manny_c44

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Posts posted by manny_c44


  1. Well, supposedly the changes to Source, HL2 and its mods will be far greater than most games in the past...almost like a constant update to support new graphics abilities in the old game, refinements to gameplay, etc. Of course these balancing changes are more or less for the multiplayer aspects (like Counter Strike, Day of Defeat and Team Fortress 2, if its ever released), but for ongoing updating processes (as well as the ungoing fight against piracy), steam makes sense.


  2. And then it ended. WTF? I thought it was going to go into the LucasArts staff layoffs, and the relentless production of Star Wars Tripe, and the slow halt in the production of Adventure Games, the genre that LEC was built on! And what the hell? How many seconds of Grim Fandango did it show? It seemed to start off with the intent of showing how crap LucasArts has become, and then halfway through it forgot what it was about and just ended it with a picture of George Lucas.

    Yeah it was a pretty abrupt ending, the show was pretty buzarre all-around, because it was more of a montage of some footage and no real insider look into Lucasarts. It was just that annoying announcer wasting time. :hmph:


  3. I'm not sure about buying over steam if there is no incentive....if its cheaper (which it really should be) then things might be different. The Steam feature that has me excited is that after you've purchased the game and registered with Steam, you can play it on any computer anywhere, as long as you sign into Steam. That way you'll never feel screwed if you misplace a CD.

    I think the HDR lighting (an example would be the sun kind of over-taking the power lines in the light house picture) goes a long way to making everything more believable. Also, in some other screens I saw some glass deformation that looked very awesome, like doom 3's. I love the little details.


  4. G4 is the kind of thing you'd watch only at 5:30 in the morning when your red, watery eyes can't stand to watch another infommercial.

    Plus, the proliferation of $tr33t-WiZ3 asian hosts makes their connections to actual gaming seem tenuous at best.


  5. I'm counting that one Psychonauts tester, Chris Remo, to make sure that this is so!

    Oh yeah, I forgot about Chris Remo testing it. I guess the NDA is probably very strict....but give me a sign Remo! Give me a sign!

    :tup:?

    :tmeh:?

    :tdown: ?

    On an unrelated note Chris Remo is the kind of name you're kind of compelled to usually say both parts of. Like Thomas Edison or Che Guevara. :partyhat:


  6. Its for PS2, it will never come to Xbox because it sold quite poorly and most people don't know about it. It also happens to be my favorite game for the system. Its a puzzle-solving platforming game with some light combat. Its got a pretty good story too, even though its underdeveloped. Has a great art style and great graphics.

    It was really under-rated by gamespot, but if you want a general idea bout the story read the IGN review. It sums things up accurately in my opinion.


  7. Well I'd say the connectivity feature is much different than the DS because the touch pad comes with the intital hardware and requires the user to pay nothing more to experience the games. I mean the thing has wireless capabilities and a microphone...there's really not much Nintendo could create to "add-on" and dilute their fan base with (for certain games atleast). This lets developers change the once exclusive add-on aspect into something any one can use and enjoy.


  8. Oh man, I really want to offer about fifty reasons for why I disagree with that statement, but I am far too lazy. Just let it be known that I disagree big time with that statement.

    Character, plot, style and theme wise they don't change at all; the gameplay has evolved however, and been revolutionary at times, like Super Mario 64 and Zelda on N64. But the core concepts in those franchises are leveling off, waiting for the next big shift in how games are played. But until that shift the small steps they take in betwen games now is good enough. Besides, how a game is actually played may not have anything to deal with its greatness. Grim Fandango is in most ways exactly like any other adventure game, but it's different where it counts, and is therefore the best game of all time.

    And actually, with the DS, nintendo is the first platform-maker that's really trying to evolve rather than leaving it to the developers. So Nintendo's pretty great all over.


  9. I have 512MB ddr sdram at 266Mhz (PC2100, it's called, I think), which is the maximum speed my motherboard can support. Yours must be a more recent one.

    As for "slide show or just experience bouts of slowdown"... it's kinda both.

    Whenever it needs to run a video or an audio file, it halts for a second or so, almost as if it needs to load up something from the hd, but the hd indicator never lights up, so I'm pretty sure there's no shortage of ram.

    And runs like a slide show all around. Perhaps 5~15 fps.

    I guess I'll just play it on my laptop. I'm consistently getting around 20 fps all the time. Except I'll miss those refracted glasses and heat distortions and other fancy effects.

    400mb ram... geez. how the hell are they gonna get it running on an xbox.

    Well the Xbox runs at TV resolution which is like 380xsomething or other, and it still looks kind of wonky at that resolution.

    After enabling the FPS counter, I see the game is more erratic than I percieved through normal play. There were a few occasions where I went down to around 15fps. But just walking around halls is atleast 30 and usually more like 40-50, on medium 1024. I've also found that disabling the effects on my set-up basically does nothing for frame rates, all advanced-options disabled is like a 4fps boost. Another wierd thing is that setting between medium and low made the frame rate slightly more consistent, but just by 2-5 fps. And changing the resolution from 640x480 to 1024x768 made almost zero difference....pretty bizarre.

    And I forgot to mention I'm running the Catalyst 4.9 drivers. Which you should download...maybe thats the main problem :grin: .

    If that doesn't work, which it should, then try this.

    Go the Doom config file in Doom3/base. And make the following 3 paramters like mine:

    seta image_useCache "1"

    seta image_cacheMegs "128"

    seta image_cacheMinK "20480"

    I think that would get rid of your video/audio loading problem and make all of the levels load faster.

    Tell me if its succesful!


  10. I really liked the "bad 80s video camera" light trails in Vice City if that's what you're referring to with "nauseating video effect." That plus the red/orange color blow out effect when you look at the sun = extreme win in my mind.

    Vice City was a big improvement from the first (it also had that light bloom off of the windshielf effect, which was nice), but I was thinking more along the original GTA3's "I'm a stroke victim in Las Vegas" visual filter. I think it was either to mask the frame rate or the aliasing.


  11. The minimum req for RAM for D3 is like 400mb. I have 768MB DDR PC3200. My guess is that your memory is being drained by something else or maybe you just don't have enough to begin with? Does the game crash at medium setting?, does it play like a slide show or just experience bouts of slowdown?

    Otherwise, my specs are more or less equal to yours.


  12. I'm getting much higher framerate on my shoddy Radeon 9000 than on my Radeon 9600 Pro.

    Even at the lowest detail. at 640x480. with all special effects turned off. even with the latest beta drivers. and the latest chipset drivers for my motherboard.

    MADDENING!!!

    Whats the story there? I've got my 9600Pro on Medium 1024x768, I don't have the FPS counter displayed but it runs pretty smoothly with everything on. Maybe you're not meeting the minimum RAM or CPU requirement?


  13. I wonder what kind of nauseating filter effect they'll cook up for this outing.

    I remember how rockstar was bragging how GTA 3 was the end of the playstation 2's capabilities, that they'd reached the limit. Looks like they changed their minds.