gumbomasta

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  1. Episode 216: Lost in Space

    I find the timing of this episode appropriate, as Eclipse just got realized for iOS and seems to be making a considerable impact within the iOS gaming community. On one hand, the game is being praised as an excellent port of the hit board game, condensing its systems to the ipad in a particularly elegant way. Two, and more relevant to the topic of this podcast, the game itself is smart about distilling the 4x concept to its core, and by limiting itself to nine turns, the gameplay remains focused and tight. just my two cents