MountainMoss

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About MountainMoss

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  1. I think there is scope for two different starcraft-like games, I love building 'sim city' when playing terran, getting tonnes of barracks and addons that pump out infantry at the rate of harvesting resources is really satisfying. choosing expansion locations and timings is also really challenging and can be satisfying to optimise. then there is the micro/tactical combat aspect of starcraft 2 controlling marines, stalkers and hydralisks is really fun and instantly rewarding unlike the sluggish control of relic style COH units where you suggest things, Starcraft units do exactly what they are told to do. people in silver league love to do mine drops, reaper play, and marine stutter step but fail the macro part of sc2. The most fun I've had in the LOTV beta is using Adept's shades to dart up the opponents ramp and gain vital information while also making their units dart around to try and stop them and then retreating before they teleport. I think the problem for me as a casual silver league player is managing both at the same time. So I would play user made custom games instead but blizzard made it a popularity contest and that killed the variety of maps available. I think there is scope for two different RTS games in future, focusing on production or unit control. I see Lords ManagementS as an extreme verion of a unit control RTS (RTT).