Has anyone been involved in developing real-time multiplayer games for mobile platforms (specifically for Android and iOS)?
I have recently used Google Play Game Services APIs for implementing real-time multiplayer capabilities in my game developed in Unity game engine. The results with two players playing on the same network (connected to same Wi-Fi router) have been satisfactory. But I was wondering about how are the lags for game sessions, between players who are distance apart, taken care of? Any best practices or generic frameworks for building multiplayer games?
The one that I have launched recently, Kung Fu Glory, is available at:
https://play.google.com/store/apps/details?id=com.thoughtshastra.kungfufightinggame