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Everything posted by Jake
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Marek seems to buy a lot of shirts from Threadless. Well, he's got a couple from there. They are heavily featured in every picture of him on the site.
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I might for part of it. Maybe.
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the fact that it has a pair of ascii shifty eyes on it is a dead giveaway to the seriousness of the product
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Nope. Nobody has to pay for it in fact. Unless you want to own a copy, then yes.
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Ah ok I looked it up on Amazon. Sounds cool, thanks very much!
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That's not as fun as drawing roads and power lines, or plonking residential zones down from the sky with a pen.
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And for Undressed Psychonauts!
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Nice!! PS, I've news'd this up on the main page
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Except, is that a Nintendo game?
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When they're idle (from their usual task of gaming), they are used to help write about games, clearly Combine that with this old timey motherly advice, and you should hopefully vaguely get where we were coming from. It's a silly name though.
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We're already number four! We can do it!
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Anyone know what all the guests were looking at? Did someone bother to check "who's online" to see? Or was it totally a random assortment of threads?
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Oh man you burned a super rare "Rating Pending" pre-release copy too! The horror!!!!
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But without Super Mario Bros there would be no Commander Keen, and therefore no Wolfenstein 3D and therefore no Doom Stretching.... I know. I don't know or care, though, which video game is the "most important."
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Cheater.
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lailoken, the answer is simple:
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Except, as I said earlier in the thread, they really did rename it simply to promote the Wonka candy brand (which still exists as a brand to sell candy like Nerds, Sweet Tarts, Tangy Taffy, and Gobstoppers). The film and the candy was all a big marketing tie in crazy thing by whoever had the rights at the time.
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The conclusion you somehow stretched and wrung out of my words has caused my brain to explode, sorry. What I was saying, in many more words, was: "In many of Wright's previous 'big' games, like Sim City, Sim Earth, and The Sims, there aren't too many 'traditional' gameplay objectives. Spore, on the other hand, has a lot of elements to it that more closely resemble traditional arcade games, RTS games, God games, action games, etc. For instance, in one part of the Spore demo, we see Will create a race of people, create their city, build vehicles and troops, and launch an attack on (or defend from an attack by) a competing city, which is something I'd expect to do in a more traditional RTS title, not a Will Wright sim game (except maybe Sim Ant). Spore is still very tied to Wright's heritage though, in that Spore is still mostly a bundle of very elegantly laid out tools that you get to tinker with over time." Not a very complex observation, and by no means my "definitive" thoughts on Spore... it was just something I thought and decided to write down on the forums.
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What that PA comic says is basically what Alex said when we watched the Spore video, except while he said that, he was also expressing excitement over the game. This does, to me, look like one of the more "game" games Wright's done in a while... since, like, Sim Ant (or Streets of Sim City, but I doubt that was him ). It's got lots of fooling around, "toy"-like stuff, but it also seems to have a pretty straight forward upgrade and conquest tree system if you choose to actually go and advance through it.