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Everything posted by Erkki
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Yeah, actually I got used to (almost) everything else as well. It's just strange to see that lack of precision for character control for the first time in a PC game (though I suppose GTA IV on consoles felt the same initially). But I think they screwed up this PC control by fucking up mouse sensitivity controls. I don't really understand why some games mess this up, while vast majority is fine: mouse sensitivity in menus vs. in game (and only one changeable). But, in this case, it seems they used the non-changeable (or so it seems to me) mouse speed for the following: menus, golf minigame, helicopters, and a few other things in game where you are not controlling a car or a character, but something else. Maybe I'm wrong and the sensitivity setting does control the mouse speed there, in that case they just used a horrible scale for it.
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That bell rings such a bell. It's in Moscow, right? I somehow remember it being in different surroundings, though.
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I had an almost panic attack like thing a couple of months ago. I was shopping and suddenly felt my heart beat really fast and some pain in the chest and felt dizzy. I somehow got over it though, but felt queezy the rest of the day. Since I had a flight next morning, and was worried about this condition (especially as I had had some irregularities with heart rhythm a few years back), I ended up going to the first-aid station during the night. They did some monitoring and my heart was fine, it was probably muscle pain near the heart due to recent overexercising after a long period of not getting much exercise at all.
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There's a pretty good mod out: http://www.moddb.com/mods/white-night (via RPS as usual). Well, it's not really really good, but it was interesting enough to play to the end (might have been 4 hours). Takes place in an insane asylum and features Amnesia as the main plot element just like in the main game. Some parts of it reminded me of Silent Hill.
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Hmm.. AVG didn't find anything. But I already played that game, was the trojan in something that actually executes? There are a lot of executables under that game it seems.
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I got the GTA IV + DLC PC version (from Steam sale) since I never played much of Gay Tony on the Xbox. Is it just me or do the PC controls kind of suck (mouse + keyboard)? I remember having a much easier time controlling everything with the Xbox controller. Helicopters seem impossible and tuning the mouse sensitivity doesn't seem to help here. Also, on foot controls feel laggy (just because of the slow turns I guess). I usually prefer mouse + keyboard controls to controllers in most games, and even in the first GTA 3D I found that to be much easier than a PS2 controller.
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I'm jealous. I'm home ill too, have been the whole week. But I'm waiting for the PC version. Spent most of my illness time so far playing BTTF and Hector.
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Now, I haven't played a single MineCraft mod so who am I to say, but this seems really uninteresting to me. Why cram all this generic RPG stuff into MineCraft, it seems like it would be better as a separate game. But who am I to say, this might appeal to a lot of people.
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Yeah, probably. But I did enjoy Diablo 1, Revenant (although it was awful in many ways) and Darkstone, and to a lesser extent Dungeon Siege 1. I guess they had some goofiness or novelty to them that compensated for my non-genre-tunedness. I suspect Diablo 3 will be interesting for me as well, but not sure about Torchlight 2.
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What do you think the main problems were with Torchlight? For me it was just that it got boring, probably because being so generic. I played until level 13 or something around there (or maybe it was around 20), but it didn't really provide enough variety or interesting stuff for me to want to keep going. Actually I had the same issue with Diablo 2, never finished that.
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That Pirate Kart is sweet! I played two of Noyb's games on 64-bit Windows 7. No problems.
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I read through the rest of the thread now... I didn't see any paradoxes that were really incoherent or otherwise dumb time travelling issues. When thinking about time traveling paradoxes you must remember that time traveling isn't real and paradoxes are paradoxical. The only thing that made me scratch my head at one point was Einie About the quality issues, I kind of agree. I had great fun with this season, but it does seem the quality has gone down. There are numerous bugs with installers and launchers, and the camera angles and movement did not make controlling Marty with either the mouse or keyboard easy. Frankly, I'm getting kind of tired of TellTale games. If they put out more Sam & Max, Monkey Island or BTTF, I'll probably still buy, but I think they should move to a new engine or something, maybe with 3rd person action game like controls, or why not even try to make 1st person 3D adventures. I haven't been following Jurassic Park development, is that going to be very different in how it controls?
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Played through the whole season now. Much better to play the episodes in one sequence. Quite liked it. The 2nd and last were my favourites. The second because I liked the speakeasy as a location and the puzzles there and the last one because it resolved the story quite nicely and managed to surprise as well.
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Don't believe Miffy! It won't take 5 years.
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Completed the second episode. Liked it much better than the first one. Third one is going to fun too, from what the "coming next" thing showed.
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Hmm... The first episode doesn't have any kind of save/load menu options whatsoever.
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Aargh. Started over from the first episode. And got stuck. Some bug prevented a certain animation from playing and I couldn't choose an action due to that.* So I quit the game, thought maybe it would reset something. Only after quitting did I realize there's no autosave at all I guess I'll start from the second episode then. * nevermind, I should have tried something else. Still wtf doesn't it autosave?
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So I played all of the 3 episodes now. I don't remember how long the first one was, but second and third games took me about 4-5 hours each. Not bad for 10€ (current price on Steam). I think they were even too long. Especially the last part of the game was kind of longish. There's this sequence of screens that I thought was never going to stop. The puzzles were occasionally very simplistic, some were cleverer, but never got too difficult. I was never stuck more than 5 minutes. Overall I kind of liked it, but I'm not hoping for any more episodes, because the kind of humour in this game just isn't suitable for a longer series.
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I need to do that. Have an awfully runny nose today. I was fine yesterday, but have been getting worse since the morning.
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Yeah, Mojang's Elder Scrolls games have all had some kind of fast travel.
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Sorry, I don't remember the exact terms and rules. I tried too look them up, but I couldn't find them quickly. So half of what I say next is coming out of my ass. Also, I probably occasionally abuse the question mark myself. This is a composite sentence and your question mark applied to both parts. But the first part is pretty non-questioning. The second part is doubtful but still phrased in a non-questioning way: "I'll see if ...".If you would want to use a question mark you would probably phrase it like: Then you would be asking a question and since it's rhetorical and you are having a forum conversation, you'd answer it yourself, I guess.See, in the last sentence I was doubtful, but didn't need a question mark. * [edit]* It seems I mixed two different tenses, though.
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Tanu, sorry to nitpick on grammar, but this has bothered me for a while. You've now replaced ellipses with question marks in your posts. I'm reading them like questions addressed to me (and other forumers). If in doubt, just use a period. That's the safe bet. Good luck with the Red Cross thing!
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Is it basically the Minecraft Classic version or something else? If it's Classic seems rather pointless to put that out. Not much to do there indeed.
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I should reread this series from the start if I ever have that much time. Just got the 5th book, but haven't started yet. I read them all far enough apart (and some in Estonian, some in English) that I don't remember all the plot details. Recently when talking to someone about the series, I was pretty sure that
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It seems more and more that it might be best to not get technically complex PC games on release date. But maybe it was always like this (khm Daggerfall khm), I used to buy much further from release than I do lately. I think mostly I pre-order on Steam nowadays. Then, sometimes you're just too excited to postpone playing a game everybody is talking about... Also, I wonder how much game-specific code there is in graphics drivers, that gets enabled only when running a specific game? It sounds almost as if parts of game rendering engines are basically written by NVIDIA/ATI folks.