Jutranjo

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Everything posted by Jutranjo

  1. DOTA 2

    I guess my default assumption when you play dota in solo matchmaking is that your only common goal with the other 4 people on the team is to win the match. It's a team based multiplayer game. Counter strike prevents you from finding a ranked match for 24 hours if you leave one. I don't see how AC:U and dota2 are similar. You can play dota fine when solo in matchmaking. You can play with friends too, and like most things you do with friends, it's better than doing it with randomly chosen people. Apparently to play AC you need to have friends added and then invite them to join you to even play multiplayer.
  2. UT's dodge spamming is so boring in comparison to Quake 3/Quake Live. You can't even rocket jump, you can't move at insane speeds and you can't catch up to anyone you're chasing.
  3. DOTA 2

    The similarity between dota and AC:Unity is that you play both on a PC with a keyboard and mouse. There's no overlap in the philosophy behind it's multiplayer. The easiest way to make games not enjoyable is to only play the first twenty minutes, ocassionaly getting to late game. It's hard as is to make 5 random players strive for victory, giving them an option to just say fuck it makes it way harder to motivate them.
  4. Quake movement is always a joy to spectate. I only played Quake live, did UT when Q3 was out but the UT movement/physics system is shit in comparison. Trying to follow the 1v1 duels is hard if you don't play the game yourself, I know they want map control over items and weapons but that's about it. Flying effortlessly through the stage is fun to watch. DOTA is more a mini MMORPG than an RPG. You're trying to farm, some asshole is around, trying to kill you.
  5. DOTA 2

    There's no way half your game losses end with the enemy team fountain camping you.
  6. DOTA 2

    I'm sorry if I came across as pedantic, I just thought it might help someone who is camping an ancient against a backdooring enemy furion or something. Half your loses still seems like an exaggeration.
  7. DOTA 2

    Moving isn't enough by itself, you need to gain some exp every 5 minutes or you get an abandon.
  8. DOTA 2

    How can I turn it off? Ok the graph bit yeah, but it still has the 3 up and 3 down arrows showing.
  9. DOTA 2

    Did anyone try a favorite hero challenge with the compendium? I picked storm since I already had around 40 games with him but that graph/arrow thing was bad. Constantly telling me I need more money. I finished the 10 wins I needed and now I'm not touching him anymore until they remove that thing.
  10. DOTA 2

    You mean the same worthless cries for better games by not playing 80% of them to completion?
  11. The one tree to eat to avoid something isn't really important, if you're watching it done it'll be "BIG PLAYS HUGE JUKE". If it's done to you in game you might not even know what they did. If you manage to do it you'll feel pretty good. There were 10 unpicked and unbanned heroes out of 102 available heroes in captains mode (5 aren't included right now). KOTL and PL weren't touched at all because noone dared with how most games played out. They're both still strong for the same reasons they've always been. It's strange that noone tried KOTL for defending towers but with so many blink daggers he can't live long. Spirit breaker is just a bad hero in comparison to every other hero, this hasn't changed in years. He does one thing and only one thing, and he can't do it when playing from behind. A year or more ago some team tried playing him as a support. There was something wrong with the finals but it wasn't in the way Newbee played. VG should have tried some other strat after the same one failed twice in a row or right in game 3. Newbee knew how to stop it. I don't think it's a problem with the game right now that caused the final, games before the final were pretty good. The actual problem might be in the way the format at TI4 was set up. No BO1 in the lower bracket was good but only BO3 to the finals was kinda shit. The 16 man group stage with BO1 produced way too many games to actually watch, live or afterwards. It was just a spew of dota, especially on the multicast channel. I tried following but most of the time just refreshed TeamLiquid's wiki to view results. The lowest 4 teams just getting eliminated made the first games played tense but then the rest just mellowed out till the last 2 or 3 series on the final day of the group stage, where you could see how wins would affect ranking. The format wasn't easy to read nor did it produce a good finals like TI2 and TI3. It threw out half the teams from even appearing at the live event, unlike TI2 and TI3, where everyone got at least a shot on the stage. The group stage might as well have been played online, like the regional qualifiers, it made no difference. Anyone who wasn't a fan of the top 8 didn't even see their favorite team play at the event! At TI2 it was Navi vs IG, IG won 3:1 but it had tense games. IG was the clear favorite to win and it was 7 chinese teams and Navi in the top 8. TI3 finals were honestly a stroke of luck for the spectators, if either team didn't each throw a game with a bad line up that was very risky to try to win with it wouldn't have even gone to game 5. This year the finals had 4 games during which there were 12 different heroes picked. It had a team try the same strategy three times in a row and lose every one. The tournament structure shouldn't have let a one trick pony team get into the finals.
  12. DOTA 2

    EG has a swede.
  13. DOTA 2

    This isn't sports, this is digital sports. Liquid's probably the best NA team.
  14. DOTA 2

    Being 2nd in a qualifier, winning two BO3 in a row 2:0, then going 8-7 against the top DOTA2 teams in the world, then finally losing to LGD isn't being lucky, maybe unlucky is more like it. I'm not a huge fan of Liquid's DOTA 2 team but no team can just be lucky to get 10th place at TI.
  15. DOTA 2

    There's tons of teams that suck worse. They are the 10th highest ranked team at TI4.
  16. DOTA 2

    I get how you can like a team or hate a play style but Liquid doesn't really play some kind of repetative strategy.
  17. DOTA 2

    A point that few pro games ever reach. Unless you count on perfect play from both teams or the team in the lead.
  18. DOTA 2

    How do you propose to take it out of pro games? One team leaves, game is over. It was added later for pro games since the time it took for 5 people to disconnect varied, to make it at least somewhat consistent.
  19. DOTA 2

    Never surrender for a surrender voting option.
  20. You should invite him to the Titanic museum in Southampton, it's been 102 years since she sank.
  21. DOTA 2

    Chat is readable if it's like 100 to 200 viewers. THen it's maybe 50 people talking, probably the streamer is looking at the chat since you can read it. Anything bigger, anything with 1k+ viewers, that isn't in sub only mode, is noise.
  22. DOTA 2

    It has problems when one team does the same draft strategy 3 times in a row and fails. It was between 10 and 15 different heroes picked in 4 games in a row.
  23. DOTA 2

    This was a pretty good reveal
  24. DOTA 2

    This one man
  25. DOTA 2

    EG just won at least one million dollars!