
nkornek
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Everything posted by nkornek
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Oh wow, loving the art style so far! I also really like how the wizard tower roof looks like a wizard hat.
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[Dev Log] Shoehorning 3d/ where it should not bee/ Gamemaker y'see?
nkornek replied to z_bill's topic in Wizard Jam 9 Archives
Is that robot made of 2D sprites that were rendered off of a voxel model? The effect is kind of unsettling and awesome. -
Hope you're able to pick it up again!
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[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Yeah, I'm thinking of adding a bit of a magnet effect on the coins that enemies drop (with a much weaker one on the coins you drop when hit) to help with this. -
[Release] Nick Promises this is not a Paid Endorsement
nkornek posted a topic in Wizard Jam 9 Archives
Nick Promises this is not a Paid Endorsement is now available! https://nkornek.itch.io/nptisnape _______________________________________________________________________ For this Wizard Jam, I wanted to make something pretty unique: the world's first FPS game. By that, of course, I mean a First-Person-Shirter. The alien Blandoids have attacked the earth with their powerful unfashionable technology. The only way to stop them: render them stylish by fully covering them in your brand's merch. The idea for Nick Promises this is not a Paid Endorsement is to make a split-screen co-op shooter where one player wields a T-Shirt Cannon and the other a Hat Cannon. Aliens aren't defeated until they are fully merchandized, so if an alien has 6 arms and 2 heads that means you need to get 3 shirts and 2 hats on it by targeting specific parts on its body. Players MUST work together to defeat every enemy and collect money from merch sales. They will then be able to spend this money to build the ultimate merch cannon to take down the Blandoid mothership before it's too late. (This is based on the "Flonase Allergy Relief (Nick promises this is not a paid endorsement)" theme) -
[Release] Dog Cobbler and the Secret of the Kenkälusikka
nkornek replied to atte's topic in Wizard Jam 9 Archives
Saw it on Nick's stream. It looks so good! Can't wait to try it when I get home! -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
It's ready!!!! https://nkornek.itch.io/nptisnape In -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
So close to finished now. My enemy AI is finished, so that's the hardest part done. Last thing is to finish implementing player damage (which is about 80% done already) and then put in some basic menus and stuff. On track to be finished tomorrow which is great because I need to get on a plane Thursday morning. -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
It's the final rush to the end! Had a bit of time tonight to make a quick arena layout. And by that I mean it kind of looks like a Quake 3 Arena map The only complicated thing left to do now is program in some enemy behaviours! -
That just means the game is ready for speedruns
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Awesome! Looking forward to trying it out!
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[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Look on my works, ye Mighty, and SHIRT SHIRT SHIRT! Sadly I don't think I'll be finished by the end of the day (life got in the way a lot over the past 2 weeks) but I think I can get a fully playable version before the showcase weekend. -
[Dev Log] Shoehorning 3d/ where it should not bee/ Gamemaker y'see?
nkornek replied to z_bill's topic in Wizard Jam 9 Archives
Bone Sea is the name of my new heavy metal band -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Thanks! Yeah, I really want to keep working on it after the jam. The jet-engine looking things are meant to be weapons. The enemies will be trying to shoot at you to make you drop your money Sonic-style. -
This is looking really solid! Well done!
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[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Say hello to my slightly smaller friend! Introducing the Brand! Industries MLN-R Hat Cannon. Never let a customer go without a free hat or three. CAUTION: Aim for the Head -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Didn't have nearly as much time to work on this over the past week as I would have liked. Gonna try and rush to get the basic loop in over the next week and then probably keep working on it after the jam because I love the idea so much. -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Some more awesome progress. Today I implemented the basic game controls and added shirts to the blandoid soldier I made yesterday. -
[Release] Dog Cobbler and the Secret of the Kenkälusikka
nkornek replied to atte's topic in Wizard Jam 9 Archives
Oh wow, I love the look of those storyboards. Well done! -
[Release] Nick Promises this is not a Paid Endorsement
nkornek replied to nkornek's topic in Wizard Jam 9 Archives
Made some really good progress today. Say hello to the very first Blandoid soldier! -
[Vaporware] Rosie Learns To Interact With Humans
nkornek replied to Ben X's topic in Wizard Jam 9 Archives
Sounds adorable! I can definitely vouch for Construct 2 for ease-of-making-a-quick-platformer -
Amazing! Love the theme idea!
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[Dev Log] Super Expert Pro: The Fable of Love
nkornek replied to nkornek's topic in Wizard Jam 8 Archives
Unfortunately, do to everyone being busy adults with important things to do, our game is going to be a bit late -
Let's do a Wizard Jam! We're mashing up two episode titles, Super Expert Pro and The Fable of Love, to create the ultimate competitive multiplayer dating advice simulator. Players take on the roles of competing processes within Cyrano de Serverrack, the ultimate dating-advice-giving machine. Use your expertise to influence the outcome of a traditional dating gameshow and ensure that the bachelor or bachelorette gets paired with the right partner. The only problem? Each player believes that a different match is the correct one. Take turns adding words to a phrase that will be whispered to and spoken by the contestant. Try to sneakily work in words related to your chosen match's likes and dislikes while also looking for ways to sabotage your opponents, but be careful because you can only ever see the last word that was added to the sentence. The team: It's me! Also Justin Terry (JTerry) And James Palermo (Jimmay)