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Everything posted by toblix
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Ah, Finnish. I love it. It's like, this is a language, deal with it.
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I just thought of how weird it must be to make these games. Playing through the finished thing once or twice is one thing; imagine starting from scratch and building it all piece by piece; watching sad and horrible sequences a million times, adjusting camera, lighting and animation, seeing a dark, gut-wrenching moment become hilarious because a character's eyes freeze in place or bounce out of their ass, tuning dialogue and music cues for hours and then ending up cutting the whole thing. Anyway, that's what I imagine it's like. By the end you must be weirdly both into and distanced from the game at the same time. And the scene was the most physically-ill-making interactive thing I've done.
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Oh are we doing hashtags now?
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Escort & Stalking missions: did any game ever do them well?
toblix replied to Erkki's topic in Video Gaming
You now made me sad that we no longer play GTA multiplayer. WE HAD SO MANY GOOD TIMES -
Read all about it! They're getting more room and will be going from 125 to 160 people. No doubt Jake and Sean will now become the heads of their very own department, and will finally be able to create the game of their dream.
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Yeah, but it seems they haven't really had the time to learn much ... seems like a weird thing to reference like that.
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They're building «everything they've learned from Curiosity?» Isn't that game still pretty much a big fat mess? It'll be interesting to see how people react to this ... half a million, almost. A lot of money.
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Cool video, thanks to raven design.
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Awesome TED Talks (and similar enlightening lectures)
toblix replied to MrHoatzin's topic in Idle Banter
Marcin Wichary's talk was just... wow. -
One day everyone will wake up and find that thread inexplicable missing without a trace, and nobody will know what happened and who did it. The only trace will be that the row in the database that previously contained the thread is gone, and instead there is a row with a final, last message: «toblix did it.»
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Hey, sorry for posting about game news. I'm just trying to stop people from starting to discuss it in the «Recently completed video games» thread.
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Always too late with the cyborg jokes, I am ... good luck with the augmentation!
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Dream Theater – On the Backs of Angels I just ruined your playlist!
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A-A-A-A-A-A-A-A-ALBATROSS!!!
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At least three.
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Yup, this is an awesome thing. I like that there's so much variety, both in the themes and genres, but also in the concreteness of the pitch («catapult a physics object onto this switch to cross the gap» vs «you will feel like part of a warm summer». Double Fine have managed to position themselves deep in the Heart of the Gamer.
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The Ending of Dishonored: Revelations
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If I was in the weird and improbable position to decided these things, I would say «no, don't make a direct sequel – make a new game with a new name» They could put it in the same world, because it was pretty cool as far as video game worlds go, and they could expand it by making their game take place somewhere else, and weave their rich tapestry that way. They shouldn't have to be constrained by whatever mechanics they invented for Dishonored, but be able to pick and choose from them and build something new and even cooler. OBVIOUSLY it would have to be a sneak-em-up, though.
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And now this: http://www.mcvuk.com/news/read/critics-delighted-with-agent-47-s-return-in-hitman-absolution/0106621
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SO WHO'S GATTING A WII U
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So this is cheesemas?
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Interesting developments happening: PC Gamer have provided two interesting and hilariously conflicting things: A bad review with a score of 62 gamer unitz They're giving a 35% discount already. TO THE SPECULATRON!
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I got a sweet, signed poster today and put it on a wall. Over and out.
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The winner will be me.