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About 15th_century_cartographer

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  1. Alien Isolation - The nightmare of Milky Joe

    I guess they tried to add some tensions to the game by spacing them out the way they did and somehow integrate the saving mechanic in an immersive fashion. It can get frustrating but as you go you start to figure out what ticks it off or not and it becomes easier. The Medical Facility part especially I found to be the hardest part of the game because of the layout of the area and how they basically give you no checkpoints through three different objectives. I'm playing alongside my dad and he just got there and I can already see him struggling with it. That section is real tough.
  2. Designer Notes 1: Rob Pardo - Part 1

    Yes, please. I luff yew Jake. Gibe more podcasts.
  3. Alien Isolation - The nightmare of Milky Joe

    The noisemaker will only work if you are inside a large space with multiple ins and outs because you can't normally tell where the Alien is going to be coming down from and you might just end up luring it towards you. So if you are in a hallway with no doors make sure you have an idea about where the Alien is and then use it that way. It'll get distracted by it for a few seconds which should be enough for you to switch hiding places. Honestly, that's the only that makes the stealth really hit and miss for me so far that the Alien hangs around as much as it does. It almost feels like you need a noisemaker on your at all times. I'm going to give that section another shot in a minute or so. Hopefully will get past it this time. Also on a different note, I've heard concerns before the game came out regarding the length of it. It's hard to tell say at this point but I love the game so much right now that the lengthy nature of it is currently welcome. It's an opinion that can change depending on how you feel about the game but 20 hours plus the DLC? That's just value right there.
  4. HOTS... no the other HOTS. The Lords Management one damn it!

    What a lot of the people who use 'casual' as a pejorative towards this game seem to forget that Blizzard has a way of boiling down mechanics of a genre to their core, fun aspects and making it work brilliantly. We saw this with WoW with Everquest as well as Hearthstone with Magic. It's this unfounded sentiment that almost exclusively directed from prejudiced people who'd rather not give the game a shot before forming an opinion. Of course, there is no credibility to these claims and I know I shouldn't pay any attention to them but it still a thing that bugs me, especially when it comes from people who enjoy or enjoyed HS or WoW some time in the past. It's a word that gets thrown around a lot when HotS is mentioned and it's a barrier that quickly gets broken down once you start having fun with it. As with anything, people find it easy dismiss and attach labels to things they don't like. More doesn't necessarily always mean better. It wouldn't surprise me in the least if this game blew up to the extent that Hearthstone did.
  5. Alien Isolation - The nightmare of Milky Joe

    Currently stuck in the Medical Bay section, trying to find the office of Dr. Mordley (Mortley?). Gave it like 3 to 4 shots, my heart can not take anymore so I think I'll be done for the day. Once the Alien gets your scent it seems like it'll randomly patrol around your position. Considering the length of that whole section, the lack of checkpoints in that part sure is annoying. No biggie though, I'll get through it one way or the other. I wasn't expecting to be this thrilled with game, loving the shit out of it so far.
  6. New people: Read this, say hi.

    Hello people. Regular listener here. I've decided not to lurk anymore and participate in discussions here and there. This seems like a relatively big community but hopefully I'll stick long enough to get familiar with some faces and make many a friend <3