Kalle

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About Kalle

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  1. Three Moves Ahead 476: Pericles

    Like so many other rules heavy board games I remain envious of people who have three friends who are willing to put in the effort to learn these games and play with them.
  2. Hearing that none of you played Outcast breaks my heart a little. The game broke new ground everywhere pushing boundaries in technology and game play. It didn't always succeed but its one of the most important action adventure games of its time. It had an symphonic orchestra soundtrack (and a damn good one) to evoke a cinematic experience in an age when game music had only just begun to explore the possibilities of CD:s. The voxels let them build huge lush worlds to explore with the best water I had ever seen. It was open world before anyone knew what open world games could be. In these huge levels you had rideable mounts. You could place teleport markers(!) to travel instantly between spots at will. You did quests for villagers to build support in a region and that would in turn weaken enemy troops there. Hello ubigame. Causing chaos and destruction would in-game narratively punish you by having weapon vendors raise prices. They even made an entire web series of cinematic outtakes.