eRonin

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Posts posted by eRonin


  1. I did want to expand a bit and touch on what you suggested, but then I actually don't know anything about football and decided to stop it there, haha. There are StarCraft pro players out there who have lower than average APM (well, they may have since retired) and they do have different playstyles that is more dependent on maintaining centre control and positioning rather than the popular (and popularly watched!) tactic of multi-prong attacks to harass enemies in multiple locations simultaneously to strain their focus.

     

    The interesting thing here is that normally, the aggressor is at an advantage due to the defender needing to react to things and make a measured response according to the scale of the attack, and thus may make miscalculations under pressure that the aggressor is not subject to. An AI is far less likely to make a miscalculation in a straight up numbers game, and they will never "lose focus" the same way a human would under pressure.


  2. 9 hours ago, cornchip said:

    It's an interesting project. @eRonin, I wonder if limiting APM even further would force it to develop better strategies? Maybe this is proof that APM matters too much in SC.

     

    APM matters as much as being physically fit matters for an athlete. Say you made a robot with AI that can play football, but then you make that robot able to sprint at 80km/h. It would be as though you allowed this SC2 AI to have way more APM than the fastest pro players.


  3. I ran another LAN tournament in Sydney on the weekend. One of the attendees was a young boy who came with his mother, who posted about it to reddit, where it gained 50K+ upvotes ;___; 

    https://www.reddit.com/r/gaming/comments/6tikkq/a_big_thanks_to_the_sydney_splatoon_community_for/

     

    We piggybacked off the local Smash community again for this, so it was pretty cramped for space, but we'll probably do it again next time; I think most people had a good experience.

     


  4. 18 hours ago, tabacco said:

    It's infuriating that a portable console in 2017 doesn't support WPA2 Enterprise. Apparently neither the Xbox One nor the PS4 support it either, but they're not moving around between different locations like the Switch is.

     

    yup, when I'm at university, I tether my Switch to my mobile hotspot. 


  5. Dogecoin got big because doge was a real big meme at the time, and then folks with a lot of dogecoin leveraged the recognition of doge for some high-profile projects like helping fund the Jamaican Bobsled team for the winter Olympics and sponsoring a NASCAR driver. Dogedriver (Josh Wise) gained a following large enough that he eventually was voted into an All-Star race, which is a big deal for someone who was without a sponsor and wasn't placing very well in races. Several huge disasters in the dogecoin space led me to decide that despite its resurgance in price, it wasn't prudent of me to keep my dogecoin and decided to convert it to bitcoin, since I found a service that allowed me to do so easily. Converting my current bitcoin into fiat is a little more difficult, so I plan to spend it in the Steam store and maybe other places.


  6. I own 0.053 bitcoin, having gotten my start in dogecoin before deciding to convert most of my dogecoin to bitcoin when I realised the amount of dogecoin I owned was no longer a trivial amount after it surged in price. I plan to use it for things like Steam game purchases since I don't know any other marketplace I trust that accepts bitcoin; but for now my bank is offering 10% cash-back on gaming purchases so I've been using my bank debit card instead. I don't fully know exactly how bitcoin works behind the curtains but as long as platforms like Steam accepts it as payment, I'll consider my crypto investment sound. For the record I dropped about AUD$50 into dogecoin a couple of years ago and ignored it for a while. After making some purchases with both to test things out, I'm still sitting on about AUD$250 worth of bitcoin/dogecoin.


  7. Rainmaker is my favourite ranked mode because although it still centralises on a singular objective, the gamemode requires more of the map to be relevant than the other two ranked modes, which focus on smaller subsets of the map. The ranked modes in general will see far more action than a typical turf war match. It's often a good idea to focus on combat before the objective; it's simply easier to actually take the objective when you're up on players. However you still have to look for opportunities where you can sneak in a few extra points from unsuspecting opponents. You win by having the lead, whether it's by 1 or 100 points. The goal isn't to get a knockout every time and playing for the knockout usually means being way too aggressive or way too timid, depending on the situation. Being able to read the current state of the game is extremely important, and the game does present a lot of information to you that helps you figure out what's actually going on. Anyway, welcome to ranked mode, enjoy your stay :D


  8. 2 minutes ago, Cleinhun said:

    Am I correct in assuming that the effects are minor enough that I can ignore them and wear the gear I think looks the coolest and be basically fine?

     

    Unless you are gunning for S rank in the competitive modes, wear whatever you like :)


  9. 21 hours ago, supasheep said:

    The Grillers in Salmon Run are super tough, I've probably only survived about 1 in 3 rounds where they've shown up. Does anyone have any good strategies on how to deal with them?

     

    I've got into a groove with the Aerospray MG. The super for that weapon is so strong in quickly covering an area with loads of ink.

     

    The grillers always go for a specific person, and their weakspot is behind them. You need to maneuver so that the person being followed ends up on the opposite side to the other 3 who are focus-firing on it. Gotta still be quick because that person being chased is going to run out of room quickly.


  10. 16 hours ago, Nappi said:

    I hope Splatoon 2 will get a demo when the game is released. The game looks super fun but I want to make sure that I can get comfortable with the controls before buying the game. I tried one of the earlier test things for like 20 minutes, but had no idea what was going on and random matches did not seem like a great place to experiment with the controls, control schemes (?) and the game mechanics. I'm not a huge fan of competitive multiplayer shooters, especially console ones, but maybe Splatoon doesn't feel overly competitive. I liked Overwatch quite a bit.

     

    A demo for Splatoon 2 will likely be another limited-time multiplayer offering with limited options, it's what they did in the past with Splatoon 1. The default controls really clicked with me way back when I started playing Splatoon 1's testfire, so I was instantly hooked on the game. For someone who doesn't like the motion aiming though, it's hard to recommend the game. You can play without motion but you might have a rough time anyway.


  11. I'll tell you right now Splatoon 2 is far more likely to still have an active playerbase a year down the track. It's already hard for me to find ARMS players online a month into the game...However if you have a friend to play with, that's not that big an issue!


  12. Hi, me again, your resident Splatoon poster. The Splatfest demos for Europe and America will go live in a few hours/a few more hours after that respectively! I'll be playing in the "American" one since it's the one that was set for Australians. I also played the Japanese one which finished up just now, and had a ton of fun! This game is still fun! Anyway didn't feel like making a new thread for Splatoon 2 when this thread is still perfectly serviceable. Hope to see some folks in the American Splatfest!


  13. Yeah I've been all-digital so far on my Switch; Nintendo makes that tiny 32GB storage space hurt less by making their games smaller on average than other companies, and I probably won't need to get an expansion of any kind until next year. I assume Mario Odyssey will be about 8-10GB, going off their other games (Zelda was about 12GB). It does look a bit concerning when I walk into a game store and the Switch games take up a single shelf whereas the other platforms have entire walls dedicated to them though.


  14. On 5/18/2017 at 0:29 PM, eRonin said:

     

    just time-zone shenanigans at work here. Technically around the globe it'll span 4 calendar dates all told per test punch weekend. Also this is probably a good time for me to finally buy a Switch. They're still pretty common around in Australia I think, so I won't have much trouble tracking one down.

     

    I went down to my nearest electronics/entertainment store and asked for a Switch and they were sold out. So uhhh, hoisted myself.


  15. 1 hour ago, Kolzig said:

    Pretty cool they have added so much content to Arms, it really is going the same way like Splatoon did a few years ago.

     

    Also, Arms will get free dlc after launch, fighters, arms and other stuff. That's just excellent.

     

    The weird thing about the global testpunch is that in North America it's six days, in Japan and Europe it's only four?

     

    The small bit about Splatoon 2 at the end, it looks like this time they are really expanding on the single player content and the Splatoon lore. That's also really cool, I don't know if I can resist the urge in autumn when I'm going to Japan with my wife and daughter. I might buy the Switch, too many opportunities during the six weeks.

     

    just time-zone shenanigans at work here. Technically around the globe it'll span 4 calendar dates all told per test punch weekend. Also this is probably a good time for me to finally buy a Switch. They're still pretty common around in Australia I think, so I won't have much trouble tracking one down.


  16. I've been playing mostly ranked lately after being dumped in bronze this season and trying to claw my way back up to silver. I'm most successful when I play Mercy or Reinhardt, but when I need to play a high-damage character I just opt for Soldier 90% of the time (generally I lose when this has to happen); sometimes picking Genji. Genji and Lucio are my favourite heroes to play but I'm not actually any good with either of them.