECING DEFAULT.CFG COULDN'T EXEC AUTOEXEC.CFG DEMO PLAYBACK DISABLED Quake 1.09 by id Software IF Quake ported and compiled by jason bergman http://www.loonyboi.com/ Type "Credits" for full list of credits. ............................................. QUAKE Copyright © 1996: id Software Release 1 / Serial number 040812 / Inform v6.21 Library 6/10 SD Welcome to QUAKE! Newbie tips: Type help for help, inventory for your inventory and health to check your health. Type credits for a complete list of credits. The Necropolis You find yourself in a room with three corridors, each leading to a slipgate. On either side of you are stone pyres, their flames flickering softly. Directly in front of you is a metal structure with the word QUAKE carved into it. The structure splits into three corridors, to the northwest, north and northeast respectively. You can see a Text File here. >
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.od8888 .od88bo. ...ood88888888 d8888888888b 888888888888888888 d888888888888b 888888888888888888 88888888888888 888888888888888888 Y888888888888P 8888888888888 Y8888888888P 888888888888 Y88P 888888888888 ...oooo.. 888888888888 ....oooo88888 .o8888888888888o.888888888888 88888888888888888.d888888888888888888888888888888 888888888888888P'88888888888888888888888888888888 88888888888888P 8888888888P Y8888888888888 888888888P 888888888 888888888888 88888888 88888888 888888888888 88888888 88888888 888888888888 88888888 88888888 888888888888 88888888. 88888888. 888888888888 888888888 88888888b .888888888888 888888888b 888888888b.. ..o8888888888888 d8888888888b. Y888888888888888888888888888888b ood88888888888888b. 8888888888888888888888888888 8888888888888888888bo Y88888888888P 8888888888 ---------------------SOFTWARE----------------------- ---------------------PRESENTS----------------------- UPP INTIALIZED EXE: 10:40:27 10/15/02 128.0 MEGABYTE HEAP VIDEO WAIT SUCCESSFULLY ENABLED! GL_VENDOR: ATI TECHNOLOGIES INC. LOADING GL_QUAKE.... USING LUMINANCE LIGHTMAPS.... VIDEO MODE 640X480 TEXT_ONLY INITIALIZED. SOUND INITIALIZATION.... INITIALIZING CORE AUDIO.... FAILED! AUDIO SUPPORT DISABLED QUICKTIME CD DRIVER FAILED. BUILDING MESHES.... BUILDING ARENA.... RETICULATING SPLINES.... EXECING QUAKE.RC EXECING DEFAULT.CFG COULDN'T EXEC AUTOEXEC.CFG DEMO PLAYBACK DISABLED Quake 1.09 by id Software IF Quake ported and compiled by jason bergman http://www.loonyboi.com/ Type "Credits" for full list of credits. ............................................. QUAKE Copyright © 1996: id Software Release 1 / Serial number 040812 / Inform v6.21 Library 6/10 SD Welcome to QUAKE! Newbie tips: Type help for help, inventory for your inventory and health to check your health. Type credits for a complete list of credits. The Necropolis You find yourself in a room with three corridors, each leading to a slipgate. On either side of you are stone pyres, their flames flickering softly. Directly in front of you is a metal structure with the word QUAKE carved into it. The structure splits into three corridors, to the northwest, north and northeast respectively. You can see a Text File here. >
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The only think I recognize is the gameboy tetris music... oh and zelda too
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.od8888 .od88bo. ...ood88888888 d8888888888b 888888888888888888 d888888888888b 888888888888888888 88888888888888 888888888888888888 Y888888888888P 8888888888888 Y8888888888P 888888888888 Y88P 888888888888 ...oooo.. 888888888888 ....oooo88888 .o8888888888888o.888888888888 88888888888888888.d888888888888888888888888888888 888888888888888P'88888888888888888888888888888888 88888888888888P 8888888888P Y8888888888888 888888888P 888888888 888888888888 88888888 88888888 888888888888 88888888 88888888 888888888888 88888888 88888888 888888888888 88888888. 88888888. 888888888888 888888888 88888888b .888888888888 888888888b 888888888b.. ..o8888888888888 d8888888888b. Y888888888888888888888888888888b ood88888888888888b. 8888888888888888888888888888 8888888888888888888bo Y88888888888P 8888888888 ---------------------SOFTWARE----------------------- ---------------------PRESENTS----------------------- UPP INTIALIZED EXE: 10:40:27 10/15/02 128.0 MEGABYTE HEAP VIDEO WAIT SUCCESSFULLY ENABLED! GL_VENDOR: ATI TECHNOLOGIES INC. LOADING GL_QUAKE.... USING LUMINANCE LIGHTMAPS.... VIDEO MODE 640X480 TEXT_ONLY INITIALIZED. SOUND INITIALIZATION.... INITIALIZING CORE AUDIO.... FAILED! AUDIO SUPPORT DISABLED QUICKTIME CD DRIVER FAILED. BUILDING MESHES.... BUILDING ARENA.... RETICULATING SPLINES.... EXECING QUAKE.RC EXECING DEFAULT.CFG COULDN'T EXEC AUTOEXEC.CFG DEMO PLAYBACK DISABLED Quake 1.09 by id Software IF Quake ported and compiled by jason bergman http://www.loonyboi.com/ Type "Credits" for full list of credits. ............................................. QUAKE Copyright © 1996: id Software Release 1 / Serial number 040812 / Inform v6.21 Library 6/10 SD Welcome to QUAKE! Newbie tips: Type help for help, inventory for your inventory and health to check your health. Type credits for a complete list of credits. The Necropolis You find yourself in a room with three corridors, each leading to a slipgate. On either side of you are stone pyres, their flames flickering softly. Directly in front of you is a metal structure with the word QUAKE carved into it. The structure splits into three corridors, to the northwest, north and northeast respectively. You can see a Text File here. >