The bees now respect solid objects (except in cases of low framerate). Next up, I need to start working on some actual gameplay. Right now my candidates for traps include: Trash cans, bug zappers, honey, pollen, nets, and wind. The tricky part will be making sure that all the traps are balanced. It seems like it would be easy for the player to simply set up an attractive trap like honey to bait bees into deadly traps, so there will have to be some limitation on either the placement or effectiveness on these traps.