Barbara

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Posts posted by Barbara


  1. This was definitely my favourite of the games I played this afternoon. Really neat! I got stuck on the symbols-subbed-for-lines puzzle, but the rest of them I managed to get through in a nice progression. And the couching of it in the room with the laptop animations was great. I streamed my enjoyment as well, so if you want to hear me gush over your game, head over to 

    Thanks for making the game and congrats!

    Thank you! It's very rewarding to see someone enjoying a game I made! Your stream was fun to watch - only wish I had been around for the live version to give a hint for that last puzzle set. I'm adding a screenshot of the solution to that first one to this post - I think you drew every possible solution except this stupidly simple one :) There is of course a logic behind the symbols, but I think it's hard to figure out without brute forcing the first ones, so I may need to make a smaller first grid.

     

    post-35814-0-24986900-1465225833.png

     

    Can't believe I forgot to capitalize Earth! Thanks for playing :)


  2. I played this on a stream and contrary to other people here my experience was pretty smooth. I figured out the first set of puzzles with the path without too much trouble, then was able to discern the pattern of the colour grids pretty well. I liked the one full of numbers where I was expecting some full on Sudoku stuff then found the actual solution. Off stream, I wanna play through the rest of the puzzles now that I don't feel the need to move onto new games. I particularly want to crack the puzzle of how to fill a cup with coffee.

     

    Also the animation of the laptops rising was real nice, a great touch. We said it on the stream, but it'd be nice in the puzzles to have some audiovisual feedback. Even if it wasn't indicating correctness, it'd make for a juicier experience than a flat puzzle with just the basic interactions.

     

    If you want to see the stream of me playing the game, it's here, and all the games are timecoded in the description:

     

    You played the new version of the game, compared to the other people here, and it was good to see that my changes made things smoother. From your stream it did seem that playing in full-screen causes the cross-hair to be miss-aligned; the green buttons and desk drawer are all clickable but didn't respond in your play through! Sorry about that (but thanks for catching a bug)! I like your suggestion for audiovisual feedback and I think I'll try to add that in. Thanks for playing and giving feedback :)


  3. Thanks for your thoughtful comment; I appreciate it! And congrats and solving the first set :)

     

    I was somewhat trying to follow The Witness's design pattern in terms of teaching the player the mechanics, but that turned out to be a rather ambitious goal for a jam game! As you said, it's difficult to discern if the rules will actually become obvious to players; I watched one of my friends do the puzzles and it's interesting to hear all the "alternative" solutions he came up with that had never even crossed my mind. I was actually worried that the puzzles on the first laptop (now those at Desk 301) were too easy after you figured out the mechanic, so I thought I needed to put more weight into the figuring out the rule part there.

     

    I agree with your point about the number puzzles - there are so many possible ways to interpret the numbers that it is hard to discern the rule! I've changed the numbers to symbols in the new version, which I think works better. If you're curious, the way it worked was:

    the digital root of each number indicated the number of sides the line should touch. So 11 = 1 + 1 = 2 sides, etc.

     

    The laptop bug is solved in the new version cause you no longer drag the laptop. I also made all the laptops available at once so that there is no prescribed order in which you have to do puzzles, and there are some "light" instructions.


  4. Thanks for giving feedback everyone! I am working on a new version with more instructions/hints and a different set-up (you can now run around to access different laptops with different puzzle types) that will hopefully go up tomorrow. Also more things to click on ;)

     

    It's hard to assess how difficult/obvious something is when you're making it!


  5. I enjoyed your writing a lot - such a good/creative take on a personality test! The slow reveal was most rewarding in the first play-through, but I kept playing to get at other thought-provoking questions afterwards.

     

    Your log is impressive too! Glad I didn't read too much of it till after playing though.


  6. Wow that grid gave me a scary little Witness jolt, like I seriously started moving my mouse toward the green square and stopped myself before I started clicking or dragging.

     

    Yes! That's kind of what I'm going for :)

     

    The grids ended up being smaller than the one shown but my game has turned into a not-so-subtle ode to the Witness (which I loved).


  7. Hey, small and simple are like the cornerstones of jamming, near as I can tell.

     

    Looking neat already!

     

    Thanks! I'm going to make a little video of the animations soon. What the game is actually about is still sort of a mystery though...

     

     

    What tools are you using?

     

    Unity, and SketchUp for all the models. I wanted to make all my own assets, though I'm not sure how I'll do sound.


  8. You work for the Computer Processing Unit, a division devoted to the inspection of enigmatic computers from foreign worlds. As the only employee present, you must uncover important data on laptops stored in desks around the office. Each laptop contains a series of different Witness-inspired puzzles; these can be solved in any order. A map on the wall shows your overall progress.

     

    Link to the game page

     

    In short: An XCOM-themed Witness fan-game.

    post-35814-0-95171000-1465072735_thumb.png


  9. Hi!

     

    I've been an avid thumbs listener for a while and decided I should finally join the forums to participate in Wizard Jam 2016!

     

    I'm from Belgium but currently live in Dublin where I'm doing a masters in graphics/physics/animation programming.

    I've read a lot more books than played video games - I only got into the latter when I was already in college.

    My favourite genres are puzzle (I love puzzles) and narrative games, e.g. The Talos Principle, The Witness, Firewatch.

     

    Glad to be here!