DrewMarlowe

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About DrewMarlowe

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  1. Gamemaker Questions Thread

    Mupp, regardless of your other issues, I would also consider using the parenting function of gamemaker objects to make things easier on yourself. It's the closest you can get to object oriented in GM, and it will help keep from repeating your code and dealing with maintenance issues down the line.
  2. Unity Questions Thread

    Non-technical question: What is experience like actually publishing a unity game? What platforms have people published their game on (Steam, iOS, Android, etc). How is publishing for mobile? I'm trying to get a game out to mobile via gamemaker and they seem to have really poor support for multiple devices. Does unity address this and other mobile related issues well?
  3. John Dies at the End - David Wong/Jason Pargin

    I really didn't like the movie after reading the book, I think you probably did it the right way around. I really loved the first book - the combination of comedy and horror let you read about these awful things while always remembering that this is a comedy, that nothing is really at stake. The pacing of the first book is really interesting because it started as an online serial before being adapted into a full novel. I'm not sure at what point in the story he stopped serializing it but it does seem to transition from several one off plots into the main plot somewhere around halfway through. I think this was a failing of the second book, which just had one solid plot the whole way through. When concentrated into a single area/plot/mythology, the zaniness of the first book is lost. I hope he writes more short stories about the characters and world, he seems to write much better with that kind of constraint. It's still worth reading though.