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About Derek

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  • Birthday October 10

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    Los Angeles, CA
  • Interests
    trailers, kung fu, cats
  1. We only talked about a couple trailers from E3, but there were so many great trailers worthy of discussion. It'd be fun to hear which trailers were your favorites and why you liked them. If your curious about my personal favorites from E3 I made a video which sums up a few thoughts for each of mine: If there are any questions about getting into the industry which you still have, please ask away!
  2. Getting Into the Trailer Industry How do you get to be a trailer editor? In this episode Derek and Ric talk about breaking into the industry, creating a reel and getting your foot in the door. We also talk about E3 and dive into the trailers for the sequel to The Legend of Zelda: Breath of the Wild and the remake of Final Fantasy VII. Trailers Discussed: Watch Dogs: Legion, Cyberpunk 2077, The Legend of Zelda: Breath of the Wild 2, The Legend of Zelda: Link's Awakening, Final Fantasy VII (2019), Final Fantasy VII (Domestic 1997), Final Fantasy VII (International 1997), The Prestige, Inception. If you have questions or comments please send them to Listen on the Episode Page Listen on Soundcloud Listen on iTunes
  3. Haha that Crawl trailer shows off SO much of the movie, but it does have lots of fancy editing. I don't really have any desire to see it, but I still kind of wish it showed less. Some of the artsier movie theaters tend to show fewer trailers, but big chains like AMC definitely do show what feels like 20-30 minutes of trailers.
  4. Starting a Trailer In this episode Derek and Ric talk about their process for starting a new trailer project from breaking down a film or game, searching for music, and coming up with ideas. We also talk about recent Golden Trailer Award winners John Wick 3, A Star is Born, and the latest trailer for the Hideo Kojima game Death Stranding. Trailers Discussed: John Wick 3, A Star is Born, Death Stranding, The Davinci Code, Austin Powers: The Spy Who Shagged Me, Scooby Doo, American Sniper, South Park: Bigger, Longer and Uncut, Annabelle Creation, Ford vs Ferrari, The Muppets. If you have questions or comments please send them to Listen on the Episode Page Listen on Soundcloud Listen on iTunes
  5. Oh, good call! I didn't realize the Gears of War trailer preceded The Social Network (and I'm not familiar with the Donnie Darko trailer). I think because Mark Woollen (the trailer maker behind The Social Network) is so well known as a pioneer of trailer editing style, that I tend to attribute things to his company. I also haven't watched the Mad World trailer much, so it doesn't occupy much space in my head
  6. Haha @Kyir I hadn't even considered people might be irritated by trailers for taking up time, but that's partially because my preferred theater is The Arclight which has a strict 3-trailer policy. I always get thrown when I go to another theater and end up watching what feels like 30 minutes of trailers. Maybe listening to us talk about how they're made will make them more interesting to watch from an intellectual standpoint Thanks for linking that blog post @Ben X I actually saw that, and even though I loved The Swindle, I saw the long gameplay clip and decided not to watch it (I watched it this time though). There are definitely a LOT of indie game trailers which follow that format Dan mentioned, I hope that GMTK video will cut down on those at least a little bit. I think gameplay clips can work great for mechanically rich and/or a section of gameplay which is particularly dense. Dan mentioned a higher retention rate for that clip, I'd be curious to know just how high it was. Based on the comments it looks like it's mostly Size Five games fans, which would make sense. We'll definitely talk about Endgame's trailers in the future. I think they hit the somber note because they did their best to avoid spoilers, so they wanted to match the tone of the end of Infinity War to not tip their hand in any particular direction. Teaser trailers are definitely some of my favorites because they use the most potent imagery in a film or use special shoots to make stuff just for the teaser. One of my all time favorites is the teaser for Terminator 2 with the Terminator factory.
  7. What is it that aggravates you about them? Broadly, the answer to why they are the way they are is usually: "Because it works" (especially with movie trailers). That said, I think game trailers are still fertile ground for experimentation because they're such a different beast compared to movie trailers.
  8. Hi everyone! We covered a lot in these first three episodes, but I'd love to hear about some of your favorite movie or game trailers, and what makes them your favorite. Another favorite of mine is the trailer for the film Ultraviolet (which I've still never watched). It falls into the camp of trailers-where-Milla-Jovovich-introduces-herself-in-voiceover. I think it has great ramping up and down of fast and slow motions, good hits in sync with the music, and a wide variety of colors and compositions. I also love the final music cue. It received abysmal reviews, so maybe it's one of those situations where the material made a better trailer than a movie.