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Everything posted by Erkki
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So, anybody played Call of Pripyat yet? I'm about to start.
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EA Presents: A Farewell to Limbs
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Note of warning: I was kidding about the Saitek Cyborg, and by "favourite" I meant most-talked-about-and-ridiculed. http://www.idlethumbs.net/forums/showthread.php?t=6345
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But of course, you can't go wrong with The Idle Thumbs Podcast's favourite mouse: O3P1qAtjR48
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I am not a good FPS player, but the Microsoft IntelliMouse line are the best mice I've ever used. This is what I'm using now. It fits my hand perfectly, and has the perfect weight.
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Which monster are you talking about?
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on hard, it could kill you with two hits. and using that hammer against it wasn't really easy.
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Well, yeah, I suppose it is. Maybe it was exaggerated purposely in this tech demo.
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I played through it. For a tech demo, I think it shows promise. Looks nice, though I had to turn the settings most of the way down. I just hope the content isn't indicative of what the actual game will be like: - really stupid plot: We accidentally poisoned our only water source and we might all die now, but we are too lazy to do too much about it ourselves, so it's good you showed up and why don't you go fetch me some of the aforementioned water so I can sample it to create an antidote. - fetch quest after fetch quest. only one fetch quest at a time. so completely linear there are other issues but those are probably just technical stuff that will be worked out eventually.
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Yeah, that's true, but in Penumbra, you pretty much got killed (in some places) if you didn't play like a pussy. I remember something similar about DCotE. They did implement that, but it was a more discrete and scripted thing than what they showed originally. There was a sequence where it was pretty much required that you block some specific doors. And maybe there was something else later, but it was definitely less physical than they wanted it to be. I can't remember all the details about door-blocking in Penumbra, but it may have been possible. At least it slowed some enemies down, I think. That game had the best interactive physics in a first person game that I can think of, and I believe Frictional can pull off whatever they're showing off in these videos.
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I haven't played this (as I don't have a PS3 yet), but from some of the recent videos the only thing I really didn't like is indeed that the game makes you perform all those mundane actions. But I might have a different opinion once I've actually played it.
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I got a message like this in my PM inbox:
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If you Preorder now, the game may get extra content (Commentary track)! I did. http://www.amnesiagame.com/
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More awesome video footage. JEHPwAvrc_U I can't wait to play this. Looks like it's pretty much in the vein of Penumbra and Call of Cthulhu: DCotE.
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Aargh... Have to download a whopping 6.5 GB to play it.
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Happy birthday, Doug and Moos!
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EA Presents: Paulo Coelho's O Assistente
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EA Presents: The Grind in the Willows
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EA Presents: Modern Warfare: Last of the Mexicans
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That one's pretty good though. EA Presents: American McGee's Alice Does Wonderland
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Wasteland: The Changes of War
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EA Presents: Depraved New World
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EA Presents: Neil Gaiman and Tim Schafer's American Hot Rods