Kyle Burke

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Everything posted by Kyle Burke

  1. Hi, Idle Forums! Long time first time. I'm very excited by yesterday's release of Opus Magnum, the latest Zachtronics game. Having only put a couple hours into it, it seems like a more accessible variation on the classic Zachtronics flavor. Mechanics like limited operation space (a huge factor in SpaceChem, TIS-100, and Shenzhen I/O) and keeping your various moving parts in sync have been seriously mitigated or removed, which means it's generally a lot less stressful to get your initial solution running. It is maybe the most visually hypnotic game they've made so far: Has anyone else had a chance to play it?