manny_c44

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Posts posted by manny_c44


  1. ...or how The matrix was partly responsible for the Dreamcast down fall (I knew I hated that film for more than one reason); I've had to turn it off for being truly heart wrenching.

    How was The Matrix responsible for the Dreamcast's downfall? :erm:


  2. Just wait till you get the part where Septim says "I'm gonna ice those niggas". That line really ruined it for me.

    Seriously though, even though I haven't reached that part (I think- is it a side quest?) there are other instances that pull you out of universe as well, such as the times when one character has multiple generic voices for different lines. But I agree, they should - and largely do- keep the vernacular consistent.


  3. Sometimes trailers excise all of the wit, style, or concept from good movies and make them seem like low-brow drivel (Fight-Club, but maybe on purpose). This movie's trailer is just like that. Shite.


  4. I thought 21 grams was pretty awesome, the story didn't carry any special significance but the staggered plot and acting (especially Del Toro) were great. The ending monologue or whatever was wholly unecessary and ditruptive to the silent mood of the film though, they should have taken it out and named the movie something else.


  5. I just realised Electroplankton isn't on that list. Or is that already out in the states?

    What does everyone make of the 3 different versions approach with Nintendogs? If I ever got the game, I would want breeds from more than one of the versions :/ seems kind og annoying to me but I suppose if they could fit all of them onto one cart then it's not so bad that there's more breeds available overall.

    "Every dog in Nintendogs is available in all three versions of the game, but from the start you're stuck with the first six dogs listed specifically for the version you pick up. Eventually as you earn money, you'll gain access to more and more of the dogs that aren't native to your copy."

    -taken from ign.


  6. OH MY GOSH! You are crazy but absolutely right! I thought it over and it was buggin me but I have found the artist you are thinking of - Rah Digga and the track is Break Fool

    I have no idea what you guys are talking about, but I can't help laughing!


  7. They've getting worse with each installment. MGS1 was childish, inept, and at times laughable, but it was fun most of the way through and pulled off the 'cinema' style like none other.

    But (for me atleast) the games always get less and less fun the further I get through the game. And I think the reason is: guns! Guns break the game. There is no finer part of the MGS series than the very opening of metal gear solid 1, where you have simple logic-puzzle layouts and no weapons. These first enviornments are well designed and tense, forcing the player to actually avoid detection and hide when spotted, instead of the tranquilizer-gun antics featured in the last two games. And each new weapon saps that inital fun a little more until you're left with the MGS3 endgame drivel: mowing people down with your high powered shotgun while trying to navigate the confusing mists of the faux jungle, stopping occasionaly to blow a stamina-replenishing squirrel out of a tree with a rocket propelled grenade.

    The saddest part was that the original MGS1 formula, with dumb, half-blind guards and fast hide timers, was balanced exceptionally. It was the stealth game that was actually fun. But there's none of that left, it's all gone to pot. :hmph:

    And stories...wow...totally embarrassing. MGS3's story wasn't even wierd or quirky or anything, it was just random shite.


  8. So they wanted to hit the main stream more and darkened it up and it went from a T rating to an M rating too. I don't think it helped. It sold only 587,000 units on Xbox and PS2 in the US versus 1,047,562 on both platforms for Sands of Time- the more ‘kiddie’ version. So they tried to go more main stream, and it sold twice as less!...and in this case it backfired.

    Maybe you don't understand. PoP sold so much because it was bundled with everything under the sun and prices were slashed on all fronts. They didn't sell close to what they were expecting, so they decided to latch on the first game onto a bunch of other big-selling hardware and software, hoping the install base would grow and be open to a sequel.