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Everything posted by Erkki
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Actually, I haven't needed the manual that often. Usually the advisors/screens give enough information to make most decisions. But the deeper you go into it, the more you find buttons that you're not quite sure about what they do.
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Ok, I played some today (about 3 in-game years) and I'll take a stab at describing it. It's a game where you mostly make decisions. There is basically two types of gameplay: (random?) events and navigating more strategy-game like menus to send out emissaries, traders or war parties. In the latter you have separate screens for stuff like War, Farming, Trading, Magic etc. You can build temples; sacrifice for knowledge or blessings; recruit soldiers; send emissaries to neighbours to make up, make alliances, give gifts; send parties to raid other clans; send traders to establish new trade routes or just do a one-time deal; and so on and so on. The Events seem random, but I don't know how random exactly they are. They all have a story, like some neighbour's thanes extracting revenge on one of your farmers, or an outcast seeking shelter in your village, or an enemy clan raiding you for cattle, etc. etc. Each event gives you choices how to handle it. There are usually at least 4-5 choices, sometimes 2-3 sets of them in a row. Both of these modes make use of your clan ring, a council of 7 advisors, each with different skills and backgrounds. They each have their own agendas and their advice is often in conflict with other council members, so you still have to weigh the options yourself, but they are still helpful by informing you of the consequences of choices. The advisors and I guess ordinary people as well all have some stats, which is the RPG-ish element here I believe. But there aren't much numbers in the game, except for counting your resources, all the other stats are usually measured in words like 'good', 'excellent', 'twice', 'some' etc. And all of this is accompanied by some nice-looking artwork. Some negative points: the amount of possibilities makes it hard to get into it. The help text is not easily navigable from where you want to access it, you usually have to go to the menu and access the manual index, and the menu button isn't even avilable every screen. I still haven't figured out how the Heroquests work, which seems like something I need to do. The quest my advisors want me to do is locked and I don't know how to unlock it.
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Clearly the lawsuits are justified Even Twitter finds similarity.
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Well it is pretty unique as far as I know. I think the genre is Strategy/RPG mix with a hint of interactive fiction? I haven't played long enough yet to describe it, but maybe a lets play on youtube helps?
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I just installed King of Dragon Pass on my iPhone! I'm excited. I've heard that the original PC(?) game is a really good one, played a demo or something some time ago, but can't remember why I didn't get the whole game. Anyway, since our office moved to a place where I can easily commute instead of driving, I'm hoping this will make my bus rides more pleasant. I think this would actually be more suitable for iPad, but apparently the original game's artwork resolution is too sucky for that
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Uh, sorry, but not spending my money on a luxury item can't be equated to being a dickhead. Personally, it's not even really my genre but if it would be non-linear and less shooty (do any of the positive reviews contest that?) I would have bought it just to check out how the latest iD tech looks.
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Have you played Hitman Blood Money (I think that was the one)? There's this level at a street carnival. It was really crowded. Way more than ass creed as I remember it. And didn't look bad. [edit] Oops, I was beaten to it of course. Should have read down before replying. [edit2] that video also somewhat illustrates how ridiculously much the Hitman games are about timing. I mean, timing very likely is essential to a hitman, but I wish they'd come up with other ways to pull off ghosting than repeated playthroughs with iteratively perfected timing.
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Hmm... Didn't read that whole review but confirms my fears that they still made a linear shooter. Will probably skip it and play when it's cheap.
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The demo has been available for a week. I tried it and don't really see anything interesting about it. It has elements from Terraria, but one game of that sort was enough for me. Still a beta, of course, so there may be some hope, but I won't really be anticipating the final release. http://www.arcengames.com/w/index.php/avww-downloads
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Been playing that world a little bit every now and then and man, the underground "complex" in this world is more huge than anything I've seen before in Minecraft. First, there is either one set of mines or two sets close by, underground ravines, and huge huge cave systems with some really big caves. And it's all connected and conveniently accessible from under my lighthouse.
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This looks interesting. Mount & Blade with Samurai? Looks like a deeper RPG than Mount & Blade, though. cXcuZV77UJY http://www.tigsource.com/2011/09/08/trailer-kenshi/
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Bah. The Arena is so much missed potential. I would really like to save. The point of AN ARENA MODE should not to make you play for hours and hours straight. Even the main game can be played in short sessions, but if you are doing seriously good in the Arena, it will last hours! And you can't save. With the normal mode I last maybe 15 minutes, but in easy mode I was close to death only a couple of times, got to the end, and THEN IT GOES BACK TO THE BEGINNING! Idiocy. It really sends the same weaklings from the start of Arena against you, but now you've levelled up and have all this awesome gear. And I assume it just keeps going endlessly like that. Well, it would be kind of cool if you could just level up endlessly as well until Geralt becomes a superhuman with every ability in the skill tree, but no, you are capped at level 35, which is about enough to fill just one of the 3 skill tree paths. :tdown::tdown::tdown::tdown::tdown::tdown::tdown: But it's still really fun for a while at least, so might be still worth playing it now and then. I really hope they listen to users regarding this as well and everyone else shares my opinion and they release a 3.0 patch which fixes the Arena. [hahaha, the forum said]"You have included 16 images in your message. You are limited to using 15 images so please go back and correct the problem and then continue again" I had to remove one thumb down.
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Seconded. Dreamhost is mostly good. Should be much simpler to manage than the ones I suggested. But it did get slow for me when I used it (even as the site had practically no traffic).
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If you're considering getting a virtual server completely under your control (for MySQL or anything you want), I heard Amazon had first year for free or something for a virtual machine in the Elastic Cloud or whatever it's called. I might remember that wrong. I've used linode myself, and can recommend it, if you know your way around linux. But for the domain you'd have to go somewhere else, don't know where to get .no domains.
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Yeah, this kind of bothered me too. Felt stupid to sneak my way past them.
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Second time's the charm. Ran Steam as admin for the duration of the installation steps and it was successfully auto-patched. Some initial thoughts below. 4:3 resolution works Tutorial: that it's there, but that it has hints constantly in the middle of the fucking screen that can't be turned off. that it feels kind of tacked on, but hey, it was tacked on so that's understandable. Arena: This seems the most promising thing about the patch , except that it seems to have no save mode . Does that mean every time I want to play it I start from Level 1? That is not what I expected, but maybe there's a different system of saving progress here. The other stuff doesn't really interest me much -- the Dark Mode or the extra items -- but I might decide to restart my second playthrough (on Normal) as I haven't gotten very far yet, just started with the Kayran quest. I'll see what changes the patch brings to the main game, but maybe some later day.
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So the 2.0 patch is out. It somehow screwed up my installation and now I'm downloading the whole game again. I think my problem was not running Steam as administrator, which no other game has ever had a problem with.
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This comment prompted me to try the Lugaru demo again. Man, it feels like complete crap after trying Overgrowth. The controls are awfully complex and I can barely pull off any moves. Overgrowth seems MUCH better. Of course, it's still not easy and I get beaten as much as I win brawls, but at least I can easily do most of the moves. Again, that could be because not everything is implemented yet, but I assume it will play much, much better than Lugaru.
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Yeah, Lugaru was hard from what I remember. Overgrowth seems a little easier, but maybe it's just because it isn't done yet. Some of the alpha videos mention things that have already made it harder. I've only played alpha149.
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Tried to fight unarmed against a sword-wielding opponent, and made another video. My video editing skills suck, but whatever... 3phTuUoUtpU
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There's a Stealth mode! ZNcGzCaQ-FY
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Rock, Paper, Shotgun , only the best PC video games blog out there.
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After hours of goofing around in the pre-alpha, I can claim with 96% certainty that lagomorph-based melee combat is the future of video games!
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A Day in the Woods By: http://retroepic.com/ Available: PC & Mac (on website) Synopsis: A cute little puzzler More: Available on Desura or developer web site (PayPal only there). Found it via RPS. g4U5rKm-th8
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-A6eeeq_2TE Is this for real? Can Jensen really do all those things? I never noticed. Also wonder how the video was made. Doesn't look like standard in-game camera.