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Everything posted by Mike Danger
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Quitter's Club: Don't be ashamed to quit the game.
Mike Danger replied to Tanukitsune's topic in Video Gaming
This is exactly the point where the game started to lose me. There are some guys that are clearly called out as being able to call reinforcements, but it seems like the instant you lay a finger on any of the other guys, reinforcements end up getting called anyhow. -
Quitter's Club: Don't be ashamed to quit the game.
Mike Danger replied to Tanukitsune's topic in Video Gaming
I'm calling it quits on Watch_Dogs 2. Running around virtual San Francisco is kind of fun, but I can't wrap my head around how you're supposed to get into some of the places the game wants you to go in missions without just rolling in and blasting everyone, and that just doesn't interest me in a game where I'm a supercool hacker. The driving also feels really bad if you're trying to go faster than 25 MPH. Edit: It strikes me now that what I really want is something like this game, but closer to Mass Effect or LA Noire, where any violence is limited to very specific sequences and you spend most of the rest of your time traversing the world and talking to people. This might be from shotgunning all of Mr. Robot season 1 over the past week, which I strongly recommend over playing this game. -
Seeing what's normally "behind" the camera in the studio tour was very weird. Like seeing the reverse angle on Mr. Rogers' house. 10/10 would watch again
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Idle Thumbs 300: Our Weird Monstrosity
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
Aw, man. Oh well, I'll go digging around and see if I can find it. -
Idle Thumbs 300: Our Weird Monstrosity
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
I'm still making my way through the montage, I'm somewhere in 2013 at this point. I'm looking forward to that one really long post-episode conversation about someone's car or something? I have only vague memories of it, I think it was from just before Danielle was on the show. -
Idle Thumbs 300: Our Weird Monstrosity
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
Is there a full version of the 300 theme somewhere or is it just what we hear on the episode? It sounds awesome! Edit: Ahahaha, I forgot about the preroll with "It'd be even quieter if you'd shut the fu--" *THEME STARTS* -
Man, now I really want to see this movie because there were certain sequences where I was thinking "this must be cut in the movie, there's no way you could film this and make it understandable" (mostly anything where Rodrigues was on his own for a really long time). Edit: Aaaaand it's gone from the movie theater near me.
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Reading this book was a weird experience. Endō's prose feels so sparse and yet I had a hard time putting this down. I'm interested to hear what people make of the last diary section, because it struck me as odd compared to what came before it.
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I've already said my piece about the changes in the 299 thread, so I just wanted to note that I tuned out briefly between the Mario lore discussion and the commentary on This American Life/Serial so when Jake made the comment about a joint venture with Serial I briefly got excited and was then immediately destroyed.
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Idle Thumbs 299: Somebody, Somewhere, Somehow, Something
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
I'm fine with a new direction for things. Like with a lot of other things in life, if you're forcing yourself to do that's supposedly fun, you should probably take a step back and reassess whether it's really what you should be doing in the first place. I am curious what the episode 300 theme/Jake's secret project will be, though. -
The Idle Book Club 22: Wuthering Heights
Mike Danger replied to Argobot's topic in Idle Book Club Episodes
I know what Brontë was trying to get at, but I had a good laugh for a few minutes about the implication that Heathcliff's name is Heathcliff Heathcliff -
I definitely remember there being 1 and 2 because I would play them with friends after school. I think by the time 3 came out we had all moved on. I agree 100% that it seems like the kind of thing that's ripe for an indie Unhinged Uber/a DOOM-style "strip this down to the basics and build it back up" revisiting
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A few notes from perusing that Wikipedia article: - Burning Crusade was the golden age of WoW for me and when I started playing the only character I ever took to the level cap (belf priest). - That Jade Empire release is the PC port (the original game was on XBOX in 2005). - This was the death of the NBA Street series with the fourth entry - I remember a friend had a multiplayer demo for the first or second one that we played endlessly. I'd like to see more less simulation-focused sports games like that. - Picross DS, the first Picross game to really take off in the US, came out (I didn't play it until...last year) - Also dead this year: Crazy Taxi, with Fare Wars being its last entry. - Eternal Sonata was a 360 game I always was curious to try but never actually played - Halo 3 came out this year as a progenitor to best-Halo-ever, Halo 3: ODST - Noted Assassin's Creed II prequel Assassin's Creed came out
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Idle Weekend December 23, 2016: The Top Ten Before Christmas
Mike Danger replied to Jake's topic in Idle Weekend Episodes
This is only mentioned in passing, but I'm glad someone else remembers The Good Shepherd. That movie suffers from the "freshman survey course of the history of the CIA" thing that it feels like a lot of spy movies/shows have, but I still like it and Matt Damon's weird performance. -
Quitter's Club: Don't be ashamed to quit the game.
Mike Danger replied to Tanukitsune's topic in Video Gaming
I quit the first Uncharted game. It's just not holding my interest, and I find the constant gunplay really boring. If I don't like this one, is it worth playing the later entries or should I just forget about it? -
Has anyone found a method for The Mallory Misfortune (the Colorado escalation) that they can share? I strongly suspect that this is glitched and the wrong target is selected, because getting the second guy to the oil barrel/car lift seems pretty much impossible without knocking out 75% of the people in the level. Maybe I just need to "git gud" though.
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Idle Thumbs 290: The Sad Story of a Modern Idiot
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
Crying out to be Thumbsland rides: - The Great Gatling-gunsby (Buzz Lightyear's Space Ranger Spin, but you're shooting up 1920s New York) - Twenty-Year-Old Weird House (The Haunted Mansion/Gone Home mashup) - Nineties Cockpit Freakout (Dark roller coaster a la Space Mountain) -
Just got SASO on Hokkaido with some cheatin' hitman-ish action
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Pro tip
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Hokkaido spoiler
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Idle Thumbs 284: Live From The Past
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
I immediately remembered this ad as soon as Jake said "Baby Bottle Pop" and wanted to throw myself out the window to be free of it. -
I put my name down on that Star Trek RPG thing. Man, Thunderchild is a good name for a Star Trek ship, especially if it's going to have a conflict focus
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Idle Thumbs 279: Horrible Adorable
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
Oh yeah, on the topic of Open TTD: I would 10000% listen to that hypothetical "Reply All does off-the-beaten-path video game communities" show -
Idle Thumbs 279: Horrible Adorable
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
That toilet video was better than I could have ever dreamed. I thought it was going to just be showing off the toilet interaction but it just went above and beyond. -
Idle Thumbs 276: Hype and Anticipation
Mike Danger replied to Jake's topic in Idle Thumbs Episodes & Streams
The whole indie RPG community on Google+ is something I only recently became aware of, mostly through the whole OSR (or whatever it's called) movement. I feel like a sucker for starting a D&D 5E game, because some of these indie systems sound really intriguing.